RimWorld

RimWorld

1,075 ratings
Expanded Roofing (Continued)
3
6
5
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.179 MB
18 Mar, 2020 @ 12:22pm
20 Jul @ 1:18pm
8 Change Notes ( view )

Subscribe to download
Expanded Roofing (Continued)

Description

Update of Why_is_thats mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1512478761
Uploaded to Steam by CrunchyDuck from the GitHub-repository https://github.com/AaronCRobinson/ExpandedRoofing
Later updated to 1.1 and 1.2 by me
Then continued by KiameV for 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2568893936
Then NigrumMortis to 1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879451927

- Added a power-bar to the solar roof controller to visualize current power as well as show if there are need for more controllers.



[discord.gg]
[github.com]


Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea.
A direct port of the Github version made by AaronCRobinson.[github.com] I take no credit for anything made in this mod.
Works on 0.19.0 as well as 1.0.0.

Features
- Transparent roofs that let almost all light through
- Solar roofs and controllers that can be used to generate power
- Removal of thick roofs
- Thick roofs (which require maintenance as of Late A17/B18)
- 4 new techs to research for each of these features.
- Disables settings when `Don't Tempt Me!` is enabled (Vassteel Rydex's request)

Solar Roofing and Controllers explained
- Each controller has a max output of 2500w
- Each solar tile produces 200w during full sun
- There is no limit to the number of controllers connected to a section of tiles

Roof Maintenance
- Maintenance required for thick roofs (only)
- Maintenance is a long tick (once every 2000 ticks)
- Maintenance is required after 5000 ticks (~167 days)
- After 7500 ticks collapses can occur by MTB event. (~250 days)
- MTB event is set for 3.5 days.
- These numbers are subject to change.

Compatibility
- Is compatible with any existing B19 save with no other roofing mods
- It's recommended to have this mod load early in your mod load order

Notes
- New designators are in the `Zone` tab
- Due to how roofs are implement, it's easiest to rezone default roofing to new types

Translations
- English
- Turkish (by Slevilex)
- Russian (by Garr Incorporated, updated by lex1975)
- French (by Jozay)
- Chinese (by Rosenmund and 不为人知的汉子)
- Japanese (by mundane_m)

Acknowledgements

Thank to Erdelf for getting me back on track and Xen for designator artwork.

Special thanks to Pardeike's amazing non-destructive patching library, Harmony.

[github.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: solar power, transparent
Popular Discussions View All (2)
1
21 Sep, 2024 @ 7:32am
Thin rock roofs
3 Ducks In a Man Suit
0
21 Jul @ 1:25pm
New roof types?
Chaplain Roach
313 Comments
Soy Picker 18 hours ago 
@Altumnus god damnit it worked, since its my first time working it; do the controllers have to be under the roofs or just in the general vicinity?

Thanks a bunch too
Altumnus 21 Aug @ 3:09pm 
@MarsRust and @Soy Picker: Try saving + reloading after installing solar controller(s). Not sure why, but it doesn't seem to connect to the electrical grid nor register any solar roof panels until reload.
HotdogMoisturiser 19 Aug @ 8:34am 
solar roofing makes the game stutter. (lot of other mods)
MarsRust 19 Aug @ 8:20am 
I'm having the same issue as Soy Picker
Alexander Zagirov 10 Aug @ 12:36pm 
@Mlie then can you add a mod option to disable infestation under artificial thick roofs? I remember “Raise the Roof” had this option and new “Simply More Roofs” also have it. It doesn’t make sense to have infestation not under the mountain. And there is still a problem with thick roofs made from modded stone types. The disappear after save load.
Mlie  [author] 9 Aug @ 8:50am 
@chef garlic bread Yes, infestations is always a risk under all thick roofs
chef garlic bread 9 Aug @ 8:36am 
Are infestations supposed to happen under thick roofs?
VelxraTV 8 Aug @ 9:10pm 
hope we see a patch to roofs disappearing on grav ships. thick roof is still very useful for space stations though!
RAYTHEON 3 Aug @ 5:48am 
When installing a thick roof on a gravity lift ship and saving and loading, the roof disappears.
Soy Picker 2 Aug @ 4:57pm 
Solar controllers arent working for me, when attached to any power grid, near panels, unders panels. Doesnt seem to generate any power from solar roofing.

I’m not getting any errors either and using it standalone in dev quicktest i cant get any power from full/partial sun either