Total War: WARHAMMER III

Total War: WARHAMMER III

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Ultimate Immersive Mod Collection - By Brogu 🔥
   
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Description
This mod Collection provides an enhanced and immersive Total War Warhammer 3 experience. not straying too far from vanilla but lorefully and immersively making it a cut-above base game for strategy rpg enjoyers.
Items (154)
Living World Expanded: Total Map Overhaul
Created by Forlorn
==NEWS== New changes: Updated for Omens of Destruction. - Golg moved to Frozen Landing, in true neutral position. - Added Clan Gnaw under Golg - Updated several minor factions that were updated with Omens of Destruction - Redid leafcutterz start in Badland...
Sebidee's Character Resize
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Uploaded 25.09.2024 - Save Game Compatible. Resizes lords and heroes in a lore friendly way. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.png Features Have you ever notices how some o...
Sebidee's Realistic Flight
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 27.03.2025 - Compatible with patch 6.1 - Save Game Compatible. Gives flying units better speed, acceleration and movement in a realistic way. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur....
AI General 3
Created by paperpancake
Now with configuration options for different end-of-battle chasing! Delegate control of some or all of your units to an AI General during battle. You can select which units AI General should control. Tested in single-player. What about Multiplayer? AI Gene...
ADDvisor
Created by prop joe
This mod adds the Advisor as a hero to your faction when you start a new campaign, works with all factions. In MP only one of the human factions gets him, chosen at random. He can pick one of the Empire wizard lores at the start and another lore at level 1...
Addvisor - 7 New Lores of Magic addon (No Sarthorael Edition)
Created by iDon'tSpeakRussian!
Addvisor, the path of faith "This person is very convincing -- eccentric, even. He, erm... knows things that no man of his station should" Medivh ehm... Addvisor (or something sinister inside of him) now can employ the knowledge of the dark powers, with 7 ...
All Diplomatic Options - Vassalize, Liberate, Confederate
Created by The_Inquisitor
OVERVIEW Hello all! This is the updated version of the All Diplomatic Options mod by FiftyTifty who will be unable to update the original mod for the foreseeable future but has kindly given me permission to maintain and update this awesome mod for coming u...
Battle Weather Overhaul
Created by John Matrix
INTRODUCTION This mod is a massive, complete overhaul of battle map lighting and weather effects for every single map in the game, including every custom map added by Waka's Campaign Battles, GCCM BETA and Custom Siege Map Compilation mods. I've created se...
Brogu's SUPER Harsh Dynamic Movement Range
Created by Brogu
A working updated version of Hertz Dynamic Movement Range and Variation of my other one but with SUPER Harsh values to really immerse yourself in those slow artillery and fastER cavalry-based armies. Made for myself mostly but I recommend because it really...
Campaign Configuration Mod
Created by CJ3200
https://i.imgur.com/8n0le5O.png https://i.imgur.com/1Vglg7c.png Welcome to the Campaign Configuration Mod. The goal here is to be different than your regular cheat mod, because you can also debuff yourself and buff the AI. Or, you can just have all your ch...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Restricted Auto Resolve
Created by Marthenil
Restricts Auto Resolve. For those that are weak willed, like I am. Unless your win chance is higher than 85% or lower than 20%, the Auto Resolve button is disabled. This is a script mod, it is compatible with pretty much everything and can be installed and...
Allegiance of the Damned: Chaos Confederation [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Alpharius's Vampire Count Re-color
Created by Darth Alpharius
A Recolor of the playable factions for Vampire Counts. The 4 main factions get new Colours making them different and unique then their Vanilla counterparts. Updated: Fresh Faction Flags for the 4 Playable Factions. Other Mods: https://gtm.steamproxy.vip/sh...
Army Carousel
Created by Cpecific
A simple list of characters that is filtered and sorted much better, than in vanilla. You can sort them however you like. Obviously, it won't work, when mode="Selected Army". ✔️ Savegame compatible. ✔️ Multiplayer compatible. My Other Mods Skill Queue Trai...
Auto Resolve Quest Battles [Updated 6.0.X]
Created by Cigar
This mod allows you to auto resolve all quest battles and teleport to them for free. - Singleplayer & multiplayer compatible - Immortal Empires compatible - Clean & stackable - Save game compatible - If this mod is not working - un-sub and re-sub. This doe...
Archaon Revisited v2
Created by Trsh_Bxrbie
Changes in v2 - Chosen thighs / shins / knee's & faulds (kept the cool feet from the previous legs) - Cloak from the exalted champ (this does clip with the bear pelt in a few places (minor) and the bear pelt has a few small areas of red attached to the fur...
