RimWorld

RimWorld

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Description
dont get this, its too large lmao
Items (294)
1- UN-Colony [1.0]
Created by Sadjuuk
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT ! Version 1.2 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2443851003&searchtext=un-colony This mod adds many things to build a new kind of colony. 2- UN-Furniture : h...
2- UN-Furniture [1.0]
Created by Sadjuuk
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT ! Version 1.2 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2443851003&searchtext=un-colony This mod adds more furniture to UN-Colony mod. Needs UN-Colony as core : htt...
20th Century Weapons Mod Unofficial 1.0
Created by MagusShine
-----------------Info:----------------- The 20th Century Weapons Mod contains a lot of weapons that can be researched and then crafted using the Gunsmithing bench. The original version of this mod was made by LiptoH (A very cool person). I updated this ver...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Additional Traits (Heroes + Gods Optional)
Created by Alias
v1.0 update of Gewen/Swenzi's Additional Traits (w/ Heroes + Gods) ________________________________________________________________________________ Description: Have you ever felt that there aren't enough traits to immersify your game-play? Well, I've got ...
[WH40K]Adeptus Mechanicus: Armoury
Created by Ogliss
This mod adds weapons and apparel from the Warhammer 40k universe. Native support for Combat Extended 1.3/1.4 Imperial weapons and wargear are craftable at the Imperial Machining Table or the relevant Astra Table. Xenos weaponry is craftable from the that ...
Advanced Cooling
Created by nukita
This mod adds an advanced cooler which doesn't emit heat. You must research advanced coolers before you are able to construct them. A minimum of 8 construction skill is required. ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Animal Cybernetics [AnyC]
Created by Trunken
Animal Health Care & Prothestics This is a 6 kilobyte(!) blitz, which completely fills out all your needs on animal prothestics, with or without any other mod extension for that matter installed. Patches will only go off, when needed. While other mods add ...
[Obsolete] AnimalCollabProj
Created by Xen
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! You can find us on Ludeon Forums and Steam with more information and fun extras! Special thanks to L...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
[ABANDONED] Annoyance Remover v0.07
Created by Jebo
#################################### #################################### #################################### I officially conclude this mod and updates for it. Thank you all 4,742 subscribers for years of support. Peace out, yo! #########################...
Apex: Rimworld Legends
Created by Oskar Potocki
https://i.imgur.com/tEVjIBi.png https://i.imgur.com/iLkd0uO.png 1.3.0a (07/04/2019): Mod now compatible with Combat Extended using the patch in the following link. Thanks Andross for creating the patch. Link: https://gtm.steamproxy.vip/sharedfiles/filedeta...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Armor Core
Created by FunkyShit
New armor, weapons, a modular system and more! Only works with RimOverhaul! In the list of mods, it should be lower than him. The module adds an advanced enhancement system. Improve your armor with dozens of modules. Modules can improve certain parameters ...
Avali Continued [1.1] DEPRECATED
Created by Ksisa
NO LONGER SUPPORTED This mod is no longer supported and I have no plans to update it in the future. This mod WILL CRASH your game for any version except 1.1. If you want to take up the reigns, the source code is on GitHub down below. Otherwise, I suggest R...
Banish Animals (1.1)
Created by Mr. Bitches
Allows you to banish colony animals. Are you getting low on food, but are too attached to poor Fluffy to slaughter her? Send her away! Description Adds the 'Banish' button from the Character card to the Inspect pane, exclusively for colony animals. All oth...
Backup Generators
Created by Tarnation LLC
Backup generators provide a stopgap to prevent black/brownouts when battery reserves are depleted. NB: 1.0 version bundles Harmony 1.2; 1.1 version bundles Harmony 2 Features * Generators start producing power when connected reserves are critically low (<=...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Brain In a Jar
Created by Roasty Toasty
UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the abil...
Build Everywhere
Created by John Midnight
Now a super cheat mod that adds Light, Medium, Heavy and Diggable affordances to Chest deep water, Shallow water, Marsh, Marshy soil, Soft sand and Mud tiles, so you can build anything on it. Made by a request. With this link you can download a version of ...
[Outdated] Call of Cthulhu - Cosmic Horrors [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/PLUNxt7.png https://i.imgur.com/h...
[Outdated] Call of Cthulhu - Cults [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay expansion for RimWorld. You can now... found a cult. worship monstrous deiti...
Call of Cthulhu - Factions - Items Only [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds apparel and weapons from the Call of Cthulhu mod series, without the factions. W...
Call of Cthulhu - Straitjackets [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds straitjackets that disable mental breaks on colonists to prevent them from hurti...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Camping Stuff
Created by Alias
Original mod by Nandonalt Do your colonists really just need a home away from home: like that time the trade caravan got ambushed by a surprisingly useful pirate/ tribute/ organ holder/ future arm chair, or that time that the offsite miners decided that th...
Caravan Gear v1.6 [1.0]
Created by Thom Blair III
Provides lightweight, portable gear specially designed for caravans and camping. Caravan Chair: - Prevents the "Uncomfortable (need something soft to sit on)" mood while on caravans - Weight: 1kg - Research requirement: Complex furniture Caravan Table: - P...
Caravan Gear [Android Tiers Patch]
Created by AirDeeEx
Add some recipes from AT Добавить некоторые рецепты из AT...
Carbon
Created by ignis
Adds three new carbon-based materials. Why yet another stuff mod: No new crafting stations (you only need Refinery), no overcomplicated production chain, single 600 points research. Will not replace mineable ores and deep resources. NPCs can use it sometim...
Cargo Pod Transport
Created by AKreedz风影
Code: www.med iafire.com/file/hmu9 52kf79e641i/Helicopter.rar/file (I gave up updating, anyone can use my source code) (Old name is Helicopter MOD) Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and...
