Europa Universalis IV

Europa Universalis IV

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Items (90)
Ordo Heraldica Regum et Ducum
Created by Farroupilher
http://i.imgur.com/6z4Ydj8.png Overview Paradox is a beautiful company and their games have a sea of details and tought put on them, but even "godlike" beigns such as Johan can sometimes make some mistakes, specially with flags. This mod fixes that and pur...
Historical World Borders
Created by Hanybal
The goal of this mod is to fix and update mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2163051328 made by DΛR Z(ムク火) The mod doesn't add or remove any provinces, it only changes the shape of vanilla ones to make them more historical or follow...
Governments Expanded
Created by Jay DoubleU
Governments Expanded elaborates on the Government mechanic introduced in the Dharma Update 1.26. Offering more than 275 New Historically Accurate Government Reforms as well as over 100 original events, the mod aims at living up to and surpassing Paradox St...
Idea Groups Expanded 1.37
Created by Kaiserin_Amy
Updated IGE to 1.37 with some of my own artistic interpretations Original mod not needed and should be removed! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2875741662 <--- Mod to increase Idea group slots to 10 https://gtm.steamproxy.vip/sharedf...
Advisor Types Expanded
Created by LimonenZitrone
Welcome to Advisor Types Expanded This mod adds new advisor types and events related to them to add more variety and depth to the advisor system. Currently Added Currently Advisor Types Expanded adds 74 new advisor types. The full list with the modifiers c...
Holy Roman Empire Expanded
Created by LimonenZitrone
Information This mod is NOT Ironman compatible. Features Coronation to the emperor as long as the Protestant faith is not enabled, the ruler of the HRE is only King of the Romans (King of the HRE) after the election and has to be crowned by the pope to bec...
Peace Treaties Expanded
Created by LimonenZitrone
Welcome to Peace Treaties Expanded This mod adds new peace treaties and Casus Bellis to add more variety to peace offers. Currently Added Currently Peace Treaties Expanded adds the following peace options. Some require a special CB or have minor requiremen...
Subjects Expanded
Created by LimonenZitrone
Welcome to Subjects Expanded This mod adds new subject types and diplomatic actions related to them to add more variety and depth to the subject system. Currently Added Currently Subjects Expanded adds 41 new subject types: Protectorate Puppet State Domini...
Trade Goods Expanded 1.37.1
Created by MefedronLover
https://i.imgur.com/F14PpEA.png Trade Goods Expanded is a mod that adds 63 new trade goods to the game. It also adds new mechanics, to make your interactions with trade goods more interesting. Compatible with: 1.37 Supported Language: English DLC: No need ...
Ages and Splendor Expanded
Created by Melvasul
https://i.imgur.com/F14PpEA.png Ages and Splendor Expanded is a mod that aims to enrich the games ages with new content both specific and generic to give a more engaging experience. A compatibility patch for Extended Timeline can be found here: https://ste...
Historical Ideas Expanded
Created by Melvasul
https://i.imgur.com/F14PpEA.png Many of us have always feel a bit disappointed by the various choices of vanilla in terms of both flavour, lore and balance, so we gathered here a group of people to create a mod that - Would list the National Ideas in histo...
Europa Expanded
Created by Stiopa866
https://i.imgur.com/CxfT0yY.gif https://i.imgur.com/F14PpEA.png Europa Expanded (formerly known as Missions Expanded!) , your go-to Vanilla Expansion & Enhancement mod. We have hundreds of mission trees, each with in-depth, historical, and immersive missio...
Banners 5.0
Created by Sulphur
https://i.imgur.com/yBeBIhs.png 1.37 update Banners from the mods "MEIOU and Taxes" and "Historical Additions: Borders +". UI elements have been tweaked by me to avoid conflicting UI items and for improved placement. Compatibale with most other graphical m...
Flavour and Events Expanded
Created by Uber
https://imgur.com/5L6fh0A.png Flavour and Events Expanded Is a massive project from UberEpicZach and Friends, which aims expand your game by adding new flavourful events, from historical events, to heir education to generic random events, through the addit...
Realistic African Colonization [1.37]
Created by Zemurin
What is this? This is a 1.37 repackaging/update/spinoff for Realistic African Colonization mod by Claudio Maladestra. What does this mod do? This mod prevent colonizing of non-coastal african provinces in North and South Africa Superregions. It also preven...