Better Defined/Brighter Borders
Created by Sam8872
I must admit I don't have the best eyesight, and sometimes the borders aren't the most defined. We can change the colour in the settings which is nice but I prefer a more bold line than what is currently in the game. So here you go. Save Game Compatible As...
Bring the Boys Home - No Endless Wars [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Campaign Colours Correction (BETA)
Created by Mazisky
https://i.imgur.com/GHmMPIh.jpg IMMORTAL EMPIRES ONLY This mod is very minor and provides some simple lighting tweaks for the Immortal Empires campaign in order to makes colours and illumination more natural,It also provides small fixes to vanilla base gam...
Caravans of the Old World
Created by van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
Caravans of the Old World - Kislev addon
Created by van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Kislev and norse dwarfs (both player and AI) Playable factions with access to caravans: - The Ice Court - The Great Orthodoxy - Ursun Revivalists (after confederation with ...
Cathayan caravans for Balthasar Gelt
Created by TWilliam
This mod adds ability for Balthasar Gelt to send caravans from Cathay The game doesn't allow to change caravan network after campaign start so don't use this mod if you want to play as Gelt and use the Empire caravan network Requires a new game. If you wil...
Chaos Visual Overhaul - Hooveric Reskin Compatibility Submod
Created by Lingling
This submod lets you use my Chaos reskin in conjunction with Hooveric reskin. Only the Chaos units are changed and will use the Chaos Visual Overhaul assets. Enjoy!...
Chaos Visual Overhaul
Created by Lingling
With the Champions of Chaos DLC CA finally updated the visuals of the Chaos units. But there is still room for improvement in my opinion. This mod adjusts the visuals of many units in the Chaos roster. I've tried to make small and subtle changes to the uni...
Cheese instead of food for Skaven
Created by All is Dust
Changes the icon and text of the skaven food mechanic for cheese. Didn't check all texts so tell me if there are any that still have food instead of Cheese. Cheese icons created by Good Ware - Flaticon ...
Climate Adaptation
Created by Alex Zhao
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is n...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Confederation Includes Treasury
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Origin Story: I was trying to create a mod that would make confederation better by also confederating a faction's Background Income, but it currently seems like there's no good way to do that. Instead I present to you this c...
Convoys of the New World
Created by TWilliam
WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys! It will broke the caravan network This mod adds the convoy system for all High Elf factions (but only major AI factions can send convoy...
Confederate with Faction Effect 合邦获得派系效果
Created by < blank >
Update in 12/14/24: I have updated this mod, but I only remove those faction effects which are clearly achieved by scripts. It's possible to have some dummy effects. This mod will trigger an incident when you confederate with other main factions, which giv...
Cost-based Army Caps UI & Bugfix Submod
Created by Notthebeegees
Adds the cost of a unit to its tooltip and creates a surplus counter on the army panel. Warning: Tooltips rely on unitcard data, so when pinning a unit card the tooltip data can be displayed incorrectly. This does not effect the actual calculation. Fixes a...
Custom Matched Combat Animations
Created by [-ODM-] Xiphos
Hello everybody, After a lot of hard work, we are proud to finally release an early version of this project that will bring many matched combat and sync kills between a wide variety of characters and soldiers in Total War Warhammer 3. What The Mod Does -We...
Cost-based Army Caps [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Daniel Painter - Paint your Daemon Prince
Created by Marthenil
---Updated for 6.1! 2.0 UPDATE: You should now be able to also paint other upgraded Daemon Princes! Lets you paint your Demon Prince with a Primary and a Secondary colour of your choice. You can switch back to the Default behaviour of items affecting your ...
Dead & Guv's Zombie Dragon unit Mod (WH3) (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Unit card and Model made by Dead Baron! Yo, Samtemdo8! I guess I am back with your most desired unit even in WH3? *high fives* Let's get to it! What does this Mod do? Vampire Counts now gain a new unit, Zombie Dragons. Improved by skills and a brand new te...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
Diplomacy : Reduced Trade Settlement Penalty
Created by Freiya
This mod makes it easier to trade settlements. It changes 3 db values : 1. The penalty when trying to trade the most recently acquired region has been changed from 10 to 1. 2. The penalty when trying to trade a region from a province owned entirely by the ...
DeepWar AI
Created by Forlorn
NEWS: Patch 6.2 brought some changes to the AI, nothing too major but some old code had to be thrown out. New categories were added by CA to fix Nurgle plague mechanics for the AI. No idea if Golgf*g works but I'm not holding my breath. New options to make...