Clonebay
Created by Colonial
This mod is deprecated. Clonebay is a simple, streamlined way to resurrect dead colonists. No muss, no fuss! Features Automatic, instant resurrection of any colonist that has been suitably prepared with a special implant prior to death! EVERYTHING is carri...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1136819681 Better Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2006605356 This version w...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Commercial Server
Created by Spess Carp
Build and maintain servers that will generate actual silver for your colony every quadrum. There are two servers, a basic one and an advanced version. The basic version is great for small colonies. While the advanced server will require one advanced compon...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Corpsesfuel
Created by Noirle_
「死体を処分するのなんてもったいない」 "It is a waste to dispose of corpses" 「燃料にして有効利用しよう !!」 "Let's make it fuel and make effective use !!" --- 概要 (summary)--- 死体から作った燃料と、発電機を追加します。 Add fuels made from corpse and generator. アイテムの追加(Add Item) ・Corpsesfuel 発電機の追加(Add Generat...
Cryptorestore Caskets (1.1/1.0)
Created by cat2002
Adds a new Crypto Casket which reverses aging and related illnesses. Credit to Allet for the art Gets rid of old age ailments at certain ages Note: Can only get rid of 2 per quadrum Ailments Alzheimer's - 72 or younger Dementia - 66 or younger Hearing Loss...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Cyber Fauna 1.6
Created by DaLLaN
Cyber ​​Fauna - adds a lot of prostheses, improvements and operations for animals. The mod was created on the basis of B19 vanilla prosthetics, with small bonuses. Mod solves the health problems of animals, making those much more useful. The mod correspond...
Cybernetic Organism and Neural Network
Created by Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Cybernetic Warfare and Special Weapons
Created by Trunken
Version 1.0: Release (Special Weapons) Version 1.1: Power Fist with Knockback, Pummel and Stun added (XND mechanics) Version 1.2: Combat Extended Patch included (CE Ready) Version 1.3: Equipment requirements: Cyberware (CONN) or servo-motors (Power Armor) ...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
DDA Security and More
Created by james76543
I love the walls from this mod, so I updated it to V1.0 version. I left out the turrets (couldn't figure out how to update them, and I feel that More Vanilla Turrets handles this a lot more nicely anyway). 7/28/2019 I changed the recipe (to require some ch...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Desynchronized: Tales and News (v2.0.0)
Created by Vectorial1024
Information spreads from one to another. Quick Info and Compatibility Also known as Desynchronised: Tales and News Requires HugsLib (warning should be given if you don't have HugsLib); place this mod below HugsLib Safe to add to existing saves Please do no...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Draw a bead
Created by Gariba
Scales aiming time with shooting skill, consciousness, sight and manipulation. Below a shooting skill of 6, pawns will take longer to aim (level 6 is practitioner, below that is amateur). At level 20, aiming time is cut by half. Manipulation helps only ver...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Mint-Minima...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Eccentric Tech - Foxy's Armory [Legacy]
Created by Aelanna
LEGACY MOD This is an outdated version for Rimworld 1.0-1.2. Please check out Eccentric Tech - Foxy's Armory 2.0 for Rimworld 1.3! ======== Updated for Combat Extended 2.0! Foxy's Armory has been updated for CE 2.0 (official manifest version 1.1.2.0) for R...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Ejectable Cyptosleep Caskets
Created by NanoDesu
Officially updated to 1.3~! Ever wish you could eject a colonist from a cryptosleep casket with a push of a button? Ever wish you didn't need a second colonist to open it? New Ejectable Cryptosleep Caskets! Now you too can just stuff everyone into the equi...
Elite Archotech
Created by Vectorial1024
A simple mod that grants Archotech bionics special max HP bonuses and attack power bonuses to make them even more viable. Package ID: V1024.EliteArchotech Changes Made Archotech Arm: x110%, +15 max HP to installed body part; attack power x200% (i.e., 16.4)...
Engraved Walls
Created by LetterShapedGlyphs
(Last update: 07/26/2021) Engrave walls like in Dwarf Fortress! Current Features: Engraved walls count as art, and have all the benefits associated with that. Pawn's Artistic ability affects their quality. Their quality affects their beauty. They get rando...
Enhanced Battery
Created by NukaFrog
Enhanced Battery Mod provides Five more available Batteries and three additional Research. Each battery has its own characteristics and is designed vanilla Friendly. Feature - Add New Research - Add New Batteries Prototype ChargeBack Battery: Provides ener...
Equip Gas Masks
Created by Syila
Adds protection against toxic fallout. Both the gas mask and the gas mask helmet provide 50% protection against toxic and nuclear fallout. The helmet version provides the same protection as the vanilla verson depending on material, in addition to the effec...
Expanded Prosthetics and Organ Engineering Legacy
Created by Ykara
Legacy version of EPOE. Only intended to fix problems in existing colonies. Once you start a new colony, you can remove this mod....
Evolved Organs (DISCONTINUED)
Created by Xahkarias
=========================================== ====================================================================================== READ ME: IMPORTANT NOTE: DISCONTINUED: REVAMP HERE https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1978492655 ========...
Extended Woodworking
Created by denty
Extended Woodworking This is an update of the Extended Woodworking mod (A13). All credit for the original creative work goes to ItchyFlea. https://ludeon.com/forums/index.php?topic=7893.0 Previous versions of this module can be downloaded from GitHub: http...
Fallout Traits
Created by Fuglypump
Adds 71 new perks to Rimworld based on the theme from fallout games Also available on GitHub Traits Strong Back: +50 carry capacity Very Strong Back: +75 carry capacity Charismatic: +2 social, +10% social impact/negotiation and +5% trade+drug prices Very C...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Fast regen 1.6
Created by DaLLaN
In A16 health regeneration speed was lowered, resulting in colonists that end up spending more than 2-3 days in beds to fully heal. It makes hardcore scenarios extremely hard, if not impossible to play. Wounded colonists constantly get mental breaks then f...