Rebalanced Technology Spread [1.37]
Created by Zemurin
What is this? This mod is a 1.37 repackaging of Rebalanced Technology Spread by Amarick, possibly inspired by No Voltaire in Kongo. This is essentially an Eurocentric mod that applies hard penalties to institution spread, so by the end-date "uncivilized" c...
Responsible Warfare
Created by Zemurin
"He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength." -- Sun Tzu...
Dynamic Names 2
Created by Roven
In essence, this is an update of Dynamic Names , with some additions, such as the names of Mesoamerican unique forms of government, tribes, a couple of unique names, such as the Batavian Republic, Crown of Aragon and so on. Moreover, I have already adapted...
Natives Rebalanced
Created by Fried Chicken Crap
UPDATED FOR 1.35.* Tired of natives colonizing the entire new world before you even get there? This mod greatly reduces their annoyances and makes colonizing fun again. -Natives won't settle any land, and only will be migratory tribes -Greatly reduces the ...
Cantons for Colonial Flags
Created by Yard1
This mod edits colonial flags, so that instead of taking the overlord's flag and cutting it in half, the overlord's flag is resized to half its size and put in a canton (top left corner) of the flag. https://i.imgur.com/ti9ur2K.png This is achieved by edit...
Subjects Can Form Nations - No Colonies Edition
Created by deanemaster
This mod removes the "Is Independent or a Tributary" check from all nation forming decisions, allowing subjects of any kind to form other nations. Colonies excluded...
More Favor Actions
Created by LimonenZitrone
Features This mod adds a couple of new diplomatic actions to exchange your favors with countries for something else. Following the example of vanilla, AI is rather likely to accept them and you can only use them on one country before getting a cooldown of ...
Transfer all occupations
Unfortunately this mod is not ironman compatible. Adds 3 new diplomatic actions which enable player to: 1. Transfer all occupations to a different country. 2. Request to take over your subject's occupations. (cannot request from independent nations) 3. Tra...
Empty Oceania
Created by Casual909
Removes unnecessary 1.31.* tags in Oceania which improves historical accuracy, realism as well as game performance. More and more people have been complaining about the unnecessary lag indulging tags in the game thus this mod smoothens up the game by remov...
The Great Exhibition
Created by Aetherum
———————————— The Great Exhibition Mod for Europa Universalis 4 ——————————— Description : The Great Exhibition Mod adds many new pictures to events. The images dynamically change depending on your culture, religion or location, providing unique flavour for ...
Control Military Access
Created by ItsBenter
Here's a little mod to stop your good neighbors and allies giving military access to your nemesis Features - Only allow war leaders to ask for military access during a war - Disallow vassal and march from asking military access - Country cannot be asked to...
Fortress captures surrounding provinces
Created by Virox
This mod implements a feature from "Imperator: Rome". When conquering a fort all surrounding provinces get captured as well. Exceptions are already conquered provinces and provinces with their own fortress. Provinces across straits get captured as well. Ma...
Peace with useless Allies
Created by Banane9
Tired of far-away allies of your war target preventing you from peacing out, even though they're completely useless? Fear no more! This mod comes in after a war has lasted for a year, and checks the usefulness of all the defender's allies. If they're deter...
Frog's Military Doctrines (1.35)
Created by frogenjoyer
Version 1.0.2 for EU4 1.35 Compatible with all other mods, no DLC required Not achievement compatible List of all doctrines and tiers This mod adds army doctrines, similar to the naval doctrines of the base game, but for land armies, and with several tiers...
Historical & Dynamic Population UPDATED!
Created by Force
PreciousPig's description: Have you ever wanted for EU4 to feel more dynamic and alive, with real populations that prosper or decline based on your actions? Then this mod is right for you. It completely reworks starting development around the world, to acc...
Historical Reformation
Created by frogenjoyer
Adds an event that happens around 30 months after the Reformation starts, which gives all Catholic provinces in Italy and Iberia a modifier making them very hard for Centers of Reformation to convert (as the reformation didn't get very far in those regions...