Details Matter: Collection
Created by Merwanor
Greetings fellow Total War players! Details matter and sometimes I feel that CA seem to neglect or just forget about that for certain units. Especially when it comes to ranged units and where they get their arrows or other forms of projectiles. This mod se...
Display Treasury of AI Factions
Created by sudkks
Display the current treasury of the AI faction in the diplomatic interface - attribute bar, under its strength rank....
Dismemberment Overhaul: Ultimate All-In-One
Created by Armorchin
https://i.imgur.com/ZsjMhhe.gif Game Patch: Omens of Destruction Game Version: 6.3.0 Supporting 26/26 Factions REQUIRE BLOOD FOR THE BLOOD GOD DLC YOU ONLY NEED THIS MOD IF YOU WANT EVERY CONTENT! What is this? Dismemberment Overhaul is a mod project where...
Druchii Overhaul Mod
Created by MrSoul
Updated for 4.0 Mod to Overhaul Dark Elfs for IE "Let me show you its features" - Joerg Sprave NEW!! Blood Forge crafting mechanic! Sac' slaves for items and banners! Raiding Camp Stance. Earn slaves through raiding, spread disorder and get some much neede...
Dynamic World + FanciER Forestry
Created by Wikist
THE TREES AND BUILDING STRIKE BACK! I saw the amazing mod done by a70f and I couldn't be happer to see someone working on my mod to create a different version of it. I liked it so much, that I've created a mod that encompasses both mod's features together....
Expanded Hero Skill Trees Compilation
Created by maffers
This mod is an all-in-one compilation of my other hero skill mods. This mod adds some additional skills to each hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. 1080+ skills...
Enhanced Experience Icons
Created by Müsliriegel
Summary I like the vanilla Exp. Icons but was told that people with colour blindness have trouble telling them apart. Simply changes the Exp. Icons for lvl 4-9 to something slightly different to assist in differentiating them. This mod is integrated in SFO...
Expanded Skill Trees Overhaul
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. This mod does not edit any skills. I...
⚠️ Expanded Lord Skills Compilation Submod [EoM]
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/s2PqqYx.png Addo...
Expanded Lord Skills
Created by Some_One_Else
This mod adds around 20-30 additional skills to each lord that are themed around faction / class (445+ different skills in total). Though the skills differ between lord types and factions, they will (overall) have a similar effect. A description of what th...
Expanded Skills: Melee Lines - Lords & Heroes
Created by ChopChop
https://i.imgur.com/DdXaHeD.png This mod is moving whole skill lines from the base game and huge number of mods. Because of that - it is recommended to only new campaigns or to re-spec all characters before subscribing. https://i.imgur.com/HmswTaI.png This...
Female Daemonettes
Created by The Rogue Roman
https://i.imgur.com/KH3E8fe.jpg This mod gives all Daemonettes, Alluresses, Heralds of Slaanesh, and Seekers of Slaanesh units a more feminine and less androgynous look. CA's original models are very good, but I prefer this look. I will keep on tweaking th...
Extreme Smoke & Flash
Created by Molcarat
https://i.ibb.co/w6npqk8/2023-05-09-18-30-19-2.gif Features This mod enhances the smoke and fire effects of gunpowder units. The smoke will be larger, thicker and more persistent. Recommendation - Smoke Transparency Fix by BrutusCz Without this mod, smoke-...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
Fusion Wizard
Created by DrSuppo
Fusion Wizard is a Quality of Life (QoL) mod for those who want to fuse/salvage items easier and faster. Fuse all items at once. Salvage all items at once. Features Display full inventory (items and acillaries) Filter items by types, rarities and equipped ...
Gelt Incarnate of Metal Reskin
Created by Kriega1
Outfitting in darker robes during his time as Vlad Von Carstein's apprentice, the former Supreme Patriarch finds a new inner resolve sparked by the Wind of Metal, Chamon, itself being recently bound, uttering to take a firm stand in defending the last bulw...
GCCM
Created by <<FSF>>Ranger
https://i.imgur.com/72ecQT9.jpg Grand Campaign Custom Maps for Total War: Warhammer 3 This Mod is adding beloved Maps from WH1 and WH2 to the Game. For all Campaigns including Immortal Empires Expanded and the Old World Campaign from ChaosRobie. I will be ...
Grand Campaign Camera
Created by sleepyHase
While not an exact port, it has the same functionality as my WH2 version of this mod This mod: - Increases the max zoom of the campaign camera so you can see more of the map - Increases the min zoom of the campaign camera so you can get closer to the lords...