Faster Dev Speed
Created by sparr
Increase the maximum ticks per second of speed #4 in dev mode to 4x the default. Only effective on computers fast enough to hit the existing cap. https://github.com/sparr/rimworld-mod-FasterDevSpeed...
Fix Bayonets!
Created by LTS
Requirs Jecstool Adds versions of some vanilla guns with bayonets thanks to sma342 for help with the laser bayonet art ...
Flak Dusters [DEFUNCT]
Created by Veronika Holmes
This mod is no longer being supported. If you are someone who would like to fix and/or take over, go for it. I just ask that you give me a heads up so I can put a link to it here. Mashes the duster and flak jacket textures together for a badass open flak j...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Forbiddable Refuelables
Created by weekend-warrior
THIS MOD IS NO LONGER NEEDED IN 1.1. Make refuelable things forbiddable. https://github.com/jsynacek/ForbiddableRefuelables ...
Forsakens
Created by Kikohi
Maintenance mode: Future updates will contain no new content. https://i.imgur.com/26f59gx.png See changes notes. https://i.imgur.com/yUxTqe1.png Having originally been on the brink of perfection, the alien race once known as the Enlightened let their ambit...
Frontline - Trenches
Created by Da]BSE[WuergerKing
The popular Mod-pack, focussing on the defense of your colony is out now: FRONTLINE! Of course, all of them can be used as a stand-alone (with one exception: FRONTLINE - Additional Guns needs at least FRONTLINE - Trenches or FRONTLINE - Bunkers) =====Chang...
Fueled Nuclear Power Generators
Created by james76543
This mod adds three advanced RTG (Radioisotope thermoelectric generator) power sources. They use Uranium as its fuel requirement and produces a steady amount of power and ambient heat. There are three versions producing 25kW, 4.5kW, and 1.5kW. They are bal...
Gardening - 1.0
Created by BigPotato
Hedge, two fountains, outdoor light and some outdoor floors. Help you build a simple garden in your colonies. Leave a word if you want me to add new items! No need to start a new game when add this mod. ...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Alpha Animals Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Dinosauria Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Megafauna Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Girl's Frontline: Sangvis Ferri Weapons
Created by Brassyandclassy
Adds Sangvis Ferri weapons from Girl's Frontline into the game. Artwork is drawn by Saru. Currently, the 1.1 version may contain outdated weapon tags causing them to appear in the hands of pawns that wouldn't normally have them. If this happens, please lea...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Glowstone
Created by mantrasong
Adds mineable rocks which glow and can be used to provide light. ORIGINAL AUTHOR: cuproPanda ORIGINAL URL: https://ludeon.com/forums/index.php?topic=32190 This is a 1.0 port of Glowstone by cuproPanda, based on the B19 updates made by dracoix. I am NOT the...
GouRIMet
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Are you sick of seeing the same food trays over and over? Do you run screaming at the thought of forking down cornmush...AGAIN? Then delve into GouR...
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead. How much growth lost depends on "damage done" sl...
Grenades Expanded
Created by Trunken
Version 1.0: Release Version 1.1: Added 3 more Grenades Version 1.2: Added No Camera Shake on Explosions Version 1.3: Added 5 more Grenades with unique effects & sounds Version 1.4: Added Nuclear Bomb & Grenade Launcher Version 1.5: Added 5 more Grenades, ...
Greyer morals mod.
Created by Sectoid
This mod reduces penalties for ill treating outsiders and cannibalism. Changes: <Cannibalism> Eat human meat as ingredient -20 -> -5 Eat human meat raw -25 -> -10 Butchered humanlike corpse -6 -> -3 Know someone butchered humanlike corpse -6 > -3 <Prisoner...
Halo - Weapons
Created by Stoic Saltine
Summary Adds weapons from the Halo Universe. Core game weapons are untouched. Big thanks to Mlie for updating this when I did not have time! Supplemental Mods Halo - Soundtrack by O Negative Current Weapons Included UNSC Magnum Assault Rifle Frag Grenades ...
Harvest Everything!
Created by Explanation Please
Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). Compatible with all mods that do not overwrite the vanilla BodiesDef and BodyPartsDef. Now compatible with...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.6 Fixed crash when assigning a stockpile for bills Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul...
Hospitality
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
Industrialisation - Glitter Tech Addon
Created by daedelus
An addon for the Industrialisation deep mine that adds Titanium to the list of minable items. ...
Industrialisation
Created by TrashedDT
Adds some heavy industries to the game. Original Developers: eatKenny, duduluu Current Developer: TrashedDT Translators: Drakuv (Italian), TeiXeR (German) Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydrille...
Infinite Turrets
Created by Knight
======================================================================= Now SUPPORTS Combat Extended! ======================================================================= You MUST put this mod at or near the TOP of your load order for it to work properl...
Infused: Tech Edition
Created by raydarken
Infused: Tech Edition This mod brings technology to the forefront of gear found and/or created on RimWorlds. Weapons and apparel can have different qualities and enhancements based on the tech level of the civilization which originally created the item. Yo...
Jecs Everlasting Apparel [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Apparel worn by characters no longer deteriorate. This lightwieght mod simply disable...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Jin-Roh Kerberos Panzer Cop Armor
Created by Pooler
This is for 1.0 1.1 by Mlie: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2038994354 I will update this myself when I have the time. https://i.imgur.com/TC0fBfe.png Armor set based off of the 1999 japanese animated film Jin-Roh: The Wolf Brigade....
Jurassic Rimworld 1.1
Created by Serpy
Life finds a way. Jurassic Rimworld brings the wonder and excitement of dinosaurs from the hit franchise right into the chaos of colony management. Hunt or be hunted, breed your own dinosaurs, create your own park, or unleash prehistoric fury on your enemi...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
Kaiser Armory
Created by ALIEN
Description : This mod is adding to your game various weapons used by Germans during WW1, all with custom tech tree and sounds. Mod is fully standalone and vanilla friendly. (Currently without CE support) All stuff added in this mod are practically exclusi...