Combat Width Terrain Restored
Created by Mirodas
This mod restores the combat width modifiers from terrain which have been removed in 1.19 I couldn't find a similar mod that is up to date so i made one myself If you find bugs or have suggestions please let me know. NOT Ironman compatible Should work with...
Reasonable Development
Created by Ikari
Lands finally blazing. Europa Universalis IV has a huge problem: the world is static. Numbers only go up, never go down. Wars such as the Thirty Years War have devastated Europe, yet in the game they are merely an inconvenience. This mod changes that, crea...
[1.32.x] Various Weapons Unit Pack
https://i.imgur.com/BApBRxq.png https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/Uf8Z21n.pngUpdate Notes 2021/7/28: - compatible with EU4 v. 1.31.5.2+ - some small adjustments 2021/5/17: - fix south HRE units invisible issue. 2021/4/29: - updated to EU4...
Historical Colonization
Created by Twinkguy117
This mod is intended to mimic the historical colonization. This will impact the rate and location of colonization. It can be played with all or without any DLCs. ******************************** Significant changes are outlayed below. * AI for Non-iberian ...
No More Border Gore!
Created by mawmz
Updated for 1.37 A simple mod to prevent the ugly borders the AI makes! This mod adds the "Try to avoid ugly map borders" trait to every ruler personality in the game :) (which yes, actually does something.) And no, this isnt ironman compatible. I never ex...
Historical Colonies
Created by Sadaurkar
** Updated for 1.37 This mod aims to add some much needed historical accuracy to an otherwise ahistorical game. It's largely vanilla and doesn't give the player any undue bonuses, aside from the colony spawn event chains. It also modifies the AI so that th...
Common Dutch Revolt
This mod makes a "Dutch Revolt" disaster almost mandatory to trigger for the player and the AI So, what this mod actually does: It removes a lot of really weird conditions that prevents the revolt from spawning such as: - Accepting Dutch, Flemish, Frisian ...
High LD Vassal Declare War
Created by Soñjer
Not ironman compatible. Compatible with virtually everything. A simple mod which add an event that declare a war of independence when an AI controlled vassal state has a high (70+) liberty desire. The event has a mean time to happen of 40 years, that scale...
Historical Institutions 3.0
Created by Monke
A revival of the outdated historical institutions mod. Significantly reduced institution spread and increased cost for non-European cultures are included, to reflect the emergence of Europe, as the center of global affairs during the era of EU4. There are ...
The Rise and Fall of Empires [1.1.1]
The Rise and Fall of Empires is the spiritual successor to one of my old mods, "The Decline and Fall of Empires"The goal of this mod is to, in short, make governing capacity way more impactful, and make rebels engaging to deal with. This mod includes a lig...
Proper Mamluk Collapse
Created by cattette
Tired of vassalizing a giant Mamluk Sultanate stretching from the Nejd to Tunisia as the Ottomans? This mod changes the outcome of the Ottoman Invasion of the Mamluks event chain so that they relinquish all non-Egyptian lands after the war. If the Mamluks ...
Remove Straits
Created by The Totteficator
Removes all strait crossings except Oahu-Kauai in Hawaii. Game crashes if there is not at least one crossing left....
Make war great again
Created by donk
Updated for 1.35 Have you ever notice that AI would abandon their homeland and try to siege down some random siberia provinces? And sometimes allied to a distant country causing extremely low warscore even though their allies doing basiclly nothing. Well, ...
Hardcore Universalis
Created by Clark Crente
https://i.imgur.com/Uf8Z21n.png https://imgur.com/XEvDDDJ.png https://i.imgur.com/Uf8Z21n.png If you are tired after the 1600s, do not want to min-max everything, playing a tall/colonial game or want a new challenge this is what you are looking for. Based ...
Reduced Exponential Colonization
Created by 4x-RT
THIS MOD IS A WORK IN PROGRESS. FEEL FREE TO PROVIDE FEEDBACK. The goal of this mod is to reduce the speed of colonization by applying penalties to having multiple colonists and/or colonies. Thus, it will slow down exponential colonization, hopefully makin...
No Exponential Trade
Created by Arkatreides
Sets the Trade boost that happens at each node when nations steer trade downstream to 1% (rather than 20%) to avoid the situation where trade can grow exponentially when brough all the way from the far East. Discussion thread http://forum.paradoxplaza.com/...