Grimpire: Crypt Horrors Reskin
Created by purr
Replace the Crypt Horrors' 3d model with beafy variants. Works for all vampire factions                               https://i.ibb.co/kBywKfH/pole.png                                                                  FAQ Can I use your custom assets ? Feel...
Guv's Beastmen Overhaul Mod (Updated Patch 6.0 / 2024-12-14)
Created by Guvenoren
Disclaimer: I DON'T make my mods with SFO, Radious or other overhauls in mind!! Give the Beasts a chance dammit! Where do I even begin with the beastmen? I will admit it, I really do love the changes they did to the beastmen. It gave them flavour to distin...
High Elf Units for High Elfs
Created by LordOmlette
Welcome back, commanders! If you used the WH2 version of this mod, then you know what the deal is. For everyone else, read on: If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. You must own The Queen and The Crone DLC. If you con...
More impactful attrition
This mod changes the amount of reduction to attrition damage the Ai receive based on difficulty. It is meant to emphasize some features and change the way the campaign unfolds ( for example corrupted places are more impactfull to orderly races, defensive r...
Hellebron's Death Night: Legacy Edition
Up to date for Omens of Destruction. Finally, after an anxious wait - and thanks to kind permission from Mixu to port it - I'm happy to present the updated return of Hellebron's Death Night transitions as seen in WH2's workshop. Hellebron's appearance will...
Immersive Battle Banners
Created by Tex_Ag_18
At long last--I have ported Den's incredible mod from Warhammer 1 and 2! This was my favorite mod in WH1 and I'm excited to finally bring it up to date! All credit should go to Den who retired from modding years ago! More screenshots on the WH1 mod page: h...
Hooveric Reskin (HV Reskin)
Created by hooveric
Planned Features ○ Quivers for ranged units ○ Bretonnia peasant units ○ new variations for Dark Elf ROR units ○ more helmet variations for Empire ○ Tomb Guards ○ differentiating the look of convoy lords (Cathay, Chaos Dwarfs) About Hooveric Reskin (HV Resk...
Immortal Empires Expanded [Ind & Steppes Update!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, the Lost Isles of Elithis, the Eastern Steppes, Khuresh, Nippon, Khosun, several small islands, AND MORE! Description Immortal Empires Expanded adds 137 new settlements ...
Kayoh's Vampire Count Reskin
Created by jfzKayoh
Hello! Here is a compilation of some of my reskins: currently- grave guard and black knights, skeleton warriors, zombies, wight kings, necromancer and master necros, as well as crypt horrors. Please keep in mind that you do not need to be subscribed to my ...
Kroxigor Ancient Variants
Created by Ubermorgen
This variant mod will likely never break and require no updates, unless CA makes some huge changes to how campaign variants work for lords and heroes. That being said if you want to have the newest version which includes additional variants and tweaks, use...
Less AI Cheating (campaign)
Created by Volcano
Are you tired of the insane amount of cheating that the AI does at the campaign level in the Realm of Chaos Campaign? Would you like the Iron Man type saves from Legendary, but without all the excessive and ridiculous cheating that goes along with it? Do y...
Less buff and effect VFX 3
Created by Ourg
What this mod do : This is the sequel from my TWW2 mod : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1567055147, so it does the same thing. The purpose of this mod is to lessen the number of graphical effects vfx on screen and only keep the esse...
Lokhir Fellheart's Mask Weights Fix
Created by depressed cat
TWWH2 link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2195500284 Old description, still applicable: The weights for Lokhir's mask were tied to his neck before. Which means that whenever he had moved his head, the mask's tentacles bent and move...
Longer Lord Wound Timer (10 Turns)
Created by Daifaeic
This mod does not affect skill point resets - that remains at 3 turns Increases the length of time a Legendary or Immortal Lord or Hero is wounded from 5 turns to 10. This will apply to both Player and AI I have a 15 Turn Version here Thursdaythe12th made ...
Loreful Diplomacy - Warhammer III Edition
Created by Jim
Tired of the Dwarves finding mutual long-standing peace with Skaven and the Greenskins, their most hated and mortal enemies? Maybe you're not comfortable with the idea of the Dark Elves allying themselves with their High Elf kin? Fear not, this mod is for ...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Matched Combat + Reload Animations Submod
Created by [-ODM-] Xiphos
This is a submod that combines my Custom Matched Combat Mod with the Reload Animations Mod made by Marthenil, this is required if you want to use both our mods, cheers ! You must sub to the original 2 mods. Load order does not matter....
