Barotrauma

Barotrauma

Complete Global Darkness Reboot
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Uppdatering: 3 jul @ 15:21

Uppdatering: 3 jul @ 15:05

Updated overrided light draw method to latest version of the game, should fix any problems
Changed Lua code to be Shared, fixing any issues between Server and Singleplayer behaviours

Uppdatering: 7 maj @ 17:28

Fixes:
error CS0619: 'Harmony.UnpatchAll(string)' is obsolete: 'Use UnpatchSelf() to unpatch the current instance.'

Uppdatering: 22 okt, 2024 @ 12:19

Fixed:
- Error from the update that changed a variable name for activeLightsWithLightVolume (old), now its activeShadowCastingLights

Uppdatering: 19 aug, 2024 @ 3:25

Changed mod structure to potentially fix ModManager bug

Uppdatering: 16 maj, 2024 @ 11:12

Fix
- fixed the mod not applying changes to clients when enabled by player host / dedicated server

Uppdatering: 6 maj, 2024 @ 11:42

Changed mod name to Complete Global Darkness Reboot

Uppdatering: 6 maj, 2024 @ 11:32

Fix
- fixed issues with "index a nil value" CL Lua errors
Added
- Removed halo around players with C#. Requires C# scripting.

init release with description and preview image