BetterBlobs Natives & Institution Spread
Created by Hunkulous
BetterBlobs Natives and Institution Spread This mod does several things. Generally, this mod is a vanilla-friendly compatible-friendly mod that makes the world varied and dynamic, but more plausible by the year 1836. No more 'Voltaire in Africa' in every c...
Map Borders Overhaul for Vanilla
Created by mawmz
Hi there! This mod is EOL and any bugs you may find will not be fixed. And frankly, EU4 is now at the end of its lifespan. The lightweight port will not be coming out, and EU5 pretty much negates the need for mods like these. Was fun working on this though...
Cosmetic Map Improvements
Created by kaiyrix
This mod aims to adjust the shape and position of provinces to create a more appealing look to the base game map without adding or removing any existing provinces. This mod integrates the works of multiple mods, including, Cosmetic Trading Port Provinces, ...
Conscious Expansion
Created by Riyaad
This mod tries to curb AI and player expansion. Features Going over gov cap brings dangerous penalties while being under it reduces unrest Corruption is deadlier and can bring countries to ruin Territories have a +5 unrest modifier Having higher number of ...
Less Province Warscore Cost (-80%)
Created by SANDE iG.
I've always felt that EU4 restricted conquering far too much, and could never allow you or any AI to replicate Alexander's conquests, Rome's expansion, Ottoman's conquest of Mamluks, Mongol conquests, Moghul expansion, the conquests of the first caliphate,...
AI Wants Nice Borders [1.37]
Created by Zemurin
What is this? This mod is a 1.37 repackaging and update of AI wants nice borders by LysUltima. What does it do? This mod adds "wants_avoid_ugly_borders = yes" to every vanilla EU4 ruler personality. That's all it does. Sure, but does it actually work? I've...
Responsible Blobbing
Created by Zemurin
"Power tends to corrupt and absolute power corrupts absolutely." -- Lord Acton, 1887. Responsible Blobbing -> 1.36 Mechanics Change Note <- Version 1.36 of the mod has changed how this mod works. Previously the mod (up to 1.35) had specific breakpoints in ...
Colonization Rebalance (Spain/Portugal Nerf + More) (V2)
Created by Daimyo Vader
Welcome Welcome to the Colonial Iberia/Europe Re-balancing Mod! I presume you’re tired of Portugal and Castile/Spain spam colonizing everything and every single game along with some unfixed issues being unresolved. Version 2 is out! Thanks for reaching 175...
Colonial Borders Fix
Created by Arenwald
Fixes colonial borders by ceding provinces owned by colonial nations outside of their colonial region back to the overlord. (These will then be granted by the game mechanics to the colonial nation in that region if you have established one.) This has no ef...
Development Cost Rebalance
Created by Daimyo Vader
(Core Culture Timer has been moved to a new mod: See Bottom) I felt that based on what I witnessed other mods do to curtail the over-development of large nations that this needed to be brought over to the vanilla game. Recent patches have shown that nation...
Subjects Can Form Nations - 1.37 - No Colonies
Created by skoobeldoobel
Massively improved version of this mod can be found here. Use that one instead: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3490217671 Does exactly what the original versions of this mod did, just updated. Read here for details: https://steamcom...
Jeee's Client States
Created by Jeee
Current Mod version: 1.0 Current EUIV version supported: 1.37.* Revolutionizing the way client states work in your EU4 campaigns! Ever wanted to create client states right from the start of your campaign? This mod makes that possible! Now, client states ar...
Aonuma's Join All Wars
Created by 青沼Azuki
Aonuma's Join All Wars This mod introduces two new diplomatic actions that break the limitations of "Enforce Peace" and "Intervene in War",allowing you to intervene at critical moments, alter war situations, and secure strategic advantages. These actions a...
Get Medici's back (edits the Bonfire of the Vanites event chain)
Created by jos.kowal11
Modifies the end of the Bonfire of the Vanites event chain such that rather than seeing your exiled Gonfaloniere return, you get a (5/6/4) from the Medici family after Salvonarola's deposition unless your exiled ruler is already a Medici or your government...
Comprehensive Map
Created by ZeKomanda
Comprehensive Map - Alpha v0.4 - More African provinces All previous releases are in this collection Experience Europa Universalis IV with expanded vanilla map! Key Features: - Vanilla-Based Expansion This mod enhances the existing map without altering the...
