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Also, do you happen to know if the ai planner that this mod uses is the same as the ai that controls reinforcements when that checkbox is used? If not do you know the difference between them?
I dunno if it's been talked about or "fixable" but the AI doesn't seem to know what to do with "bomber" units. Gyrocopters, bombers, or the Cathayan crows.
I mean it does...at first. Has the units fly around near units and hover above them to provide excellent opportunity to drop their payloads, but after the bombs are spent they just continue to spam movement and never fire their primary weapons or engage in melee ever...essentially making them useless after their bombs are spent.
@EducatedDEAD That's not intentional. I wouldn't have guessed that this mod to disabled pause even as a side effect, but the quick reply by @EmiyaMuljomdao is making me question my assumptions. I'm unable to check myself until after the new year.