RimWorld

RimWorld

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Items (368)
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
99 Percent
Created by NECEROS
Typically, deconstructing a building or facility refunds roughly 75% of the raw materials that went into building it. Originally the base code for Rimworld limited what would drop upon deconstruct. Specifically it ate one piece of each resource used in the...
A Fan
Created by Simmin
This mod adds a fan. "A fan that cools the room by circulating air." The fan has the same cooling effectiveness of the passive cooler. Costs 50 steel and 1 component. Uses 50 power. New texture and preview image provided by Alexis Popcorn. I make more mods...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Almost There!
Created by roolo
> Cmon guys, we're almost there! > Nah, it's sleep o'clock. > But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die! > Meh, when it's nap time, it's nap time. Sounds familiar? Then this mod ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Anima Tree reskin
Created by cattleya
https://dl.dropboxusercontent.com/s/p74ztf8fy6h0s5m/description.png Added new building - Anima Tree Spot. It's drawing ornament on ground which strangely attracts Anima tree. This building should be placed on ground without roof even if there are another b...
Animal Medical Bed
Created by NECEROS
Adds a hospital bed for animals which increases healing, medical tend quality, etc. Fits any animal. https://i.imgur.com/Ra7qnLe.png https://i.imgur.com/ldroDjl.png This was originally made by Suno, and has been reuploaded with permission. https://i.imgur....
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png This is an update of -210's mod with their approval. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flatic...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Architect Expanded - Fences
Created by Nif
https://i.imgur.com/K2IR5XG.png A bit of misleading info on Cover percent. They're all based on <fillPercent> that has a range of 0-1 that I simply modified into 1-100%. Walls have a <fillPercent> of 1 or 100% in this case. However, since Rimworld does thi...
Architect Expanded - Fences (Tab Patch)
Created by Nif
https://i.imgur.com/zfohC3m.png A patch that creates a "Fences" tab for Architect Expanded - Fences. Load after the Architect Expanded - Fences....
Architect Expanded - Fences (Texture Patch)
Created by Nif
https://i.imgur.com/zfohC3m.png A patch that replaces the textures of Architect Expanded - Fences with the old textures from Vanilla Fences. It does not change the metal counterpart of wooden varieties. Load after Architect Expanded - Fences....
Archotech Expanded by Yanzihko
Created by Yanzihko
https://i.imgur.com/FfIxTbA.png In lazy development https://i.imgur.com/eczwKfJ.png Archotech Expanded is a mod that expands end game with archotech technologies and items: -Figure out how to build Archo-analyzer. -Discover Archomachinery and its applicati...
Archotech+ (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Biscuits mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2010967585 - Added option to turn off the De-Aging - Added Harmony to requirements since its needed from 1.3 For more functionality, try th...
Armor & UI Uncapper
Created by ItssLillian
Features Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%. You installed an armor uncapper and some OP mods and even while wearing that ...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.6 Update Updated for 1.6 - Should be compatible with prepare carefully when that gets updated. Biotech and Ideology Features New ...
AutoPriorities
Created by Kloke
Adds a window that allows you to automatically set work priorities for a specified number of pawns. How It Works All pawns are sorted before assigning jobs so that the most skilled pawn gets the job first. The mod also considers jobs that do not require sk...
AutoVents
Created by Slime-Senpai
Description This mod adds an automatic vent that opens and closes to try to make a room reach your desired temperature. It has been designed to make early game indoors growing more easy by harnessing geothermal temperature. Works best with Dubs Skylight. H...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Backstories for Vanilla Expanded Factions
Created by Chewy Yui
Woah, I can't wait to try this cool scenario included with Vanilla Expanded Factions - Medieval! I can roleplay an exiled Lord and his noble knights. Wait... Why are they all tribals? This sucks! And those knights from the invading faction?! They're tribal...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Better Bed Assignment
Created by legodude17
This mod no longer works for 1.5 1trickPwnyta has made a replacement for 1.5, go check it out: sensible bed ownership Features Improves the bed assignment experience. - Adds "Unassign all" button on selection of beds. - Adds "Go to owner" button for every ...
Better Map Sizes
Created by Madara Uchiha
Enables custom map sizes through the Advanced menu on the world map during map generation. Also allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu) NOTE: There are no checks on the sizes you in...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
[Obsolete] Bridge Color Tweak
Created by dickmosi
This mod is a part of the base game as of update 1.5...
Bright Flames
Created by I.R.R.I.S.H.
Fire will now create light. Commissioned by breadandgames. ------------- NOTE: I did not create this mod. This was created by Orion, the creator of mods such as Hospitality and More Mechanoids. I simply manage the Steam Workshop page for the mod, and have ...
