RimWorld

RimWorld

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Jin-Roh Kerberos Panzer Cop Armor (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
476.010 KB
28 Mar, 2020 @ 1:53pm
24 Jul @ 7:49am
17 Change Notes ( view )

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Jin-Roh Kerberos Panzer Cop Armor (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
953 items
Description

Update of Poolers mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1861644030

- Updated the CE-patch and removed the redundant CE-options CE patch is now included in CE itself
- Added EVA tags for Save Our Ship 2



[discord.gg]
[github.com]






Armor set based off of the 1999 japanese animated film Jin-Roh: The Wolf Brigade.

CE 1.6 Patch added, check mod settings to switch versions.

-Craftable
-Research Requirements: Fabrication

Balanced to be a tier below power armor.



Armor Rating: 0.73 Sharp / 0.33 Blunt / 0.7 Heat

Crafting Requirements:
Crafting Skill: 7
Steel x 40
Components x 4

CE Patch:
Weapon Handling +10%
Smoke Sensitivity -100% (CE 1.6)



Armor Rating: 0.91 Sharp / 0.36 Blunt / 0.7 Heat

Crafting Requirements:
Crafting Skill: 8
Steel x 120
Components x 8

CE Patch: Carry Weight +40 / Carry Bulk +10



Both can be crafted at the Fabrication Table.



Click on the picture to check out the MG42 from CEC:




Inspiration: Jin-Roh: The Wolf Brigade[en.wikipedia.org]
Rimworld: Tynan Sylvester, Ludeon Studios[rimworldgame.com]
Mod Creator: Pooler


Should be compatible with most mods, as these are just apparel using vanilla values

Update Log:

1.0 - (9/12/19): Release, will work on improving Steam Workshop previews soon when I have the time...
1.0.1 (9/13/19): Items no longer spawn on raiders
1.1.0 (9/13/19): Added CE stats
1.1.1 (11/11/2019): Added CE 1.6 stats



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: movie-inspired
143 Comments
Alexander Zagirov 24 Jul @ 12:08pm 
@Mlie Yeah, thanks for a quick fix! To those who find duplicate toxic resistance annoying I have a mod called Stuffed and Sealed Power Armor . There are some togglable balancing patches to this armor like proper layer coverage, resistances fixes and so on…
Mlie  [author] 24 Jul @ 7:50am 
@Alexander Zagirov Right, should be fixed now
Alexander Zagirov 24 Jul @ 7:46am 
@Mlie Ludeon moved ToxicEnvironmentResistance to Core in 1.6
You need to remove MayRequire="Ludeon.RimWorld.Biotech" from it
biomekanic 17 Jul @ 5:09pm 
Sweet armor! I look forward to my colonists wearing this to scare the crap out of our enemies.
Mlie  [author] 11 Jul @ 9:13pm 
@Creeper Gamer Yes
Creeper Gamer 11 Jul @ 4:59pm 
Is It able to survive space in the new dlc?
Mlie  [author] 24 Jun @ 5:55am 
@Танцор Fabrication
Танцор 24 Jun @ 5:51am 
What scientific research opens it?
Mlie  [author] 24 Jun @ 12:59am 
@Ariq20 Yes, as mentioned in the description
Ariq20 24 Jun @ 12:47am 
Can I use this while load to a an old save?