Less Arbitrary Surgery
Created by The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
Less Stupid Romance Attempt
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Life Support
Created by KongMD
This mod adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. It requires power to run. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase mod ...
Marine Armor Materials
Created by Joe the Tech
https://i.imgur.com/p7Fv1Z6.gif This is a simple mod that allows you to choose what metal a suit of marine (power) armor is made of, and scales the armor's attributes to that of the material. Vanilla marine armor is made with plasteel, so I tried to balanc...
Meal radius
Created by fed1s
Pawns now eat at the table (not on the ground), if it in 128 tiles radius. It works only with meals, nutrient paste, survival pack and pemmican. Raw food and animal products excluded. Колонисты начинают ходить есть за стол, если тот находится в радиусе 128...
Mechanite Augmentation
Created by Kyos
Mechanical and Mechanite augmentations, for both subtle and invasive augmentation needs. - Adds a range of surgically installed mechanite based augmentations as well as a few mechanical augmentation items. * Adds Mechanite Injectors with commercial strains...
Mechanite Forge
Created by horologium
Exploring mechanites beyond just Luciferum. Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels. Please note that this mod is EOL. There are no future updates planned, but th...
Mechanoid Power Source
Created by Trunken
Another self-sufficient supply for the energy hungry: The Mechanoid Power Source Adds a third option to the game with a nasty ship part falling from the skies, which has a 33% chance to go off on shipwreck incidents. Adds an unique drop to the crashed ship...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
[Abandoned] Medical System Expansion
Created by Oreno
This mod is no longer maintained. Check out MSE from another modder as a replacement. Not Just Another Prostheses Mod. An expansion of vanilla medical system and how they work. Adds full featured prosthesis that uses vanilla standard and integration with a...
Medieval Madness: Tools of the Trade
Created by Madman666
https://i.imgur.com/G7m6slV.png My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld. From peasant scythes and sickles to heavy zw...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mental Shield Crystal
Created by FlashPoint55
Add Exotic Crystal can Protects you from bad psychic wave. It need GroundPenetratingScanner tech. consume heat and electricity and Create a shield with a radius of 20. in shield, earn psychic sensitivity - 555% buff. Its work with every race. :) can add or...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
Mercer's Backpacks (1.0) (No longer supported)
Created by jaeger972
A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does not include the nano suit and there is no reason to run both mods....
Metals+
Created by Kyrrisayo
This has been updated for RimWorld 1.5 This mod adds more metals with unique stats and textures. I tried to base everything off of real-world values, but while still keeping the metals balanced to Rimworld. Four of the metals can be found in the world, and...
Minigun2
Created by Techmago
A rework of the minigun. Most of the people think that the minigun is almost useless. It has a shitty accuracy and take WAY too much time to fire. This mod simple change the behavior of the minigun. Some math: Consider the following: The normal minigun tak...
MiningCo. Spaceship
Created by Rikiki
This mod adds MiningCo. spaceships. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153947#msg153947 PLEASE START A NEW WORLD AND COLONY! Otherwise, you may get errors about null faction (or use Orion's Factio...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Moloy Traits
Created by moloy559
This mod's development is on pause, however, you can still get an updated version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2566452140 Have you ever thought that most traits seem a bit boring? This mod looks to add traits that will chang...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
[Abandoned] MSE - Prosthetic Combat
Created by Oreno
This mod is no longer maintained. Check out MSE - Prosthetic Combat from another modder as a replacement. Not Just Another Combat Prostheses Expansion. An expansion of vanilla combat prosthesis with exclusive weaponized prosthetic and MSE integration. http...
MT - Silent Doors [1.0]
Created by Mittsies
Removes the sound effect from doors. ...
Multiplayer Crashlanded (Two Bases)
Created by Hollydragon
The six of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart. Some time later, you land on this unknown rimworld. Perhaps you have a greater chance of survival...
Mutants
Created by Saebbi
Adds mutagens to the game. Use with caution. They are craftable at the Drug Lab after researching Medicine Production. When taken, they cause the affected pawn to go into a temporary state where mutations may occur. Some will make them extremely powerful, ...
Niche Tactical Weapons
Created by LTS
(Requires and must be loaded after Jecstool) Adds (currently) 6 new niche weapons designed to not overlap any other gun mods you may already have installed: PDW pistol: An automatic, medium-short range, silenced pistol meant for personal defence. Has a lar...
No Death Cooties On Armour
Created by cucumpear
Colonists will no longer care if armour that's reasonably cleanable, i.e. made of metal/plastic, was worn by a corpse. Now updated to use xpath patching, so it should not conflict with other mods. :) ...
No Debris 1.0
Created by james76543
Finally the game is playable again! Gets rids of Uncleanable Debris on stone floor. This is an updated take on the original mod by Storm that replaced the textures with ugly boulder/rocks after you've smoothed the stone. Credit to Bar0th for updating this ...
No Fertilized Egg Deterioration
Created by Wildfire628
Removes Deterioration from Fertilized Eggs giving them a better chance to hatch (or because you don't want cobras hatching in your house. I'm not judging). Temperature spoilage is unchanged. Will work with any mod that uses the vanilla fertilized egg abstr...
No More Catatonic Breakdowns (1.6)
Created by kasenra
Let me explain to you the reasoning behind this mod by telling a story. There was a thriving colony of six enjoying their lives. Things went great until a raid came and took out three of them. The remaining, Caz, Kale, and Kodiak, had to push on. This last...
No Random Relations
Created by Bar0th
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Nuclear Energy
Created by Clippy
This mod adds a new use for that uranium you have in your stockpile. Now you can build powerful sources of energy (if you research them first, of course!) Click to go to B19 Version Download from Github also available here COMPATIBILITY NOTICE: I am unable...