Brrr and Phew (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of peladors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2000287305 - If using Odyssey DLC, the Gasp-reaction will now make pawns seek shelter from Vacuum exposure https://i.postimg.cc/8csH3dWV/No...
Build Near Anima Trees
Created by nkuznia
Are your pawns tired of walking forever to meditate? Are you tired of a large chunk of the map being unavailable to build on? Look no further! Now you can build much closer to the anima trees. The building restriction around the anima tree is reduced to 10...
Call of Cthulhu - Cosmic Horrors (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=765890823 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended based on Saebbis mod:...
Call of Cthulhu - Cults (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=815039373 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Removed the product...
Call of Cthulhu - Elder Things (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=882126182 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added Empire relation-patch - Forbid Brawler-trait as t...
Call of Cthulhu - Factions (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=764375772 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added support for Combat Extended - Replaced Jecs Tools...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Cannibal and Insect Meals
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Adds cannibal and insect versions of all base meals. General Add these recipes/meals: Pemmican, Kibble, Simple Meal, Fine Meal, Lavish Meal, Packaged Survival Meal Has added texture on the original textures to in...
Cattle Gate
Created by Mr_Chimick
Overview This is a very simple content mod that adds a special type of door, the cattle gate! This gate cannot be opened by animals or wild men, but can be opened by anyone or anything else, friend or foe. Note that animals can go through the gate if it is...
Ceiling Lights
Created by NECEROS
Adds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://gtm.steamproxy.vip/workshop/filedetails/?id=2571003732 https://gtm.steamproxy.vip/share...
Centralized Climate Control (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of ColdToads mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spode...
Children, school and learning
Created by Dylan
Version 1.7.8.0 Description: Requires HugsLib for 1.5 and below Load order // HugsLib // Children, school and learning // Birds&Bees (if used - has more fertility related stuff etc.) There is now a version of the mod with only the school and learning parts...
Chill the F*** Out
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for yo...
Chitin Matters
Created by SteveZero
What does this patch do? This is a patch that attempts to integrate and balance out chitin from Alpha Animals Insects and Vanilla Factions Expanded - Insectoids. Load after both of those mods. It more or less leans more towards Alpha Animals' presentation ...
Cleaning Priority (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of ChippedChaps mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543157124 - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pa...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Craftable VFE - Viking Weapons and Armours
Created by Hcup
Make crypto weapons and armors from VFE - Vikings to be craftable. As rights now the only way to obtains them is from raider or the crypt, which is usually in low hit points and normal quality. Now you can craft them but you have to research them first and...
Craftable VFE-Insectoids plasma weapon
Created by Hcup
A simple patch makes the plasma weaponry from VFE - Insectoid to be craftable because these guns are cool but I don't ever get to use them in the game. Information: The research cost to craft these weapons is 3000 and ultratech. Each weapon cost a bit more...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Cyber Fauna 1.6
Created by DaLLaN
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Defenses Expanded
Created by N7Huntsman
https://i.imgur.com/Rn7LB8n.png A collection of fortifications from throughout history. Includes my Razor Wire (With Damage) mod, built in. Additionally, while I have not packaged it with this mod because I am not the original creator, I also recommend the...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Short description: We've got 35 shapes and undo/redo. Long description: Adds a new shape palette with the following: - Line (including diagonal and freeform) - Rectangle - Grids for strip mining - Ellipse - Circle - Pentagon - Hexagon Also includes these p...
Desperate Hunger
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Desperate Hunger gives animals who wouldn't normally hunt and consume corpses the ability to do so when they are desperately hungry. When their food need is at zero, they may attack other animals who are wounded. When their ...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Disco!
Created by Epicguru
Adds a disco floor and a disco event to the game Research Electricity to unlock dance floors and the DJ Stand: you will need both to run a disco. Once built, wait for a disco to trigger naturally or trigger the disco by selecting the DJ stand. You can add ...
Do Your F****** Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Allows the player to prioritize colonist researching. That's it. Go nuts. Other useful mods For forcing research in critical situations: Achtung! Credits Concept: Kriptobaam https://i.imgur.com/a6TiC9k.png Coding: Captain Mu...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded (Dev)
Created by lbmaian
IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive. You will get an error about duplicate packageId if you are subscribed to both versions (packageId is not changed for mod...
[1.2 Earlier] Drape for Hiding
Created by Si-Cafe
======================= *Required "Royalty" or "Vanilla Furniture Expanded - Props and Decor" ======================= Description For usually drapes are assigned to the "building layer", so pawns are always drawn in front of the drapes. Installing this mod...
