Total War: WARHAMMER III

Total War: WARHAMMER III

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The Phoenix Court (High Elf Politics)
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206.392 MB
23 Feb, 2024 @ 6:12pm
9 Oct @ 4:34am
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The Phoenix Court (High Elf Politics)

Description
Adds a lore-rich political intrigue system to the High Elves, allowing you to compete over seats of authority. Using the Chaos Dwarf "Tower of Zharr" system as a base, The Phoenix Court goes far beyond it, giving all Ten Kingdoms of Ulthuan their own unique political strengths and goals.

Features a frankly excessive amount of lavish new art, all of it either hand-drawn or modified from official sources.

Politics
  • Compete over loreful Seats, each with its own flavor text and thematic effects
  • Deeply integrated with High Elf gameplay: buildings, edicts, traits, technologies, rituals, and even post-battle options all have political effects
  • Adds over two dozen Intrigue dilemmas to all participating factions
  • "Insult" system lets your rivals react realistically
  • Clear, fully integrated help text guides you on your path to power
Art
  • Changing weather, seasons, and lighting beautifully measure the passage of time
  • Animated flames and candles that light when you reach a goal, translucent windows and other visual touches fully immerse you in the Court ambiance
  • Even generic UI elements change when you are in the Court, for the maximum elf experience
Balance
  • The Court creates a significant disadvantage for High Elves by blocking normal diplomatic confederation, balanced out by the positive effects of Court Seats
  • Court Seats buff underpowered and underused elements of the faction, adding choice while avoiding excessive power


  • Some events trigger (official) voiced dialogue from other faction leaders, and all include detailed, immersive flavor text
  • Event text is rewritten (fifteen times!) to be unique to the Kingdom involved: interacting with each Kingdom is unique both story-wise and mechanically
  • Usurping Seats creates thematic consequences. Each Kingdom punishes you in a different way
  • Claim every seat for a final event unique to your faction, choosing between loyalty and ambition




The White Tower
A sanctuary of learning and philosophy, the White Tower of Hoeth is also a powerful force in elven politics.

Examples:

  • High Priestess of Lileath - Crafts magical items for you.
  • Grand Historian - Improves relations with other long-lived races of Order.

The Council of Nobles
Ulthuan has an elective kingship, and its noble houses strive for centuries to position their candidate to be the next Phoenix King. Between such struggles, day-to-day administration falls to a council of princes and lower nobles.

Examples:

  • High Priest of Mathlann - Summons a great Merwyrm when fighting at sea
  • Royal Seneschal - Grants Influence for each Council of Nobles seat

The Evercourt
The Everqueen's position is hereditary, requiring no election. Thus, its intrigues focus on gaining Her Serenity's attention, which is drawn as easily by poetry or dance as strength of arms.

Examples:

  • Oracle of Isha - Empowers the "Banish Corruption" province edict.
  • Consort of the Everqueen - Permits vision over all Magical Forest regions.



Loreful Strengths and Agendas
  • Play as any of the Ten Kingdoms of Ulthuan, each with unique political strengths
  • Fulfill the unique, lore-based goals of each Kingdom in order to unite with them
  • Normal diplomatic confederation is disabled for the Ten Kingdoms; earn it at court!
Additional Kingdoms
Six out of ten Kingdoms are playable in the vanilla game. The other four still participate in the Phoenix Court, but will be unplayable unless a mod supporting them is installed. The following mods are fully supported:
And the following two mods are fully functional but still await tweaking to make text match their new faction leaders:
Elven Colonies
Though politically weaker, the Elven Colonies also participate at Court.





Translations
汉化/Chinese
Korean
Russian

Meet the Modders
This mod is an equal partnership between Rhox and Alshua, who both feel they tricked the other into doing the annoying part of the work.
Rhox is arguably the greatest living expert on Total War UI files not drawing a salary from CA. Responsible for porting the Tower of Zharr feature, UI code, and scripting.
Alshua is arguably the greatest living expert on High Elf chairs. Responsible for the art, gameplay, database, and writing.



[www.instagram.com]
All four beautiful hand-drawn skies were contributed by the talented artist Megatruh, who Alshua has been happy to know for a long time. Check out her gallery!

Merwyrm guest starring thanks to ChaosRobie.
Uses with permission heraldry originally ripped by Nimue for their excellent Asur Cosmetics.
Includes art assets that are sole property of Games Workshop.
Contains large amounts of original artwork. Do not use without permission.
No AI was used in any part of this production.



[www.patreon.com]
To support ambitious mods like this one, consider becoming Alshua's Patron.[www.patreon.com]
Popular Discussions View All (4)
31
13 Sep @ 12:59pm
PINNED: Balance & Bugs
Alshua
29
27 Sep @ 6:16am
PINNED: Compatibility
Alshua
3
1
3 Jun @ 12:32am
Throne Art Guide
Alshua
555 Comments
Jaime.Strategos 29 Oct @ 1:58am 
Hi. I just wanted to ask if there are any plans of adding a way to confederate the Elven Colonies, such as Tor Elastor. I understand they aren't the higher houses of Ulthuan, but it kinda kills off the inmersion that, with all the amazing stuff this mod adds, they aren't mentioned.

Thank you!!
Dragon32 25 Oct @ 2:03am 
@Malleus Maleficarum
It should be in the wheel at the bottom right, iirc. If the button's not there then that's probably a script break in another mod: https://tw-modding.com/index.php/Troubleshooting
Malleus Maleficarum 24 Oct @ 5:12pm 
is there a command to bring up the court menu? I don't see the icon on my options.
JamieOliva 21 Oct @ 11:18pm 
Hello, I wonder if u can add this in middle of multiplayer game? :D
Sagez69 20 Oct @ 5:15am 
Damn, this mod is impressive. Great job.
Azrubêl 16 Oct @ 8:18am 
It seems like CA's implementing something similar for the High Elves with Tides.

Hoping we don't lose this brilliant mod and all its custom art as a consequence, it's one of the best in the entire series!
Jester 14 Oct @ 2:05pm 
I played through a Tyrion campaign with this mod, and I have to say it added a lot of depth to my playthrough in comparison to without it. I very much enjoyed your work! Would love to see something like this implemented for other factions in some way, Kislev, Skaven, Dark Elves, Dwarfs, Empire, etc.

I hope to see more from you!
Vichechi 13 Oct @ 8:56am 
@Rhox
Thanks for this amazing mod!!! Here's my Spanish translation. https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3586380278
Rhox  [author] 12 Oct @ 8:21pm 
Siren System//No, CA clarified that we don't have to put a DLC lock on this mod. If you need reference, check Modding Den Discord's modding_chitchat's pinned post.
Siren System 12 Oct @ 4:58pm 
Does one need the Chaos Dwarf DLC to use this?