Orassans (Obsolete)
Created by Diana (Kitty)
EDIT: You can find an updated version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3571041719 Adds a race of bipedal felines. Orassans are a race of bipedal feline-like creatures. They hail from a cold and wet planet that orbits a gas giant...
Outdoor Lighting
Created by Stormknight
Introduces a number of options for outdoor lighting. Your colonists move slower and work slower when they are in the dark, but having a network of standing lamps around the gardens and outside of your base is a drain on power when they are busy working dur...
Overcapped Accuracy
Created by Nales
Allows ranged weapons to have more than 100% accuracy, albeit with diminishing returns after 100%. Why are Excellent-quality Sniper Rifles no better than Good-quality Sniper Rifles? This mod allows weapons to have more than 100% accuracy. Accuracy above 10...
Pawn Badge
Created by rangelreale
UPDATE: new updates will be made by Saucy_Pigeon now, install this other mod to keep getting fixes: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2112663412 This mod will not be updated anymore. Allows adding up to 2 informative badges to the colo...
Pawnmorpher (BETA)
Created by Yap
Too many prisoners and not enough animals? We can change that. Overview Pawnmorpher adds a novel new way to clear out your prisons, make your pawns more useful, or to make them better in melee combat. Obtainable from Ancient Dangers and Exotic Traders, Paw...
Pawns Paint! Restored
Created by Faeldray
I currently cannot continue working on this mod for health reasons, but luckily Mlie has an updated version here! Pawns Paint! Restored is a variation/continuation of the amazing Pawns Paint! by WillieLambo. When Willie was unable to continue updating it, ...
Plant Growing Wall Light (LEGACY)
Created by Murmur
THIS MOD IS OBSOLETE Wall Light now contains these lights, with an option to disable the regular wall lights if you only want the plant growing ones. The new version is also much more efficient performance wise. The only reason not to use it is if you are ...
Power Logic
Created by Supes
Adds Logic Switches and sensors to your game that switch on or off power based on power input Originally I was going to create a bunch of And Gates, Or Gates, Not Gates, but after the And gate I thought to myself hmm, needs some switches to show it off and...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Project Fallout v1.8b (Weapon Texture Overhaul)
Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games. My current plans are to include every possible weapon, creature, consumable, and anything else from the Fallout series that I can manage to get working in the Rim...
Project Itzal - Bonus Guns
Created by Itzal
An addition to Project Itzal, this pack contains some extra weapons, due to the other pack being filled up. Weapons range from assault rifles that work very closely to vanilla to advanced charge weapons capable of ripping holes in plasteel. Oh and it has a...
Project Itzal - Extra Guns
Created by Itzal
Just some more extras because I create too much art to put in the other mods i made Might be updated, and most likely won't be perfect....
Project Itzal - Main Pack
Created by Itzal
Here it is, the main pack of all of the weapons i have added so far. Individual packs are available if you want to only add a certain type of weapon, those are linked in a collection I have made. Descriptions of all weapons are viewable in the discussions ...
Prosthetic Combat Framework
Created by Oreno
For now, this mod is not classified as abandoned until a better modder makes an overhaul code or a different version with more features. Maybe in the future, I'll update it if not abandoned. Check out the ported version of PCF from another modder as a repl...
Pulsefire Turret
Created by Trunken
Version 1.0: Release Version 1.1: Combat Extended & Turret Extensions support Version 1.2: Added another Turret (2 of 2) + Japanese Translation (Special Thx Proxyer) Adds 2 new maximum range security buildings to the game: The Pulsefire Turret & Twin Canno...
Quality Cooldown
Created by dninemfive
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive. Makes it so that quality affects melee and ranged cooldown, with the latter also being affected by the weapon's condition. Non-St...
[Abandoned] Quantum Cooling
Created by Honshitsu
Notice Of Abandonment This mod will not be receiving updates or fixes. Instead, check out Mlie's Quantum Cooling (Continued) or Poet's expanded version of QC: Quantum Cooling Redux --- Tired of the heat?! Go tell Thermodynamics to screw off! Quantum Coolin...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Questionable Ethics [Outdated]
Created by ChJees
Organ growing, organ extraction, animal and humanoid cloning and growing in vats. And all manner of ethically questionable stuff! If you ever thought that making human leather hats were too mundane then this mod will spice things up. Officially endorsed su...
Radiology
Created by AUTOMATIC
ABOUT Adds the ability to bombard your colonists and prisoners with harmful radiation, obtaining either amazing mutations, or burns and cancer. Radiology functionality is accessible via new research tree tab. Researched building appear in new architect tab...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Ranged Weapons Platform [Outdated]
Created by Zero747
This mod adds a standard bionic variant of the questionable ethics ranged weapon platform as well as a combined bionic arm power claw. To use this mod you must have questionable ethics and load it before this mod. Feel free to do whatever you want with thi...
Realistic Darkness (Light)
Created by Sand Dog
Description: This is a lighter version of Realistic Darkness mod. (This mod was an unofficial update of Realistic Darkness Lighter Version V4.95 B18 mod, but now has the same name and levels of darkness only) Features: -Makes nights darker. -Weather like r...
Realistic Darkness Lighter Version V4.95 B18
Created by Willowisp
STEAM ID: 745800936 This mod's motto: In vanilla, lights are for your pawns; in realistic nights, the lights are for you. UPDATED TO A17, HAD TO REMOVE ECLIPSE FUNCTIONALITY temporarily and will rewrite the mod in xpath soon. THIS IS THE LIGHTER VERSION. T...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Resource Replicator (1.0)
Created by Chicken Plucker
Life isn't easy enough? Behold, a machine that clones items for you! Featuring a product banned in multiple planets because governments deemed them "Overpowered" and companies couldn't exploit money out of you anymore! A machine capable of cloning organic ...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Rim of Madness - Vampires [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds vampires to RimWorld Heavily inspired by Vampire the Masquerade, this mod introd...