Dressers Hold Clothing
Created by Cozar
***Destroy Any Dressers and End Tables Before Adding To An Existing Game*** Key Features Dressers and end tables are now storage. By default, they hold non-tainted apparel. They can be configured to store weapons, drugs, and textiles. Integrated Mods Clutt...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://gtm.steamproxy.vip/share...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Elders Faction
Created by xrushha
General Info: "Elders" is an ancient psycaster faction that awakened on multiple worlds not too long ago. They hate outsiders, but you can befriend them. Royalty DLC and Anima Gear required for work. Features: This mod adds: New faction; New way to gain ps...
Empire [Deprecated]
Created by Saakra
Attention! This version of the mod is deprecated, and no longer is supported! Please find the new version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3542975872 ...
Endless Rimworld
Created by blobwatanabe
Obsolete as of version 1.5 Since a variation of this mod's behavior has been incorporated into the base game as of version 1.5, there will be no further updates. If you do prefer this mod's behavior (spawning a random wanderer after colony death instead of...
Enemy Self Preservation
Created by Murmur
BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY. Humanoid enemies are no longer suicidal and will flee from combat when they are in a significant amount of pain. It is designed to be used with my other mod Faction Raid Cooldown, but ca...
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Faction Blender
Created by SineSwiper
About Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off? Wouldn't it be more realistic if there were a faction that brought these races together? Faction Bl...
Faction Finder
Created by IGNI
(WIP)*未検証、特別問題が無ければ改変予定はなし 既存のワールドに新規派閥を参加させるMod。 このModと派閥追加Modを導入してゲームをロードすると、 今までゲームに登場していなかった派閥がワールドに登場する。 また派閥追加Modを外した際にワールドビューでフリーズするバニラの問題をfixする。 途中参加に関する設定はforModderフォルダー内を、 クリーンアップ機能についてはMod設定を参照。 ---------------------------------------- (WIP) Thi...
Faction Raid Cooldown
Created by Murmur
When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again. By default, each death adds 12 hours, up to a maximum of 360 hours (15 days). The amount of time per death and maximum cooldown are configurable th...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Fill backstories
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Makes multiple custom backstories to avoid the "Cant find random backstory" error thats often caused by not having enough to choose from. Iterates through all backstory tags and assures that there is a certain to...
Food Alert (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1114619043 Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,Me...
Functional Room(Abandoned)
Functional Room 1.4(Abandoned) This mod has been abandoned. We sincerely thank you for your past patronage. This mod will not be updated by me in the future. Also, anyone is free to duplicate, modify, and upload this mod. Thank you very much. 2023-01-21 ry...
Gastronomy
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) gue...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Gemstones
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More gemstones for more sparkly bases! Semiprecious stones: amethyst, chalcedony, citrine, garnet, lapis, quartz, serpentine, and turquoise. Stats are similar to vanilla jade. These gems can be mined, purchased, or deep dril...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Alpha Animals Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Cosmic Horrors Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Dinosauria Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Megafauna Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Go the F*** to Sleep
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLE...
Goldminermac's Empire: Alpha Biome Colonialism
Created by Goldminermac
̶M̶y̶ ̶s̶i̶m̶p̶l̶e̶s̶t̶ ̶m̶o̶d̶,̶ ̶a̶d̶d̶s̶ ̶b̶i̶o̶m̶e̶ ̶s̶u̶p̶p̶o̶r̶t̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶b̶i̶o̶m̶e̶s̶ ̶f̶r̶o̶m̶ ̶a̶l̶p̶h̶a̶ ̶b̶i̶o̶m̶e̶s̶.̶ ̶I̶ ̶j̶u̶s̶t̶ ̶t̶h̶o̶u̶g̶h̶t̶ ̶I̶'̶d̶ ̶j̶u̶m̶p̶ ̶o̶n̶ ̶t̶h̶e̶ ̶o̶p̶p̶u̶r̶t̶u̶n̶i̶t̶y̶ ̶t̶o̶ ̶b̶e̶ ̶t̶h̶e̶ ̶f̶i̶r̶s̶t...
Goldminermac's Empire: Expanded Resource Buildings (unofficial)
Created by Goldminermac
A small addon mod built to introduce new resource buildings into the already excellent empire mod. Added buildings include: Strip Mine Mineral Fabricator Agricultural Soil Cultivator Tailoring Hut Blacksmith Factory Livestock Farm Industrial Lumber Yard Cr...
Goldminermac's Empire: Psychoid And Smokeleaf
Created by Goldminermac
Introducing the third entry in the Goldminermacs Empire Series: Psychoid And Smokeleaf! Tired of misery in the colonies? Tired of growing productive crops? Well than this mod is for you! Adds an array of drug related buildings for making your colonies happ...
Goldminermac's Empire: Security And Defense
Created by Goldminermac
Defense Failed: Defense Failed: Defense Failed: Defense Failed: Defense Failed: Defense Failed: As a budding emperor you must know this message all too well. There are few methods to defend yourself, and the defense system RNG is cruel to say the least. Ha...
