Total War: WARHAMMER III

Total War: WARHAMMER III

1,087 ratings
Red Eyed Skaven 2.0 Reskin
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Tags: mod
File Size
Posted
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102.826 MB
27 Aug, 2022 @ 11:04pm
2 Sep @ 9:31am
17 Change Notes ( view )

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Red Eyed Skaven 2.0 Reskin

Description
This mod reskins Skaven troops (where applicable) to have luminescent red eyes.

The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect that occurs in part because of the varying eye models across the Skaven, so for some units under the right lighting you can get a really neat Vermintide 2 vibe going on with their eyes.

Any Skaven RoRs that already had differently colored eyes I have not altered, the same with weapon teams wearing goggles and Ikit Claw. There are numerous Skaven variants with dead eyes or metal replacements, these too have also not been altered.

CHANGES (other than glowing red eyes):
-Stormvermin no longer have oxidized/rusted out armor. I never liked this visual touch for a Skaven caste that has first dibs on the best armor.

-Throt has correct porthole/unit card eye color now.

-Deathmaster Snikch already had glowing eyes, I enhanced the redness on them so they look more like they do on his unit card.

-Red dot texture glitch removed from Hellpit Abomination.

-All Eshin Sorcerers are either blind or have warpstones jammed in their eyes, it was too much hassle getting the few variants that had a functioning eye to glow.

-All Gutter Runners have red eyes, Night Runners and Death Runners have quite a few single blind eye variants among them reflecting their greater experience and survived injuries.

-At the moment, no team colors on the head parts for Skaven Slaves and Clan Rats. I have given them drab brown colors by the moment so they're not a bunch of white hooded rats. Will fix in the future when I have more time.

-Skaven Chieftain in Custom Battle was switched out for a Chieftain variant that has visible eyes (and cooler head gear IMO)

-Only one Plague Priest hero variant has glowing red eyes, the other is blind and the other has rotting eyes.
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This mod should also be a lot more compatible with other Skaven graphic overhauls than the previous WH2 version, as it touches very few textures or variant definitions.
195 Comments
GunKing  [author] 12 Sep @ 11:00pm 
@Rustic Clover
You would download Asset Editor, you would open these other mod's packfiles, you would check out the rigid_model_v2 for that mod's particular model, then you would look at its .wsmodel, and see the materials that it's made of, and then plug in the equivalents from my mod. Alternatively, you could just do 1 switch out, and that's with the material slot that = the unit's head, and do that around 4 times in the .wsmodel to make sure the red eyes are visible at multiple LODs.

You also have to make sure that whatever the unit is, that I have the equivalent mask.dds for it. So it could be some custom clan rat model, but if it uses a plague rat head, it has to use the mask.dds file (and material) that powers plague rat glows.
Rustic Clover 12 Sep @ 10:44pm 
@GunKing
How might one go about adding it to other mods, if I may ask? I'd really like it for SCM's Skaven Clans, and I don't think anyone else will do it. I feel way more mods SHOULD be compatible with this one.
AwDiddums 23 Jun @ 10:42am 
@GunKing That’s fair - and honestly, I feel the same way. It could be for that reason, or simply because people don’t know how to do it. Even though this mod doesn’t apply to every Skaven mod, I’m just happy to see a few glowing eyes here and there. It really adds to the atmosphere of the battlefield. Thanks!
GunKing  [author] 23 Jun @ 10:31am 
@AwDiddums
It would be cool! I just don't have the time to do something like that these days. I'm a bit surprised not a single soul in the modding community has carried over Red Eyes compatibility to other beloved Skaven mods. It's not technically difficult, just very time consuming.
AwDiddums 23 Jun @ 7:56am 
Would it be possible to make 'Tabletop Clan Eshin (Reskin)' compatible with this? C'mon, glowing red-eye'd ninja's. Tell me that isn't cool :D
PaPa' SamBuBu 26 Apr @ 3:02am 
agreed bro
Murthor Oathstone 22 Mar @ 10:08am 
I long for the day when you do have time to make a compatability mod for this mod and for the skaven uniform and heraldry mod to work together. till then it is a sad time.
GunKing  [author] 21 Mar @ 6:31pm 
@droid9519
Yeah this mod won't be compatible with U&H by me anytime soon. Too time consuming. But there might be others who pursue and publish such an effort.
droid9519 21 Mar @ 6:05pm 
Unfortunately, in my load order red eyed skaven is above U&H and only skaven slaves seem to have glowing eyes. If I have to choose, I'll pick this mod over U&H until a comp patch is made. The red eyes are too iconic.
Murthor Oathstone 26 Feb @ 8:33pm 
@mick Any luck on the compatability mod between this mod and Gigiuaz Uniform and Heraldry of the Skaven mod for WH3?