Barotrauma
Complete Global Darkness Reboot
1–8/8 bejegyzés mutatása
Frissítés: júl. 3. @ 15:21

Frissítés: júl. 3. @ 15:05

Updated overrided light draw method to latest version of the game, should fix any problems
Changed Lua code to be Shared, fixing any issues between Server and Singleplayer behaviours

Frissítés: máj. 7. @ 17:28

Fixes:
error CS0619: 'Harmony.UnpatchAll(string)' is obsolete: 'Use UnpatchSelf() to unpatch the current instance.'

Frissítés: 2024. okt. 22. @ 12:19

Fixed:
- Error from the update that changed a variable name for activeLightsWithLightVolume (old), now its activeShadowCastingLights

Frissítés: 2024. aug. 19. @ 3:25

Changed mod structure to potentially fix ModManager bug

Frissítés: 2024. máj. 16. @ 11:12

Fix
- fixed the mod not applying changes to clients when enabled by player host / dedicated server

Frissítés: 2024. máj. 6. @ 11:42

Changed mod name to Complete Global Darkness Reboot

Frissítés: 2024. máj. 6. @ 11:32

Fix
- fixed issues with "index a nil value" CL Lua errors
Added
- Removed halo around players with C#. Requires C# scripting.

init release with description and preview image