Grab Your Tool!
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Do your pawns always have the right tool for the job? Then why the hell don't they use them already? With this mod, pawns carrying a tool relevant to their current job will equip them when starting the job. Does NOT activate...
Grand Rivers Reborn
Created by Meltup
Expanding the might of Rimword's waterways once again. This mod is ideological continuation of Grand Rivers for Rimworld that makes rivers larger and more significant: N/N Vanilla Grand Rivers Grand Rivers Reborn Huge river width 30 30 30* Large river widt...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
H.P. Lovecraft Storyteller (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=944669553 - This is an unofficial port - This will be removed when/if Jecrell comes back - Keep comments about the mods function and bugs. Opinion...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.6 Fixed crash when assigning a stockpile for bills Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
High quality textures
Created by AUTOMATIC
ABOUT Improves visual quality of textures for other mods. Rimworld enables compression for mods' textures, and there's no option to alter this in base game. On my machine, compression makes some textures look horrifying at some zoom levels. This mod disabl...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Hospitality
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
[Legacy] Industrial Age - Objects and Furniture (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=777197241 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using on...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Infinite Turrets
Created by Knight
======================================================================= Now SUPPORTS Combat Extended! ======================================================================= You MUST put this mod at or near the TOP of your load order for it to work properl...
Infinity Faction Relationship
Created by Hcup
A simple Harmony patch that makes goodwill with other faction infinity. This is for people who want to be a really good neighborhood with other faction or think that it should be very hard to fix relationship with other faction as you pillage their base, l...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
JecsTools (Unofficial)
Created by lbmaian
IMPORTANT Official JecsTools is back! I'll keep this unofficial version around and in sync with the official version to avoid breaking existing users of this mod. You should unsubscribe from this version (note: as long as this and the official versions are...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://gtm.steamproxy.vip/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Joint Battles
Created by SalmonToastie
Your allies call upon you at long last. Finally you can raid enemy bases with some support and ambush enemies in the wilderness. Adds 3 quests, Ally base raid, Ally outpost attack and Ally battlefield. There is three different tiers which effects how many ...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Labels on Floor
Created by falconne
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does. -- Features * Names are drawn on the floor, so they will not obscure items and furniture on top of them. * Rooms can be renamed using a button on the...
Let's Trade! [1.4+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif - Updated for 1.4 - 10/27/2022 - Updated to 1.3 Supports Rimworld Versions: B18, B19, 1.0, 1.1, 1.2, 1.3, Royalty and All DLC Trader Expansion Mod 'Let's Trade!' adds more variety to RimWorld traders. A total of 25 new trade...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Locks 2: Lock Them Out!
Created by SubmarineMan
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER CHECK IT OUT https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2887978560 Are you tired of pawns wandering into the reactor room without protective gear? Are you tired of pawns going off to the vacu...
Loot Boxes retexture
Created by MrKociak
A simple retexture for the loot boxes mod. I wanted to make it look more vanilla-ish and I guess I got somewhat close to that. Load after the loot boxes mod, otherwise the textures won't be replaced. There shouldn't be any incompatabilities, there are no d...
Loot Boxes [CONTINUED]
Created by ♡ Pustalorc ♡
THIS IS A CONTINUED VERSION OF LOOT BOXES TO WORK WITH 1.1, 1.2 & 1.3. You can find the original mod here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1560291802 All credit goes to the original creator. I only grabbed the project, revived it and...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Make Honey Compatible [Discontinued]
Created by Ryuudra
Recipes are set to allow honey from other mods and vice-versa. DISCLAIMER: I've stopped actively developing this mod. It is still usable, but dont expect updates; I feel like I've hit my limit on what I can do with xpath, but i wanted to let you guys atlea...
Materials+
Created by Atlas
This mod aims to expand on the current sets of materials in rimworld, adding a range of new resources and research that range from basic masonry construction materaisl to plastic textiles such as kevlar. Non Steam Download: https://drive.google.com/open?id...
Medicines+
Created by Atlas
https://i.imgur.com/EZdEWy8.png Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game. with over 5 New Medicines For...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
MineItAll - unofficial
Created by Velc[JP]
1.6 later (without HugsLib) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3551514541 - Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD h...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Faction Interaction (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. ...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue. https://i.imgur.com/QGcents.png...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
MyRoom - I want that (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of alicetries mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1541796376 - Added setting for level of impressiveness wanted - Added setting for minimum space wanted - Pawns will not place larger item...
Nature is Beautiful [1.3+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif - Updated to 1.3 - Updated to 1.1 with permission of owner Makes most things in nature have either positive or neutral beauty. Credits: zhrocks11 - Update to 1.1 Thom Blair III - Original Mod idea and programming spd, potato...
