Total War: WARHAMMER III

Total War: WARHAMMER III

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Caravans of the Old World
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Tags: mod
File Size
Posted
Updated
2.499 MB
8 Mar, 2023 @ 2:47am
23 Sep @ 12:39am
131 Change Notes ( view )

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Caravans of the Old World

Description
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI)

The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region that it goes through. Norsca can attack your caravans in the north, orcs and skaven in the mountains etc. Same with new units: if caravan goes through Bretonnia the Bretonnian units can join it

* - Cathay also has the new encounter system

Playable factions with access to caravans:
- Reikland
- Wissenland & Nuln
- Karaz-a-Karak
- Karak Kadrin
- Couronne
- Carcassonne
- Clan Angrund (if owns Karak Eight Peaks)
- Elector Counts and some minor bretonnia dwarf factions if you have the faction unlocker

Factions with access to caravans after confederation with any faction who has access to caravans on the first turn
- The Huntsmarshal's Expedition
- Cult of Sigmar
- The Golden Order
- The Ancestral Throng
- Ironbrow's Expedition
- Bordeleaux Errant
- Chevaliers de Lyonesse

Compatible with SFO, Radious and Old World Campaign

FAQ
Q: Can you add caravans for race X?
A: I'm done with caravans. For other races the Convoys mechanic from chaos dwarfs will fit better but I don't have any intention of making the convoys mod, at least in the next few months.

WARNING: do not activate this mod if you started the campaign without it as faction who already has caravans or convoys like Cathay or Chaos Dwarfs! It will broke the caravan network

CN localisation by Tutur
DE localisation by SprachZauberer
ES localisation by Maska_zgz
FR localisation by XII
RU localisation

Caravans for Southern Realms
Caravans for Kislev, Kraka Drak and Malakai
Convoys fo High Elves
Outremer Faction Compatibility Patch by Maska_zgz
Sylvania Faction Compatibility Patch by Maska_zgz
SCM Marienburg and OvN Araby is compatible without patches


Update 28/08/2025:
- updated for 6.3
1,134 Comments
TWilliam  [author] 29 Sep @ 11:05pm 
@Adderall Wizard : yes, I will support this mod as long as it requires
Adderall Wizard 29 Sep @ 12:27pm 
Will this be updated in future patches? Cause Reworked & Enhanced Edition is absolute nightmare to use.
Lucius Religaris Heil 26 Sep @ 6:57am 
Worked! Thanks.
TWilliam  [author] 25 Sep @ 10:30pm 
@Lucius Religaris Heil : Try set the MCT option "Caravans for Player" to "Force Enable". If this does not help - search a mod conflict

@POGREBOK_TV : who?
Lucius Religaris Heil 25 Sep @ 12:27pm 
I play Karl Franz and the Caravan Button is only visible for half a second upon loading a save, then disappears.
POGREBOK_TV 25 Sep @ 6:12am 
MANANA DOES NOT HAVE A CARAVAN FUNCTION AT START
bless
TWilliam  [author] 23 Sep @ 12:41am 
@Invincible under the Heavens : thanks for mention of IEE campaign. The bug is fixed
sorry for not being specific it happens even when only using these mods

[Ui] More Buttons For Mechanics - 2 ROWS+
MIXER - Mixu's Unlocker
Immortal Empires Expanded [Ind & Steppes Update!]
SCM Marienburg (6.3)
Mod Configuration Tool - v0.9 Beta
Caravans of the Old World
TWilliam  [author] 21 Sep @ 11:02pm 
@Invincible under the Heavens : try this mod . It can help if you are using too many faction mechanic mods