Rim of Madness - Werewolves
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay mod for RimWorld. Adds Werewolves to your game. Watch Barky's impressions vi...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
[Ry]Rimcraft Animals
Created by Ryflamer
Rimcraft Animals, a fantasy mod based upon the creatures of World of Warcraft This mod is a sub-mod for Rimcraft, and adds lore specific animals to Rimworld. It can be used either by itself or along with Rimcraft and has patched in functionality to allow f...
[Ry]Rimcraft Metals
Created by Ryflamer
Rimcraft Metals, a fantasy ore sub-mod used for Rimcraft or used stand-alone. Feature Overview - New WoW-Lore related ores and ingots such as Thorium and Dark Iron, both of which have special properties. This mod is very much a work in progress, with the i...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
RIMMSAssemble
Created by Razuhl
This mod allows other assembly mods to load referenced assemblies even if their version has changed. When rimworld releases an update no mod has to be recompiled to work with the new assembly version. This is due to a custom AssemblyResolver, however that ...
RIMMSLoadUp
Created by Razuhl
A special thank you to the people who left the feedback that made the mod compatible with the entire eco system of rimworld Proxyer, Dovakiihn, bugsbony, Sopel, pcgames-food, redxlaser15, ExoticButts Obsolete since version 1.0.2272 The vast majority of imp...
RimOverhaul
Created by FunkyShit
RimOverhaul - global expansion The main task of mod is to diversify and liven up the game world. Give the player an incentive to travel, interact with the world. Adds a lot of new events, quest NPCs, a system of dialogues, many new unique items and a mecha...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/l6CCfU7.png https://i.imgur.com/C2czHK9.png "Hey there~ It’s Viviana! Thanks for tuning in to my rimworld survival stream again today! Can you believe it’s already been a year...
Rimsenal Faction Pack - Federation
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps. Once a proud protector of the great interstellar state known as the...
Rimsenal Faction Pack - Feral
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/IDPvwjd.png https://i.imgur.com/DIlToii.png Rimsenal: Security Pack is designed to offer players a wider range of tactical defense options. From simple traps to cutting-edge d...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
RimWriter - Books, Scrolls, Tablets, and Libraries [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWr...
RoofBomb
Created by dariooo512
Adds an explosive device capable of removing roofs. Updated version of the popular mod. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=731737035 GitHub repo : https://github.com/dariooo512/RoofBomb Contributors: WinXS, Chinese language support: htt...
Roads of the Rim
Created by loconeko73
Roads of the Rim RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had not been ported to Rimworld 1.0. Features Create Road Construction Sites on the world map S...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
RWBY World of Remnant
Created by Carny Senpai
RWBY fan mod Adds alot of the anime RWBY to Rimworld. This is work in progress. More content will come regularly; see patch notes for reference. What does this currently add? Dust Weapons Aura Semblances Factions Grimm Events Details can be found in the pi...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Save Our Ship (Reloaded)
Created by pipakin
Original by Kentington. I take no credit for the original mod. I loved the concept and saw the original had been assumed abandoned. Therefore my modder instinct kicked in and I fixed it. I plan to diverge from the original by adding features. If the origin...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
SheathYourSword
Created by NukaFrog
Draw Sheath and Weapon Feature When pawn drafted or not, draw a Sheath and Sword. This mod is frame work for Sheath only draws additional images. + can use sample Weapon. Three example swords are added to this mod. Dagger, OneHanded Sword TwoHanded Sword T...
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Signs and Memorials
Created by Emma
This mod adds signs and memorials for leaving notes to remind you of stuff. --- ATTENTION --- The lovely @jtgibson managed to fix the issue, you can go ahead and grab their version over here: https://github.com/jtgibson01/RimWorld-Signs_and_Memorials I don...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
SleepStopper
Created by LTS
A brain implant that stops the need for sleep going down...
Silts LEDs
Created by Asiltic
Adds energy efficient LEDs to light rooms and crops Features LED Lamps - Replaces the Coloured Standing Lamps - Much lower energy cost - Colourful (red, orange, yellow, green, blue, purple, white) Standing Lamp - Made the colour a little more orange - Made...
Simple Slavery[1.0]
Created by Ziehn
Status update: First off I'm really sorry for the long delay, been having a bad 2 years that seem to find something worse than the last. At the moment I can't give any time frames where I can work on this mod again so if anyone wants to pick up where I lef...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Standing Cryptopods
Created by LTS
Using revolutionary literalyturnitsideways(tm) technology, we have made Cryptopods HALF the size and therefore TWICE as space efficient. update: updated to 1.1, now with (slightly) better sprites and opening doors....
Star Wars - Fully Functional Lightsabers [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds constructable full-SFX lightsabers that can activate, load crystals, and deflect...
Star Wars - The Force [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds RPG-leveling, alignment, and force powers to RimWorld. A17 GitHub Branch -> http...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...
Story Framework - Missions & Objectives for your mod!
Created by Maxim
Story Framework - A framework for creating custom storylines This can be safely added to existing games and should be loaded as close to Core as possible. This modding tool allows you to create custom missions with objectives purely in xml. No C# needed, h...
Sustainable Drill [1.0]
Created by Bradeurs
Original mod here Provides a low yield drill that taps into very deep resource pockets, providing a sustainable means of aquiring resources. It does not matter where the sustainable drill is placed. It uses a lot of power, is fairly expensive to make, and ...
Supreme Melee
Created by ChJees
This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy. By utilizing superhuman reflexes can they now block projectiles and parry melee attacks with their weapons. Even non augmented pawns can take advantage of...