No Power Wires
Created by Weil
A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity). They look a bit ugly. If you want to see them you can just open the power build category. Before making this, I used ED...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Out of Combat Move Speed Boost
Created by Murmur
Tired of your colonists taking a whole in game hour to walk down the hall but don't want to mess with the combat balance? Give this a whirl... All living things have their move speed multiplied by 8 when there are no threats on any active map. When a threa...
Over-Wall AC Unit from Vanilla Furniture Expanded
Created by Chewy Yui
Broken for 1.4 - Vanilla Furniture Expanded has removed the AC Unit. I need a real modder to recreate, or VE team to add it back! Sorry all. Works in 1.3 or 1.2 however! Wow, this air conditioning unit from Vanilla Furniture Expanded - Core is cool! Wait, ...
Overcapped Accuracy
Created by Nales
Allows ranged weapons to have more than 100% accuracy, albeit with diminishing returns after 100%. Why are Excellent-quality Sniper Rifles no better than Good-quality Sniper Rifles? This mod allows weapons to have more than 100% accuracy. Accuracy above 10...
Party Your F****** Ass Off
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif It's time to party! But wait, your colonists didn't get the memo... This mod fixes that. Instructions 1. Select a colonist 2. Right-click a party spot 3. ??? 4. Party your f****** ass off! The forced party can ignore certain...
Pawns Use Fire Extinguishers
Created by pointfeev
Allows fire extinguishers to be used for firefighting automatically. If a pawn doesn't have a fire extinguisher or a piece of fire can't be accessed with a fire extinguisher, pawns will go back to default vanilla behavior of beating out fires. The mod work...
Persona Bond Forge
Created by Chefboyjc
Persona Bond Forge, adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. https://i.imgur.com/CHiw5Az.png Quick how to create Persona weapons with this mod: 1) Resea...
Persona Coilguns
Created by Hamster (SLO)
Adds persona versions of coilguns from Vanilla Weapons Expanded - Coilguns If you have Persona bond forge, also adds crafting recepies for them. Incompatible with Combat Extended Shout out to Marnador for his RimWorld font....
Persona Cryptech
Created by Hamster (SLO)
Formerly known as Persona Bond Forge - Vanilla Vikings Expanded Patch Adds persona versions of crypto weapons from Vanilla faction expanded - Vikings. If you have Persona bond forge, also adds crafting recepies for them. Incompatible with Combat Extended S...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Mehnis mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1279012058 - Added Korean translation, thanks Defo! - Updated Korean translation, thanks Pu Rn Ha Nl! - Added chinese translation, thanks 烨灬! - Save...
Power Tools
Created by Simmin
This mod adds 4 powered tools for industrial society, the chainsaw, the grinder, the jackhammer and the drill All Tools are made at the machining bench. And require Steel, Industrial Components and Chemfuel to make. https://i.imgur.com/dlPiXee.png https://...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
PriorityClean
Created by fyarn
This mod for Rimworld adds cleaning sterile tiles as a specific work type. Can specify cleaning sterile tiles or various tiles that boost cleanliness before other tiles. Keep the important areas clean! Mod Compatibility Notes - If used with Hatti's Cleanin...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
Quality Doors
Created by SteveZero
"Wow Bob, you really outdid yourself this time with that door's craftmanship. Look at that door knob, look at that symmetry, phew. If that won't save us from the bugs I don't know what will. Go ahead and put it at the front." - boss pawn Ever felt like you...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Raid Limiter (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Greeps mod https://ludeon.com/forums/index.php?topic=42721.0 - The settings are now editable in game. Will only use the xml-based values on first run. https://i.postimg.cc/8csH3dWV/Notice.png https://i.posti...
Raise The Roof 1.4
Created by Machine
***UNSUPPORTED*** Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, ...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
Real Faction Guest (1.3)
Created by YAYO
1.4 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2886929245 Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions. * This mod solves event / qu...
[Legacy] Realistic Human Sounds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of LimitedS mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543157058 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Reloadable Rockets
Created by legodude17
Makes it so rocket launchers (doomsday, triple, etc.) can be reloaded with rockets rather than being single use. Currently only works on the Vanilla rocket launchers and the ones from Vanilla Weapons Expanded. Requires the latest version of Vanilla Expande...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
Rim of Madness - Arachnophobia (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=950475543 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and...
Rim of Madness - Vampires
Created by Kato
1.22.0.0 (09-25-2020) This is a rehost of Jecrells orginal Vampires mod. I have not touched much outside of updating this to 1.2 and fixing the most obvious bugs. In keeping in spirit with the original, I have added this as a new version, however. Because ...