Max Level 70 (6.0 compatible)
Created by Pr Ow Of Bi Ti Gf
Function Increase maximum level for Lords and Heroes to 70, gaining one skill point per level. Skill Dump unlocks at level 50. Compatibility Save game compatible. Updated to Patch 6.0, Omens of Destruction. Currently, the mod does not add Skill Dump to lor...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
More Ability and Spell Buttons
Created by sudkks
This mod increased the maximum limit for ability buttons to 18, spell buttons to 12. Not compatible: Helper UI...
Morathi Can Seduce Units (6.1)
Created by Sosvo
Morathi and her faction (Culf of pleasure) can now use the pre-battle seduce mechanic from slaanesh. I may add skills and/or technologies to increase the cap and reduce the cost like the other LL using this mechanic. Compatible with everything. Save game c...
Morathi reskin+Resize
Created by cmdr. caesar
This mod is a Kitbash of Lazy's Morathi mods.All credits go to him the original creator. I like his mods but i wanted Morathi to still be lore friendly.Somewhat at least. I swaped the body from morathi version 1 with the heels body from version 2.Edited th...
More allied units (x8)
Created by DarkSnowder
Version of the mod for 8 allied units per army. The number of ogre mercenaries available for hire in the camps has not changed (as it was 4, it remains) Standard version of the mod (6 custom units per army):here. Fan version of the mod (for 18 allied units...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
No Campaign Map Fog (with some small campaign camera tweaks)
Created by Flying Fox
Summary Removes the ever present fog on the campaign map, along with making the campaign camera a little more vertical. Features Very similar to Clear Skies, as it changes the same fog parameters. However, that mod left in a little bit of fog when zoomed i...
Organic AI Overhaul
Created by MrSoul
Updated for 5.xx, compatible with MCT. (clicky' link at the bottom for MCT) What Is? An "AI overhaul," call it organic cause, is supposed to change the AI factions to act more organic and not all video game like. This was far more true versus vanilla when ...
OvN Lost World
Created by Team OvN
OvN Lost World adds over 150 unique settlement skins, 35+ campaign scenes, and 20+ new landmarks to both Immortal Empires and Immortal Empires Expanded. If you've ever wished that Warhammer cities looked as unique as they are described to be in the lore, t...
Normal Traits Extended
Created by Sir_Isenhart
Updated for 6.0. This mod makes its return from TWW2. It adds an extra layer of gameplay by making most gainable traits have more ranks thus making them a lot stronger. It does not change the traits for defeating Legendary Lords. It is intended for high/le...
Permanent Summons
Created by Commisar Jon Fuklaw
Introduction CA has had this thing about balancing solely for multiplayer for half a decade. Summoned units being nerfed so that they just magically vanish after a minute whether that makes any sense or not is one example of why that's dumb. This fixes tha...
Realistic High Elf Dragons
Created by Delta_BOSS
Updated v.1.3 v1.3 update: compatibility with Faction Colored Saddles - for H.E. Dragons FACTION COLORED SADDLES - for H.E. Dragons https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2859961966 v1.2 update: Imrik's dragon Minaithnir Maybe need a bit of...
Realistic Accuracy Mod
Created by Volcano
Do you feel like missile units in Warhammer are way too overpowered? Or do you like to use other mods that lengthen the melee battle duration but feel like this causes missile units to be out of balance? If so, then this mod is for you. Originally intended...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.3.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Rebanner III
Created by Wallets
Ever feel like you're wasting your time deciding which unit to assign +5 leadership to? This mod reworks banners to make them more interesting to use. Changes Most of the game's banners have been modified to make it worth your while to consider what unit c...
Red Crested Skink Chief Variants
Created by Ubermorgen
This variant mod will likely never break and require no updates, unless CA makes some huge changes to how campaign variants work for lords and heroes. That being said if you want to have the newest version which includes additional variants and tweaks, use...
Red Eyed Skaven 2.0 Reskin
Created by GunKing
This mod reskins Skaven troops (where applicable) to have luminescent red eyes. The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect th...
Reloading Animations
Created by Marthenil
---Updated for 6.1! Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight Free...
remove snow storm
Created by KOBE
When we play kislev, the Motherlands Devotion decrease fps because the snow strom effect. So I made this mod This mod delete only the snow storm effect, so the fps does not effect from the Motherlands Devotion. 키슬레프 플레이시 어머니 조국 헌신 할 시에 발생하는 눈보라 현상을 없애는 모드입...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Regiments of Renown Gain XP
Created by Commisar Jon Fuklaw
Intro Now that I'm actively working on things again, I figure it's time to port some of my smaller mods over from WH1/2. No extra humor, no witty remarks, just classic mod goodness. Summary This mod simply removes the recruitment cap on RoRs and gives them...