Swords
Created by Trunken
Version 1.0: Release. Version 1.1: Red Queen with Burn and Cleave added. Version 1.2: Compatibility for Sheath Your Sword & Combat Extended. Legendary Swords Grants access to a small collection of 5 swords made by legendary craftsmiths. - Cloud Sword (Stor...
Tactical Charged Gear
Created by Pelador
Overview Adds additional computerised charged weaponry, armour and turrets known as Tactical Charged (TC) Gear. This is envisaged as late game use as Spacer to Ultra tech level equipment. Includes a dedicated workbench for crafting the items and a computer...
Take My Organs
Created by BobGaming32
This Mod takes the debuff from My Organs harvested and Colonist organs harvested. My Organs harvested From -30 to 0 My Organs harvested From -30 to 20 required Trait Masochist Colonist organs harvested From -5 to 0...
Taming Artifact
Created by Kikohi
Ever wanted to instantly tame this thrumbo ? - Add a taming artifact into the game, allowing to instantly tame any animal. - Can tame wild man. - Can be purchased, or you can find it as a special reward. - Warning! This can injure the target! - The process...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Technology Blueprints
Created by LOLKAT_KOMRAD_94
Technology Blueprints Version 1.0.5 Always load Technology Blueprints after any mod that adds, changes or removes Research Projects, including Research Tree and ResearchPal. Description: This mod adds Technology Blueprints to the game. Discover the secrets...
Thermal Power:Reactor
Created by THE_m00n
This mod adds two reactors to generate heat. You can use heat generators to convert energy. Heater: Uranium reactor: uranium is used as fuel for reator,it's a Controlled nuclear fission reactor Hydrogen reactor: hydrogen is used as fuel for reator,It's a C...
To My Side!
Created by FlashPoint55
DO NOT USE TOGETHER WITH 'To My Side! - Medieval'. :) Make your beasts stronger with a Runestones. I love Rimsenal mods but there is one but there's just one missing part. no animal strengthening. So I created this mod. The buffs you get in this mode are s...
Transport Downed Pawns
Created by Targhetti
Allows unconscious and otherwise downed colonists and prisoners to be transported in a transport pod. I didn't create this mod, I only updated it to work with 1.0-1.5 from the source mod which hasn't been updated in a couple of versions. Note, the name of ...
Tribal know nothing (abandoned)
Created by Brassqund
THIS MOD IS ABANDONED USE AT YOUR OWN RISK. BUGS WILL NOT BE FIXED. Add a new starting scenario with tribal that start with no know research. (so no passive cooler, pemmcan) Normal tribal can be still played by selecting the normal tribal scenario. Old ver...
Try to find it!
Created by FunkyShit
More finds! More places! More adventures! Only works with RimOverhaul! In the list of mods, it should be lower than him. The mod adds random locations to the global map. Now, traveling in a caravan, you can stumble upon an abandoned farm, an enemy checkpoi...
Underground Food
Created by RelaxedOtter
Various types of xenofungus that grow without needing any light (and will die when exposed to light). They are less efficient than outdoor varieties. Plants Vanetike - vegetable Melrotus - Meat substitute. Helatrophica - a long-lived ugly light-producing p...
Upgradable weapons
Created by Itzal
A rather simple mod that allows you to obtain a pistol, assault rifle or sniper rifle and upgrade it into a different gun. Perfect for those who want consistency with their private army Features 3 guns: with 3 upgrades for the sniper and AR, and 2 for the ...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
Valkyrie Corp. Gun Printing
Created by CaramelChaos
UPDATED VERSION: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2835788289 Thanks to Zaljerem for this/these update(s). Before anything I would like to thank Mlie for updating this mod. I really want to thank them for their effort otherwise this mo...
Dynamic Population
Created by anemia
Finer control of population settings - without editing defs! Description A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony. Your h...
Vault [1.0]
Created by SickBoyWi
Allows you to build a vault. Essentially this mod adds walls and doors that are nearly indestructible. Think bank vault. No amount of shooting a gun at a bank vault is likely to break a section of it down, and this provides for that. The walls and door are...
Verb Expansion Framework
Created by ilikegoodfood
STATUS UPDATE I dropped out of the RimWorld community entirely back in September 2019 and will not be returning to update mods. The "Vanilla Expanded Framework" has an independent implementation of the core features of this framework. Apologies for not app...
Wall Mounted Turrets [1.0, see 1.1 in desc]
Created by Honey Badger
Please read! I have to admit, I forgot about this mod, and with the new DLC (Royalties)/updates released, I just remembered about this...Which kinda leaves me disappointed to admit that I have lost all the files to this mod since I got a new computer (and ...
Weapon Condition Matters, and so does Quality
Created by Rusturion
Makes a weapon's condition affect accuracy. Audioviper was rather disappointed in the decision to remove this simple yet rather important stat modifier, and so they have patched it back into the game, with a couple minor tweaks. From 100%-80% you will expe...
Weapons+
Created by Kyrrisayo
This has been updated for RimWorld 1.5 This mod adds more weapons with unique stats and textures. Currently it only adds 19 more weapons, but I intend to increase this number as time goes on. Every weapon has been balanced for vanilla gameply. The weapons ...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
Xeva Faction
Created by xevawolf
Xeva Faction 1.47 - Increase Faction 增加派系 11.10 Fix some translation problems and reduce the damage of the Python (shooting modification). 修正一些翻譯顯示的問題,下調巨蟒(射擊改裝)的傷害。 1.47 -Add some English translations, 赫蘿 thank you! 加入部份英文翻譯,謝謝赫蘿還沒有放棄 m( -v- )m -Add a wea...
[1.0] Android Resurrection Kit - Unofficial Android Tiers addon
Repair androids via craftable kits. Android Tiers by Atlas and associated mods required. Introduces 3 special, somewhat expensive kits: B-Tier Repair Kit, Resurrects T1 androids A-Tier Repair Kit, Resurrects T1 and T2 androids S-Tier Repair Kit, Resurrects...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Ceramics
Created by N7Huntsman
This mod can also be found on GitHub. Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements. About The only comprehensive ceramics and clay mod out there. Ceramic...