Rim of Madness - Werewolves (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1115882219 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed compatiblity with Humanoid Alien Framework, than...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you in an extreme biome...
RimBees - Genetic Rim Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
RimCore [1.2]
Created by Cybranian
This mod is deprecated and will be removed after my mods fully migrate to 1.3. It is not required to run on 1.3....
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
RimQuest (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hosp...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimSearch 1.4
Created by Death_dx
----------------------- version 1.3: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2553187219 Ever wanted to easily find a certain item after a trade on the map or where one of your named animals are? Then this mod is for you! Default keybinding f...
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/l6CCfU7.png https://i.imgur.com/C2czHK9.png "Hey there~ It’s Viviana! Thanks for tuning in to my rimworld survival stream again today! Can you believe it’s already been a year...
Rimsenal Faction Pack - Federation
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps. Once a proud protector of the great interstellar state known as the...
Rimsenal Faction Pack - Feral
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/IDPvwjd.png https://i.imgur.com/DIlToii.png Rimsenal: Security Pack is designed to offer players a wider range of tactical defense options. From simple traps to cutting-edge d...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
RimThemes Lovecraft Pack
Created by LeAnomalocaris
After installing the Rim of Madness mods for the first time, I realized there wasn't anything from RimThemes that truly fit the supernatural sci-fi horror of H.P. Lovecraft. Thus, I decided to make some! The only hard requirement for this mod is RimThemes;...
RimThreaded
Created by Major Hoff
RimThreaded greatly increases performance by multi threading the game. IMPORTANT: When RimThreaded updates, delete the "Caches" folder located in: Steam: Main: \SteamLibrary\steamapps\workshop\content\294100\2222907981\1.3\Assemblies\Caches Experimental: \...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Jecrells mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by l...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Run and Hide (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Linqs mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dim...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC Unofficial 1.2 Fork
Created by doll parts
========================================================================= YOU DONT NEED THIS ANYMORE!!!! USE THIS MOD INSTEAD WHICH DOES THE SAME THING BUT BETTER https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2479389928 ===========================...
Save Our Ship 2 - Traitors Beyond Counting Pack - UP FOR ADOPTION
Created by Bullet Magnet
ADOPTION: I am no longer able to keep my mods updated on Rimworld due to shifting real world priorities. This mod is looking to be re-homed with someone who will be able to continue supporting it. If you volunteer, I will turn over the files to you. My onl...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Secret Passage Doors (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Blakes mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1713600404 - There is now a setting to only let player controlled colonists be able to use the doors https://i.postimg.cc/8csH3dWV/Notice.png...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shields, Shields. SHIELDS!
Created by LeveFUN
Description This mod adds new types of shields and allows your melee fighters to be useful. I was inspired by the original RimWorld and the "Vanilla Expanded" mods. I plan to update the mod and will be happy with all the ideas. V1.0.1 Languages English, Ru...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Show Draftees Weapon
Created by F*$k Your Boy Trump
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
[Legacy] Simply More Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lanilors mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1420241138 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using o...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Right click =...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Spawners and Drones
Created by Alkolyte
Adds purchasable spawners to the game that automatically produce security drones for your colony Recommended for: people who are too attached to their pawns to let anything part of the colony die people who think killboxes are lame and open combat is cool ...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Stabilize - v1.5 max
Created by Linkolas
This mod has been put on hold! No further developments will be made until further notice :) This is mostly thanks to the beautiful update/variation offered by Captain Shltface, available there: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3521178...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Stackable Chunks [1.4+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif Gameplay Change Mod - Updated to 1.4 - 10/27/22 - Updated to 1.3 A small, simple mod that makes Stone and Slag chunks stackable. Includes the ability to set a custom stack values through mod options between 1-400. __________...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Static Quality Plus - Discontinued
Created by louiszei
Tbh i just created this mod because some of the things about Rimworld annoyed me =p (Partially also the reason why the mod is such a mixed bag of options). As i haven't played RW in ages and also do not intend to do so in the near future, i'm discontinuing...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 18 June 2025: Mod recompiled to work with 1.6. 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 202...
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
TechBlock
Created by fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
TechSales
Created by fridgeBaron
Adds books which contain specific technologies. These books can be bought from traders and currently each trader will have a chance at spawning books. Each book can be used to research a technology if all prerequisite techs have been researched. If you don...
TechSales Retextured
Created by Skyrunner
Retextures all TechSales books TechSales is a very interesting mod, but unfortunately the sprites stand out next to vanilla items, especially if you use a high resolution texture mod like Vanilla Textures Expanded. So I decided to make retextures that fit ...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
This Is Mine
Created by El Luchador
A simple tool for assigning furniture such as tables, chairs, shelves and joy objects to beds, for bedowner's use only. Pawns will not sit at the tables, use joy items, take items from shelves (but will haul them there), flick switches or refuel as long as...