Rotate Lords and Heroes (v6.0)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Saurus Old Blood Variants
Created by Ubermorgen
This variant mod will likely never break and require no updates, unless CA makes some huge changes to how campaign variants work for lords and heroes. That being said if you want to have the newest version which includes additional variants and tweaks, use...
Seasons and Holidays [compatible with battle weather mods!]
Created by Alshua
Bring a new level of strategy to the campaign by adding a cycle of seasons, along with a generous helping of Warhammer lore. Cultural holidays add to your immersion. NEW! Unique battle map weather visuals add variety and realism. Each turn now takes one mo...
Skaven Settlements: AI Use Under-Cities
Created by Acephelos
https://i.imgur.com/1Vglg7c.png What it Do The Skaven AI don't seem to make good use of any under-cities they may have. This mod detects when an under-city is established by an AI faction, and gives them an under-city template from a list I've provided the...
Settlement Capture Pictures
Created by Müsliriegel
Summary This mod used to change the simple red icons when choosing a settlement occupation option back to unique artworks as in Warhammer 1 & 2. With IE and the reintroduction of settlement capture art I have now mixed my images with the ones from CA and e...
Under-Cities Survive Razing
Created by Acephelos
https://i.imgur.com/1Vglg7c.png It never made sense to me that the Skaven would lose their subterranean lair when the city above was razed, so this is a simple mod to fix that. It makes use of the features introduced with The Changeling's cults. Features: ...
Skaven-Warlord Variants: ULTRA EDITION ZX!
Created by Oombrella
I really like Skaven Warlords. Unfortunately, they're made obsolete by other lords, heroes and even units. To rectify this, I tried to encourage their use by creating Skaven-Warlord Variants: Clan Issue. This was an enjoyable enough experience that I thoug...
Skink Priest Variants
Created by Ubermorgen
This variant mod will likely never break and require no updates, unless CA makes some huge changes to how campaign variants work for lords and heroes. That being said if you want to have the newest version which includes additional variants and tweaks, use...
Skink Chief Variants
Created by Ubermorgen
This variant mod will likely never break and require no updates, unless CA makes some huge changes to how campaign variants work for lords and heroes. That being said if you want to have the newest version, use the compilation mod instead: Lizardmen Campai...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Snek's Extra Variants
Created by Xoudad
Snek is back! I won't be updating this mod and I will remove it after next DLC drops! Please resub to the original mod instead...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Stronger Kholek
Created by Brogu
What is this mod? This mod adjusts a few stats and the model for Kholek Suneater to make him a little more like the god he is. note: I made his model larger changing the splash a bit and his hit-box.(He can still fit through gates without it looking weird....
Spooky's Dark Elf Masters - Expanded Variants
Created by Spooky
Dark Elf Masters are the nobles of Druchii society. However, theirs is a ladder with very greasy rungs, and more nobles perish in the climb than ever reach the heady heights of becoming a Dreadlord. To alleviate the understandable paranoia engendered by th...
Stronger Queek Headtaker
Created by Brogu
What is this mod? This mod just adjusts a few stats for Queek Headtaker to make him more of a fearsome foe to fight or to fight with. Stat Changes note: Health points change with your unit size setting in your in-game video settings. Health: 4288 -> 6000 (...
Supreme Sorceress Variants
Created by Kou
Well, i bet you all thought i was done with doing variants, now did you? I know this is not the promised "Prince and Princess" Variants you were all hoping for, but you might enjoy these in the mean time. Lately in the Legendary Characters i've been making...
The Necrarch Brotherhood - A Necrarch Variant Pack
Created by Yogo Pogo
Each of the major Vampire Counts faction gets a unique Bloodline Necrarch Lord variant. (Because of the more limited recruitment of Bloodlines over the course of a game and the not entirely random nature of generating them, putting all the variants togethe...
The Phoenix Court (High Elf Politics)
Created by Alshua
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own uniqu...
Thudding Crossbows (Appropriate firing sounds for Cathay, Dark elf, Dwarf, Empire, and Greenskin crossbows)
Created by Sturmageddon
Purpose: This is an updated version of my mod from TWW2, now also applied to Cathay units! I have never really liked the sound profile CA chose for crossbows- even the sound profile for bows is louder and more satisfying to listen to. This mod replaces the...
