Total War: WARHAMMER III

Total War: WARHAMMER III

2,645 ratings
Climate Adaptation
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Tags: mod
File Size
Posted
Updated
657.462 KB
13 Apr, 2022 @ 6:30am
14 Sep @ 4:40am
34 Change Notes ( view )

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Climate Adaptation

In 1 collection by Alex Zhao
Z's Mod Compliation
43 items
Description
This mod will allow a faction to gradually adapt a region's unsuitable climate, and slowly reduce the debuff every turn until it is completely removed. However, if the region is captured or destroyed by another faction, you will need to start over. It is not compatible with mods that add new climate effect bundles. Works for a saved game.

Unpleasant Climate (yellow) takes 25 turns
Uninhabitable Climate (red) takes 50 turns

Some text won't show correctly if you don't use this English sub-mod.

This is also a faster adaptation version of this mod. Please don't use both mods at the same time.

Thanks to sudkks's help, the icon on the campaign map will show correct effects and icons now.
Thanks to Think Critically's help, added built-in SFO support.
353 Comments
Madi92 24 Sep @ 9:19am 
Hey, just asking how the mod should work. When i capture an unpleasant climate, i see the % going up, and also seeing the negatives less impactfull meanwhile, but after it turns green, i just see a blank text box. Is that normal?
Velykos 24 Sep @ 3:42am 
Still getting incompatible in MP. Thanks for the work
Alex Zhao  [author] 14 Sep @ 5:13am 
Yeah, I’ll update it tomorrow if the update confirms it’s fixed.
SpiralRazor 14 Sep @ 4:54am 
Could you similarly update the faster version? Many thanx!
Alex Zhao  [author] 14 Sep @ 4:41am 
Multiplayer is a little tricky, let me know if the recent update fixes it.
SpiralRazor 13 Sep @ 12:56am 
bugged in 6.3
terreohomines 9 Sep @ 7:12pm 
I am having the exact same problem as Comera Hiji. Multiplayer complains incompatible versions even when this is the only mod active.
Comera Hiji 7 Sep @ 10:02pm 
Having a problem playing multiplayer with this mod after the 6.3 update, game clams incompatible versions, even when it's the only mod active.
Servalan 4 Sep @ 5:47pm 
sorry to say the bug is not fixed- spun up a new game, was working fine, but after i developed a second province in chaos wastes, my gold went completely out of wack, showing i was meant to be earning 600 a turn but losing 1200. Have to unsub till fixed sorry.
Servalan 4 Sep @ 3:40am 
omg i had the same issue and was driving me nuts ty so much for fixing