Threat Point Cap
Created by Murmur
This mod allows you to set a cap to your colony's threat points that are used to determine how strong of a raid you get. The last raid's threat point calculation is shown on the settings menu, so if you reach a point and you do not want your raids to get a...
ToolBox
Created by Nif
https://i.imgur.com/pLIIppn.png ToolBox is an XML based framework, designed for making mod settings that allow changes to ThingDef properties. Examples: cost, hitpoints, beauty, etc. It can also be used to provide a guide or information regarding your mod....
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
Trader ships
Created by AUTOMATIC
Adds trader spaceships to the game. Ships will visit your colony, preferring landing pads (either from royalty expansion, or landing zone designation added by this mod), and trade with you just like visiting caravans, without the need for trade beacons or ...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Ultra Vanilla Theme
Created by YAYO
It does not change the main theme music. Three button types can be selected. Dark, Crystal, Ruby Modified based on the modes below. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1681701635...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Utility Columns Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for ware...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Temperate Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/TP3b6El.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/7JGfrwg.png After all the other animal mods ha...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png THIS MOD WILL NOT BE UPDATED TO 1.6 AS WE ARE WORKING ON A REMAKE! TUNE IN TO OUR PATREON IF YOU WANT TO KNOW MORE! https://i.imgur.com/dD3OJdD.png https://i.imgur.com/QO75ONx.png One of the f...
Vanilla Factions Expanded - Mechanoids - Auto-Mortar Shell Choice Patch
Created by legodude17
Ever wish that the auto-mortars from VFE - Mechs could fire any shell you wanted? Ever wanted to leverage your insane production line to automatically drop antigrain warheads on whatever poor saps rock up to your door? Have I got the mod for you! Auto-mort...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Vanilla Weapons Expanded - Heavy - Reloading Patch
Created by legodude17
Changes the heavy weapons added by Vanilla Weapons Expanded - Heavy to use reloading with resources rather than a durability system. Require latest version of Vanilla Expanded Framework. ---Stats--- Autocannon: 82 Shots Per Magazine, Needs to be reloaded w...
Vanometric Cell Combining
Created by esev
For when you are late game and have 50 unstable power cells that you dont feel like placing one by one. This mod allows you to combine Vanometric cells to increase convenience when you have large amounts of them. Load this mod after Royalty , VFE - Power ,...
Variety Matters Improved
Created by Cozar
What Does This Mod Do? Pawns now have a variety need. Pawns satisfy the need by eating different varieties of foods. Recent Updates Updates for Ideology Improved search method for pawns when eating variety. Fix to accommodate new colonists joining high-wea...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of totobrother mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.postimg.cc/8csH3dWV/Notice....
VFE - Mechanoids : Prison control droid
Created by Hcup
VFE - Mechanoids: Prison control droid will add two new drones designed to non-lethally incapacitate their target. They exchange their toughness for extra mobility compared to the more lethal mechanoid, making them more responsive but not-suitable for warf...
VFE - Mechanoids : Tab
Created by Seos
Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab. Does not require a new save game, сan safely be enabled/disabled in ongoing saves. Russian translation Dimos: German translation Special thanks to joseasoler for adding force r...
VFE-M: Add-On
Created by ISOREX
https://i.imgur.com/ib1aMVe.png https://i.imgur.com/Dhe9cEb.png Current version: 1.10 VFE - Mechanoids : Unoffical Add-On adds several new items that add on to the VFE - Mechanoids mod! Currently it adds the following; - 2 new droids, one that does constru...
[LYN] VFE Mechanoids - Craftable Mechanoid Components
Created by Lyn the Cookie
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission. Allows you to craft Mechanoid Components. This is an alternative version of the mod with a different reci...
We Had a Trader? (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Electric_Knards mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also inc...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
[NEW LINK IN DESC] [XND] Turret Extensions - Continuum
Created by Drgn! Netrve
Please use Mlie's updated version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2810485459 About Turret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan. (Proof: https://i.imgur.com/CyqSjAG.png) With Xeo...
Realistic Darkness (Light)
Created by Sand Dog
Description: This is a lighter version of Realistic Darkness mod. (This mod was an unofficial update of Realistic Darkness Lighter Version V4.95 B18 mod, but now has the same name and levels of darkness only) Features: -Makes nights darker. -Weather like r...
[SYR] Universal Fermenter
Created by Syrchalis
Now replaced by Processor Framework Processor Framework charlottes fork A framework for time-based processing inside objects Universal Fermenter abbreviation: "UF" So what's different about this version? Performance Issue: Vanilla workgivers scan every thi...
