Total War: WARHAMMER III

Total War: WARHAMMER III

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Custom Siege Maps for Campaigns Compilation
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Tags: mod
File Size
Posted
Updated
392.804 MB
7 Mar, 2024 @ 10:45am
5 Sep @ 3:21am
30 Change Notes ( view )

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Custom Siege Maps for Campaigns Compilation

In 1 collection by <<FSF>>Ranger
Custom Siege Maps for Campaign
15 items
Description
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns


Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything. Only another Map Replacer Mod impacting the same City could cause problems.

If you have problems with Multiplayer try it without the Mod Configuration Tool and if it still crashes the Map Replacer Framework too.



Hi. My Plan is to make at least one custom Map (Capital) for each Race in the Game. This will take a while or will never be finished because Siege Maps take a long time to make. The Average is 70-100 hours each. This is a one man project because no one actively makes Siege Maps and I can understand why. It can be...exhausting.

I also have to say that they arent 100% perfect like Creative Assembly does them and that I have to work with the given Siege AI. I can place Markers in the Mapmaker Terry, but I can´t control what the AI is actually doing. My Maps can always crash under certain circustances. But I do a alot Battletesting and can solve most of the Problems. Its just a mild warning to better press Autosave before you enter a Battle.

I try to make the Siege Maps Part Lorefriendly and Part fun to actually play. Which means everyone is probably after me, haha. Little joke on the side.


I hope I can give some fun to Siege Map Enjoyers and motivate Autobattle Pressers to actually Play some Battles.

More Maps


The Maps are working with the GCCM Modpack.
GCCM: Immortal Empires:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3212062676

Maplist


My Maps are all supporting Immortal Empires, Realms of Chaos and Immortal Empires Expanded and The Old World Campaign by ChaosRobie.

You need the Garrison Building to to make the Maps appear in Minor Settlements.

Map
Faction
Battletype
Immortal Empires
The Old World
Realms of Chaos
Mordheim
Special
Siege
Mordheim
Mordheim
Hanyu Port
Cathay
Siege
Hanyu Port
Hanyu Port
Castle Couronne
Bretonnia
Siege
Couronne
Castle Couronne
Castle Drachenfels
Vampire Counts
Siege
Blackstone Post
Castle Drachenfels
Castle Drachenfels
Karaz-A-Karak
Dwarves
Siege
Karaz-A-Karak
Karaz-A-Karak
Monolith of Bjorkil Bloody-Hand
Norsca
Siege
*
*
Altar of the Crimson Harvest
Norsca
Siege
*
*
*The Norscan Maps are replacing all Capital Battles in Norsca
Al-Haikk
Araby
Siege
Al-Haikk
Al-Haikk
*You will need the OvN Lost Factions: Araby Mod for all Araby Maps:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3134922105

El-Kalabad
Araby
Minor Settlement
*
*
*Replaces all Minor landlocked Arabyian Settlements
Copher
Araby
Minor Settlement
*
*
*Replaces all Minor coastal Arabyian Settlements
Uzkulak
Chaos Dwarves
Siege
Uzkulak
Uzkulak
Ghrond
Dark Elves
Siege
Ghrond
Khemri
Tomb Kings
Siege
Khemri
Khemri
Altdorf
Empire
Siege
Altdorf
Altdorf
Altdorf

Bugs


1. AI Siege Towers dont appear on every Map. I think this has to do with City Layouts.

Thank you


Write in the comments if you are finding bugs or weird crashes and I try to answer and fix them if I have time. New Updates can cause trouble with Siege Maps and I cant control them everytime but they should be still there, even when its says they are outdated. You dont have to start a new Campaign for the Maps to work. Just subscribe and unsubscribe as you like. Have fun playing!

Huge thanks to Frodo45127. Without him and several other Guides this would not have been possible. I asked him a lot. Also thanks to Google [Maps] and WakaWaka3000 from the Warhammer Map Maker Discord. I asked them a lot of basic Terry Questions over a year ago.

Patreon


Some Players asked for a Patreon. This is the Link to my Site:
https://patreon.com/FSFRanger?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Youtube


I also have a Youtubeaccount. I will make a Showcasevideo for most of the Maps. But I mostly do Planet Coaster Content:
https://www.youtube.com/@FSFRangerDarkrides/videos
376 Comments
Reubeanie 2 Oct @ 4:30am 
Hey is this save game and or mp compatible thinking of adding it to ongoing campaign with my buddy.
Iviv 30 Sep @ 3:04am 
Weird, just started a new dwarf masters of innovation campaign and it does seem to be working, or at least I've just encountered a walled minor settlement (Altar of Spawns) which I never did before. Though in my original campaign I mistakenly had both this one and the separate 'walled Norscan capitals' mod enabled as I didn't realise it was included in this, so perhaps it was some sort of conflict due to that.
<<FSF>>Ranger  [author] 30 Sep @ 1:42am 
Ok. Its working for me. So the scripts are correct.
<<FSF>>Ranger  [author] 30 Sep @ 1:17am 
I just looked again and the wasnt the problem too. I have to look for the correct writing for every Map. The old World seems to have that Settlement without "the", but vanilla has it. Searching continues.
Iviv 30 Sep @ 1:15am 
Huh, goes to show what I know! Appreciate you taking the time to check and fix though!
<<FSF>>Ranger  [author] 30 Sep @ 12:55am 
Hi. The Maps should appear for every Faction if everything runs well. I have to check it for myself. I see no error in my scripts right now. I will start a campaign to check it out.
Iviv 29 Sep @ 11:41am 
Unfortunately not, I'm not familiar enough with modding to try something like that, and I'm not even 100% certain that is the issue, only the mod author can really confirm that.
Tempest 29 Sep @ 9:52am 
Have you found a way around that? Or another mod that fixes it?
Iviv 28 Sep @ 12:09pm 
I'm not an expert, but I opened up the pack and if I'm reading through the files correctly, I think it only works for Norsca players, so doesn't affect it if you capture the settlement as another race? I'm not a modder though so I might just be reading things wrong and there could be a simple fix.
Tempest 28 Sep @ 10:03am 
My Norscan settlements still dont have walls, anybody else have this issue? Is there anyway I can force it? It doesnt seem like any mods do that. Im playing as Malacai and the norscan capitols dont have walls even with walls built at T3 and up. Anyone know of a mod that will fix this?