Barotrauma

Barotrauma

Complete Global Darkness Reboot
Näytetään 1–8 / 8
Päivitys: 3.7. klo 15.21

Päivitys: 3.7. klo 15.05

Updated overrided light draw method to latest version of the game, should fix any problems
Changed Lua code to be Shared, fixing any issues between Server and Singleplayer behaviours

Päivitys: 7.5. klo 17.28

Fixes:
error CS0619: 'Harmony.UnpatchAll(string)' is obsolete: 'Use UnpatchSelf() to unpatch the current instance.'

Päivitys: 22.10.2024 klo 12.19

Fixed:
- Error from the update that changed a variable name for activeLightsWithLightVolume (old), now its activeShadowCastingLights

Päivitys: 19.8.2024 klo 3.25

Changed mod structure to potentially fix ModManager bug

Päivitys: 16.5.2024 klo 11.12

Fix
- fixed the mod not applying changes to clients when enabled by player host / dedicated server

Päivitys: 6.5.2024 klo 11.42

Changed mod name to Complete Global Darkness Reboot

Päivitys: 6.5.2024 klo 11.32

Fix
- fixed issues with "index a nil value" CL Lua errors
Added
- Removed halo around players with C#. Requires C# scripting.

init release with description and preview image