RimWorld

RimWorld

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Expanded Roofing (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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1.111 MB
18 Mar, 2020 @ 12:22pm
18 Jun, 2024 @ 12:49pm
6 Change Notes ( view )

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Expanded Roofing (Continued)

Description

Update of Why_is_thats mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1512478761
Uploaded to Steam by CrunchyDuck from the GitHub-repository https://github.com/AaronCRobinson/ExpandedRoofing
Later updated to 1.1 and 1.2 by me
Then continued by KiameV for 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2568893936
Then NigrumMortis to 1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879451927

- Added a power-bar to the solar roof controller to visualize current power as well as show if there are need for more controllers.



[dsc.gg]
[github.com]


Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea.
A direct port of the Github version made by AaronCRobinson.[github.com] I take no credit for anything made in this mod.
Works on 0.19.0 as well as 1.0.0.

Features
- Transparent roofs that let almost all light through
- Solar roofs and controllers that can be used to generate power
- Removal of thick roofs
- Thick roofs (which require maintenance as of Late A17/B18)
- 4 new techs to research for each of these features.
- Disables settings when `Don't Tempt Me!` is enabled (Vassteel Rydex's request)

Solar Roofing and Controllers explained
- Each controller has a max output of 2500w
- Each solar tile produces 200w during full sun
- There is no limit to the number of controllers connected to a section of tiles

Roof Maintenance
- Maintenance required for thick roofs (only)
- Maintenance is a long tick (once every 2000 ticks)
- Maintenance is required after 5000 ticks (~167 days)
- After 7500 ticks collapses can occur by MTB event. (~250 days)
- MTB event is set for 3.5 days.
- These numbers are subject to change.

Compatibility
- Is compatible with any existing B19 save with no other roofing mods
- It's recommended to have this mod load early in your mod load order

Notes
- New designators are in the `Zone` tab
- Due to how roofs are implement, it's easiest to rezone default roofing to new types

Translations
- English
- Turkish (by Slevilex)
- Russian (by Garr Incorporated, updated by lex1975)
- French (by Jozay)
- Chinese (by Rosenmund and 不为人知的汉子)
- Japanese (by mundane_m)

Acknowledgements

Thank to Erdelf for getting me back on track and Xen for designator artwork.

Special thanks to Pardeike's amazing non-destructive patching library, Harmony.

[github.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Popular Discussions View All (1)
1
21 Sep, 2024 @ 7:32am
Thin rock roofs
3 Ducks In a Man Suit
219 Comments
Mlie  [author] 25 Jan @ 5:03am 
@,,,,, Please see the Reporting Issues section described above
,,,,, 25 Jan @ 3:55am 
i have a solar controller and everytime the sun goes down my colony dont have any power even with full batteries
Takel 7 Jan @ 3:14pm 
Just a head's up. I'm seeing a weird interaction with this mod which is causing blueprints to ignore underlying objects. eg: building a wall or a fence will go straight over rock/trees without removing the rock/tree beforehand.
I don't know what's causing the unwanted behaviour right now, I'll need to finish doing isolation tests.
Plague - No Computer 2 Dec, 2024 @ 1:52pm 
Like some others, just wanted to report that the solar controller didn't work until I saved and reloaded. Easy enough of a fix. Love the mod. Great work! This was in Dev Mode though, as I was just tinkering with new mods.
chrismmar 29 Nov, 2024 @ 1:42pm 
tried it all, didn't work, I assume it might be a mod conflict but I aint seeing any errors on my console.
Mlie  [author] 27 Nov, 2024 @ 9:54pm 
@chrismmar Try the other way around, or reload the save.
chrismmar 27 Nov, 2024 @ 3:30pm 
solar roofs seem bugged, I built the roof first, then the controller, still produces 0 watts
Alexander Zagirov 23 Nov, 2024 @ 7:37am 
@Mlie, I was mistaken. All thick roofs made from modded stone materials disappear after the save reload. It’s definitely a bug. Only vanilla materials work fine.
Mlie  [author] 16 Nov, 2024 @ 1:23pm 
@RebelKillSwitch Place the roofs first, then the controller
RebelKillSwitch 16 Nov, 2024 @ 1:20pm 
weird, fresh research, controller placed, roofs placed. 0 watts generated.. reload save, no issues.