Thundering Cannons (Appropriate firing sounds for Dwarf, Empire, and Vampire Coast cannons)
Created by Sturmageddon
Purpose: In a similar vein to thudding crossbows, this simple mod aims to make the firing sound of heavier artillery more satisfying by replacing the normal Great Cannon sound effect with the one used for Cathayan Grand Cannons! (I think most people lookin...
UI IMPROVEMENTS
Created by light
OVERVIEW: This mod improves some of the UI elements. Building turn counter is intuitive now. Demolish is red, Build & Upgrade is green. (it also affects unit recruitment) Intuitive Build Turns (standalone) Re-enabled city panel background from WH2, so it'l...
ULTIMATE LIGHTING 2.0
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Unique Faction Currencies
Created by Müsliriegel
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/d4IXVNE.png Summary Changes the icons of several factions from the generic treasury/income icons to something more unique. I tried to stick as close to the lore as possible. Additionally the reward chest ...
USEFUL THREATEN
Created by Forlorn
Normally, when you threaten someone as a player, you receive a -15 reliability to your reliability score, which means the player has to wait 15 turns for reliability to be fully restored. This mod changes the penalty to -1. Thus the player can use threaten...
Valuable Veterans - Half effect
Created by Bladeuk
The pretense around this mod is that makes Veterans more valuable in the army. As in most Total war games veterans are only a little bit better than standard troops, this changes that, by only by half the growth scalar of the original It adds a significant...
Variant Selector
Created by Marthenil
---Updated for 6.1! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply won...
Vampire Counts - Skeleton Animation DeSync
A simple mod turning off the Locomotion sync for Skeletal Sword and Spearmen. Each individual soldier marching animation will now be independent from the others. This mod only changes the locomotion sync....
Warhammer 1 Texture Update Project
Created by Dead Baron
The darker screenshots are the updated textures Introduction Hello! This is a large project I started a while ago that I feel has hit a notable milestone. Currently I have made progress with Empire, Dwarfs, and some for Chaos and Norsca. This project is on...
Warhammer 1 Update Project Model Fixes
Created by Dead Baron
This pack includes any fixes I made along the way that aren't just texture updates. This should maximize compatibility for the texture only pack to other reskin mods. Wsmodels included in this pack will malfunction or cause conflicts if other packs use or ...
Winds of Magic Overhaul
Created by StealthT0u
Introduction When I went through the Warhammer 3 blog posts before the game released, one thing that concerned me considerably was the cap of 100 Winds of Magic. Since the game released, the 100 magic personally did feel too low, and I think it has at leas...
Youthful Witch Elves
Created by Oblivious
Less rugged skin and more feminine bodies for Witch Elves Not compatible with other Witch Elves visual mods Thicker version: https://gtm.steamproxy.vip/ugc/1816661591105497204/89204DCE3BEA266F5DEF99FBA839EC92D4F73B33/?imw=250&imh=250&ima=fit&im...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
Wounded Leaders Matter
Created by Sam8872
Another small mod but in my opinion, something that was needed. Picture this, you just wounded Katarin, the Queen of Kislev, and what happens? Well nothing really, everyone goes about as normal, another lord replaces her and that's that until she returns. ...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
[LIG] Reskin - Handmaiden
Created by Less Is Good
Description Handmaiden reskin, changed armor & added one head variant Coverage of faction colors increased significantly Compatiblity Compatible unless change handmaiden's appearance Save file compatible Should be compatible with great Handmaiden Variants ...
[LIG] Reskin - Hellebron
Created by Less Is Good
Description Crone wanted to be young, now she's young. Khaine bless you Also you need to use it with Hellebron's Death Night to make it fully functional Compatiblity with Mixu's mod It is compatible and strongly recommended to use with sEcOnDbOuToFiNsAnItY...
[Ui] Shorter Menu For More Tools - 5 Buttons Per Row
Created by ChopChop
https://i.imgur.com/s2PqqYx.png This mod is changing placement of menu bar buttons to 5 buttons per row. It also centers the buttons on the background picture for symetry purpose. It allows nice display of adittional mods adding UI elements to the resource...
Convoys of the New World - Pirates and Raiders
Created by TWilliam
This is a submod for "Convoys of the New World" and it adds the convoy system for Vampire Coast and Dark Elves in both IE and IEE Campaigns Note that you can use Raise Dead mechanic for convoys You can increase the convoy limit by some technology and some ...
Trade Any Settlement
Created by Freiya
This mod makes it possible to trade any settlement with any encountered faction as long as you aren't at war with them. To use it, just click on the new "trade settlements" button displayed on the top-left corner of the screen. https://i.imgur.com/HWB8tvn....