[SYR] Thrumkin
Created by Syrchalis
Adds a humanoid thrumbo race. https://i.imgur.com/s8csNp7.png The Thrumkin are a neolithic race that inhabits different planets, having been captured and brought along for the ride due to their rarity and beauty. https://i.imgur.com/eiAAg6q.png A large, gr...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Neuter
Created by Syrchalis
Adds the ability to neuter animals, preventing reproduction. https://i.imgur.com/s8csNp7.png - Surgery to permanently neuter animals, free - Surgery to make animals reversibly infertile, 1 medicine - Bill to abort pregnancy (works even on females in early ...
[SYR] Naga
Created by Syrchalis
Adds a playable naga race https://i.imgur.com/s8csNp7.png Naga are a technologically advanced race of snake-like individuals. While fragile their technological know-how and gun-slinging lifestyle make them valuable additions to a colony and also fearsome e...
[SYR] More Slaves
Created by Syrchalis
Adds additional slaves to all slave-carrying traders and bases https://i.imgur.com/s8csNp7.png Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit. Additionally adds slaves above the population limit...
[SYR] Metallic Batteries
Created by Syrchalis
Adds batteries made of different metals with different stats https://i.imgur.com/s8csNp7.png Seven batteries are added, each requiring different materials and providing different benefits. Some of them are locked behind additional research. The uranium bat...
[SYR] Light Radius
Created by Syrchalis
Adds dynamic light radii to light sources https://i.imgur.com/s8csNp7.png When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "Lit". https://i.imgur.com/eiAAg6q.png Settings: Show inner light radius ->...
[SYR] Individuality
Created by Syrchalis
Adds new traits, rebalances vanilla traits and shifts boring traits. https://i.imgur.com/jdqGJkN.png https://i.imgur.com/s8csNp7.png What is Individuality? Adds exciting new traits that are not just stat bonuses (with C#) Rebalances vanilla traits to give ...
[SYR] Harpy
Created by Syrchalis
Adds bird people Might want to read the tips section at the bottom https://i.imgur.com/s8csNp7.png The Harpies are a neolithic race that are limited in their technological advancements by their constant fighting among themselves and tendency to pick fights...
[SYR] Glowing Healroot
Created by Syrchalis
Gives harvestable healroot a different texture and makes healroot glow https://i.imgur.com/s8csNp7.png Changes texture of harvestable healroot and adds a glow to all healroot. https://i.imgur.com/BHPtNVt.png Use Rocketman with this, because each healroot w...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
World Map Beautification Project
Created by CosmicOdeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
RimPy issues with dependancy Basically it's the Rimpy Mod Manager Database being out of date so to fix it you go to C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1847679158\db, open db.json, search for the id of the old mod (World map beau...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Holy Washer [QFE]
Created by daffodilistic
Holy Washer adds the ability for pawns to wash off tainted effect from clothes the "pragmatic" way. No more taint on that apparel! Disclaimer: Requires research and using a wash basin or washing machine. We are not responsible for your colonists profiteeri...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[SYR] Crossover
Created by Syrchalis
Adds two scenarios and two factions for mixed colonies and tribes https://i.imgur.com/s8csNp7.png Adds new factions for mixed colonies and tribes. https://i.imgur.com/eiAAg6q.png These will not appear in-game, only as player factions. They contain 1/4 huma...
[SYR] Blueberries
Created by Syrchalis
Adds blueberries, blueberry wine and bluciferum https://i.imgur.com/s8csNp7.png Blueberry bushes are slow growing, sensitive to fertility and have a ramp up period. They yield blueberries which can be ingested to help with recovery from illness. They can a...
[RH2] Rimdeed® - Pawn Recruitment
Created by Chicken Plucker
https://i.imgur.com/UM4pVut.png What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their...
[RF] Fishing-ReWork Seafood and Sushi Addon
Created by Si-Cafe
For 1.4 use this version updated by Mlie. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2920099647 Description Add cooking recipes using Fishing ReWork Mod raw seafood. Add to Research - "sea food recipe" This study must be completed to take advan...
[RF] Fishing-ReWork
Created by Si-Cafe
For 1.4 use this version updated by Mlie. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2920098766 This mod is a rework of the Rainbeau's fishing mod. Original mod is https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1539311991 and update ver...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.8-Mundi-rev6 Note the current mod page does NOT reflect the content of the 1.6 version! I...
[KV] Faction Control
Created by KiameV
1.6 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] No Max Bills
Created by KiameV
1.6 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3526216885 Removes the 15-bill limit on individual workbenches. It's now a limit of 125 which is near the upper-limit the bit-code allows). Direct Download: https://github.com/KiameV/nomaxbills/r...
[KV] More Trait Slots
Created by KiameV
1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...