[1.3] Chemfuel From Hay
Created by AgentBlac
I AM TAKING A BREAK FROM RIMWORLD MODDING AND ANYONE WHO WISHES TO UPDATE THIS MOD FURTHER (past 1.3) IS FREE TO DO SO! GOOD LUCK AND ENJOY! Re-enables the recipe for making chemfuel from hay. Although it was taken out for obvious anti-exploity reasons, so...
Combat Shields
Created by N7Huntsman
https://i.imgur.com/wUP2ztj.png Additional types of shields from a variety of eras, usable with melee and certain ranged weapons. Designed by different cultures for different roles, they allow further specialization of colonists equipped with shields depen...
[1.0] Combat Shields - Unofficial Sci-Fi Addon
Created by LTS
Adds a variety of specialised futuristic shields to 'Combat Shields'. The Wedge shield - 'A cumbersome, heavy duty shield made of advanced alloys and designed to deflect all manner of sharp impacts and projectiles.' - extra defence against sharp attacks Th...
Drugs are not Food
Created by czpetr
By removing nutrition value of ambrosia and beer, this mod makes sure that animals won't eat your drugs anymore. Your chickens will never drink your beer again! My Rimworld Modlist: https://gtm.steamproxy.vip/profiles/76561198092655235/myworkshopfiles/?app...
[1.0] Mass Graves
Created by vnihoul77
DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advancement in mas...
Razor Wire (With Damage)
Created by N7Huntsman
https://i.imgur.com/Rn7LB8n.png An evolution of barbed wire, concertina wire, also called razor wire, is named for its helical shape and tendency to expand—resembling a musical instrument of the same name--was first developed during the First World War. Fi...
[1.2] Tranquilizer guns
Created by Wowcheg
Adds tranquilizer rifle, pistol, sleep gas grenades, tranquilizer autoturrets. Tranquilizing mechanics: any affected target gets stacking 'Tranquilized' effect. It's effectiveness depends on target's body size. Grenades makes great AOE sleep gas effect. No...
[C81] Canned food
Created by Cocco81
A Rimworld v1.0 and v1.1 mod by Cocco81 Current mod version: v1.1.1 Mod description This mod has the aim to help save fridge space in late game when food supplies may be huge. The mod is currently XML only and adds the following items and relevant recipes ...
[CP] Rimmu-Nation - Clothing (All Craftable!) (1.0)
Created by Chicken Plucker
"Man, I just wanna craft everything." https://i.imgur.com/a0XGpTT.png Want to run around in camo and tacticool outfits, but the other version didn't let you craft everything? Rimmu-Nation is having a BLOWOUT SALE! This version lets you have everything you ...
[CP] Rimmu-Nation - Weapons
Created by Chicken Plucker
NOTE: This is outdated. Please see the new version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2563507593 It's time to spread freedom in the outer rim. https://i.imgur.com/3y5fTFk.gif The second ammendment arrives in Rimworld, and it shall not ...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Discontinued As of 1.5 this mod is discontinued, although it will likely work fine for future versions without changes. From now on I will be supporting the mod Power Generation Multiplier. It's a very simple and highly compatible alternative. Description ...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
[KV] Change Mirror
Created by KiameV
This is a stand alone version of Change Mirror from the Change Dresser mod - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1385697110 Do not use together with Change Dresser. Change Dresser already has Change Mirror in it so this mod is not needed...
[KV] Consolidated Traits
Created by KiameV
1.4 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879753009 When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I...
[KV] Faction Control
Created by KiameV
1.6 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] More Trait Slots
Created by KiameV
1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] RimFridge
Created by KiameV
1.5: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Show Hair With Hats or Hide All Hats
Created by KiameV
1.5 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[PS] Reconditioning Pod
Created by Neon1028
***This mod has not been updated to 1.1 and will not be in the foreseeable future. See comments for details. Apologies for the inconvenience.*** Add, remove, or change traits in game, at the cost of daily upkeep. No trait limit. Now with multiple condition...
[RF] Pawns are Capable! [1.0]
Created by E-Claire
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
[RF] Rational Romance [1.0]
Created by E-Claire
"Rational Romance" overhauls RimWorld's romance system, fixing some problems and adding some new options. Think of it as a "spiritual successor" to SeveralPuffins' popular but sadly abandoned a17 mod, "Romance Diversified." - Rainbeau Flambe (dburgdorf) Wh...
[SYR] Naga
Created by Syrchalis
Adds a playable naga race https://i.imgur.com/s8csNp7.png Naga are a technologically advanced race of snake-like individuals. While fragile their technological know-how and gun-slinging lifestyle make them valuable additions to a colony and also fearsome e...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[TWC]Cupro's Alloys 1.0
Created by TheWhiteCrayon
Adds new mid-game/end-game alloyed metals for creating buildings, weapons, and art. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I...
Partially-Passable Wind Turbines (Obsolete)
Created by Sand Dog
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
Small Solar Panels
Created by Sand Dog
Description: A small content mod which adds new 2x2 solar panels that produce up to 425 power (1\4 of Vanilla 4x4 solar panel power). Which provides more freedom in base design and building. It's also my first .dll mod, so I'm really happy about it :) Feat...
[XND] Proper Shotguns
Created by XeoNovaDan
Overview Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot. This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet af...
[XND] Rename Everything!
Created by XeoNovaDan
Translations 日本語 - Proxyer 中文 - SoulDRoul Overview ...okay, maybe not quite everything, but most things in the game! Or, from a technical standpoint, anything that is a ThingWithComps, and also isn't a pawn or a corpse. Have a weapon that was part of a sig...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...