合邦就能用 confiderating you can get 6.3
Created by sun2003shy
简介 合邦相应的派系就能获得该派系的特殊内容,比如合邦史库里就能得到禁忌工坊。 由于ca内部的机制,部分按钮会在合邦后下一回合显示,以防止一些不必要的bug。 如果没有特别说明,不支持跨种族合邦。 主要改动 合邦派系得到的功能列表: 帝国: 合邦卡皇可以获得选帝侯阴谋功能; 合邦金属脸可以获得魔法学院; 合邦威森领可以获得枪炮学院(合邦后下回合显示)和莫尔花园 纳加什之书开局可用 鼠人: 合邦史库里得到禁忌工坊(只有伊克特利爪和工程大术士可以获得燃料) 合邦斯洛特得到腐坏工坊 合邦艾辛得到暗影交易和氏族合同...
Reasonable Diplomacy Bribes
Created by Redfog
Tired of the AI asking for 10 grand for a trade deal but only paying you a 100 bucks for one? This mod change the diplomatic weight of money for the AI and player, so that they are roughly equal, so when you want to bribe a faction into accepting that trad...
Great Sea Cruise: Unique Ships [BETA]
Created by Partypus
Unique Ships This visual mod changes the generic campaign ship models (for LLs and some generic Lords/Heroes) to more unique ones, and also changes the size of some unique vanilla ships (Noctilus' ship for example). But for now it's in Beta, and there are ...
Extreme Warmachine Destruction
Created by Molcarat
Description Have you ever thought that the effects when tanks and trains are destroyed are not enough? This mod will cause tanks and trains to explode into flames when destroyed, leaving flames and black smoke. Included Units Steam Tank Land Ship Iron Daem...
Assladders Begone!!! Long Live Buildable Ladders!!!
Created by Frodo45127
It was simple, but things... are getting added to the mod, so here's a list of what this mod does: Units can no longer get ladders out of thin air in sieges. Besieger armies can now build ladders as siege equipment. Fort battles now play like normal siege ...
Mortals, Mercs and Management
Created by _Zevon
Updated SEPT.4.25. Update - 6.3! TLDR: This mod adds new food and population mechanics, and hiring mercenaries. The game will require more thought about logistics, and will reduce snowballing. This mod cannot be enabled or disabled midway through a campaig...
Teclis Retexture
Created by Melinda Safitri
MOD DESCRIPTION Teclis is my favorite character after Tyrion, but I’m really disappointed with the texture quality in Warhammer 3, as it doesn’t meet the standard of most AAA games, and it bothers me when playing Teclis. The textures appear blurry and lack...
Ruins Settling Cooldown
Created by prop joe
The mod applies a cooldown before the AI can colonize a razed settlement. This was very useful before the WH2 Beastmen rework, but I had people asking for it in WH3 as well. Only really enforces this on the AI, as a player you'll have to keep yourself hone...
Dead's Skeleton Army Pack
Created by Dead Baron
Introduction For the spooky month I wanted to do something for everyone's favorite skeletons! This pack adds 5 new units to Vampire Counts factions to fill out the skeleton army roster a little. They are all basic skeletons and receive redline buffs from l...
Improved unit cards for Spear orc & Sword goblin units
Created by Orendiz
This mod replaces the 2 out of place looking unit cards for the new Goblins and Orc boyz with spears With edits that make them look more in line with the rest of the unit cards...
ZC EMPIRE RESKIN (2.0) - Middenland Greatswords update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description The workshop return. *If you want to add floppy hats in the variants you need this EMPIRE SUBMOD - Floppy Hats for Reskin because this reskin is helmets only* The ZC Empire Reskin is...
ZC MODDING ASSETS
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the required mod with all the zc assets used in all my projects and are required to be downloaded in order for those mods to be used. IF YOU WANT ASSETS FROM THIS MOD, CONTAC...
ZC ANIMATION MOD (WIP) - Handgunners update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the attempt to create a more living feel in the battlefield using varied random animations such as different walks, charges etc.. for the same unit. It's only visual and it's...
ZC ANIMATION MATCHED + RELOAD SUBMOD (WIP)
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This submod combine my movement animation mod with matched combat mod and reload animation mod. Bare in mind you need the vanilla and updated matched combat mod + reloading animation...
The Golden Order - Recolour
Created by Paddon
A recolour mod to make the subdued purple from the banner the primary colour for every Golden Order unit, with more of a gold secondary colour. This is my first "mod", but figured I'd upload it for anyone else who doesn't fancy the neon yellow/mustard look...