RimWorld

RimWorld

2,060 ratings
Better ModMismatch Window
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
9.244 MB
25 Sep, 2019 @ 3:51am
16 Mar @ 6:50pm
25 Change Notes ( view )

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Better ModMismatch Window

In 2 collections by 정구지
asdf
222 items
jungooji
388 items
Description
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
added mod will be indicated with green color.
removed mod will be indicated with red color.
+ yellow means the version has changed.

this mod doesn't need specific load order. safe to add / remove.

#updates
#v1.2
supports RW 1.4, 1.5
fix text alignment

#v1.1.36
support RW 1.3

#v1.1.35
now supports RW 1.2

#v1.1.34
fix incompatibility with RW version 1.1.2597, reported by @Tynan
also version identifier is now based on Identifier, not the mod's name

v1.1.33
removed included harmony for version 1.1, and added dependency to "harmony"

v1.1.32
add compatiability for Rimworld version 1.1

v1.1.31
fluffly mod manager confliction was fixed
rimsaves confliction patched

v1.1.2
add version checking on/off in Mod Settings
remove bug codes.

v1.1.1
small logic change that might cause a problem

v1.1.0
+ add version mismatch checking.

v1.0.1
+removed test code that causes infinite looping / rimworld crash.

v1.0.0
+ initial publish.

#known issues
mod version depends on Manifest.xml, introduced by Fluffy's mod manager.
mod version that doesn't support will be treated as an unknown version.

https://github.com/zzzz465/ModMisMatchFormatter

Thank you to
"Proxyer" for the japanese translation.
"HawnHan" for the ChineseSimplified translation.

do you like it? Please Upvote and do favorite!
286 Comments
Evono 1 Jun @ 6:56am 
Thanks for Updating to 1.5 !
Narlindir 30 May @ 4:30am 
@iErr0r32
might want to post your player.log file
VL4DST3R 28 May @ 4:14am 
O7 now in base game!
iErr0r32 6 May @ 9:18am 
Exception filling window for Madeline.ModMismatchFormatter.ModMismatchWindow: System.Exception: Root rect's height is smaller than minimum size 34
[Ref 6F4A74D9] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Narlindir 4 May @ 1:11am 
@That_Annoying_Guy if you change mods and load a save that doesnt have those mods it usually just says "yo stuff changed" this mod changes that to the 2 colomn system shown in the picture
That_Annoying_Guy 3 May @ 9:12pm 
Don't know if I'm missing something, but this mod doesn't seem to be doing anything
Narlindir 1 May @ 7:29am 
This is awesome
where is the setting to show mods as "moved up or down the list"?
It shows "mod removed" colour even tho the mod was just moved up or down in load priority
I thought this used to recognize moved mods
yezi34277(库存被清) 1 Dec, 2022 @ 1:36am 
After returning version 1.3, it will cause the save unreadable.
Onyx 19 Nov, 2022 @ 7:45am 
thank you for the update! hope you'll have time to finish it sooner than later. I look forward to seeing what you come up with to make this even better.
Winney 17 Nov, 2022 @ 1:57am 
will this mod be open to rimworld 1.4v soon?