Barotrauma
Complete Global Darkness Reboot
Εμφάνιση 1-8 από 8 καταχωρίσεις
Ενημέρωση: 3 Ιουλ στις 15:21

Ενημέρωση: 3 Ιουλ στις 15:05

Updated overrided light draw method to latest version of the game, should fix any problems
Changed Lua code to be Shared, fixing any issues between Server and Singleplayer behaviours

Ενημέρωση: 7 Μαϊ στις 17:28

Fixes:
error CS0619: 'Harmony.UnpatchAll(string)' is obsolete: 'Use UnpatchSelf() to unpatch the current instance.'

Ενημέρωση: 22 Οκτ 2024 στις 12:19

Fixed:
- Error from the update that changed a variable name for activeLightsWithLightVolume (old), now its activeShadowCastingLights

Ενημέρωση: 19 Αυγ 2024 στις 3:25

Changed mod structure to potentially fix ModManager bug

Ενημέρωση: 16 Μαϊ 2024 στις 11:12

Fix
- fixed the mod not applying changes to clients when enabled by player host / dedicated server

Ενημέρωση: 6 Μαϊ 2024 στις 11:42

Changed mod name to Complete Global Darkness Reboot

Ενημέρωση: 6 Μαϊ 2024 στις 11:32

Fix
- fixed issues with "index a nil value" CL Lua errors
Added
- Removed halo around players with C#. Requires C# scripting.

init release with description and preview image