Italian Wars
Created by Sealand
https://i.imgur.com/xidSuqZ.png https://i.imgur.com/ObaCSQF.png Fight for dominance of Italy in this mod which seeks to represent the infamous Italian Wars of the 15th and 16th centuries! With 4 unique factions, decade-spanning wars rivaling the scale of t...
Lunarac's Graphics (Ironman) [Full collection]
Created by Lunarac
https://i.imgur.com/6z4Ydj8.png 2K Version (MOD) 2K Version , by me - This is the 2K of this mod. They're almost the same; however.. That one is upscaled and better realigned for the 2K mods. You don't need this 2K version if you're on a 1440p+ Monitor it'...
Better Colonialism
Created by C2troy4
This mod is meant to be played with VANILLA EU4 and should be compatible with most graphics mods but not total overhaul mods Mod aimed at improving the currently rather disappointing colonialism experience in EU4. (Note: this mod is meant to be played with...
Quality of Life Interface Tools
Created by Potion Seller
Quality of Life Interface Tools is a mod that aims to make the player's life easier, by reducing the amount of needless micromanagement and clicking through clean, intuitive, and responsive interfaces. Features Building Macro https://i.imgur.com/HIclLWD.pn...
No Knowledge Sharing
Created by LuvsMufs
Disables Knowledge Sharing... well sorta. Knowledge Sharing is set to expire immediately and not progress. The AI will potentially flood you with knowledge sharing requests but regardless Knowledge Sharing will not occur. This mod is best used with other m...
Railroaded Burgundian Inheritance
Created by Zilas0053
This Mod intends to railroad the Burgundian Inheritance to the historical outcome. This essentially means that the Burgundian AI is guaranteed to choose the Emperor, and the Emperor AI is then guaranteed to choose to give concessions to France. It does how...
Accurate Climate and Terrain
Created by WindingArc
Fixes inaccurate climate and terrain throughout EU4's map Climate changes The Americas have more arid and tropical provinces North America has more arctic provinces South America's climate map no longer mirrors Brazil's borders Scandinavia and European Rus...
Strategic Wasteland
Created by [MoR] DISA
Currently adds over 130 mountainous wasteland provinces. The aim of this mod is to add strategy and realism. This mod will let you and your fellow countries fight over tiny passes, navigate winding mountain mazes, & hold strategic points among the various ...
Ortus Gentium
Created by Inferno Gear
Latest update: 5/13/2025 Current version: v1.0.0.7.5 Notice! The mod is currently undergoing a complete overhaul codebase wise. Be patient, this will fix most bugs. Introduction 'This present Transaction shall serve for a perpetual Law and establish'd Sanc...
Personalized Borders: Fixes & Historical Borders
Created by Adrynki1001
Welcome to Personalized Borders: Fixes & Historical Borders — a complete overhaul of the original mod by SmoreShiba, now improved and expanded with their full approval. So, what does this mod do? ✔️ It fixes inaccurate or weirdly shaped borders from vanill...
Slower Colonization (Configurable)
Created by maraganina
Compatible with 1.37. Decreases the rate (configurable) of colonization for both player and AI countries so that the map is not fully colonized by late game, making your campaign more historically accurate. Details Ever feel like colonization is too fast? ...
Negative Opinion Alliances
Created by Seō-taeya
Simple mod that allows you to ally nations no matter how low their opinion of you is. (Also means they won't automatically break their alliance due to negative opinion) I couldn't find a good standalone version for this on the workshop so I decided to uplo...
Cosmetic Trading Post Provinces (CTPP)
Created by Zerno
Cosmetic Trading Post Provinces (CTPP) Changes the provinces in Africa and Papua for trade companies from large coast-size provinces into small trading post settlements with adjacencies to emulate the provinces still being "connected" together. Purely cosm...
🚩 Road to Revived History: Renewed
Created by Casual909
Sick of portuguese Australia in the 1600s? Get annoyed of Spanish Cape Colony? Do you feel like the colonial growth is too consistent? Ever wanted to rule as new spain within its historical time period? Then this is THE mod for you! On the first screenshot...
Provoke The Protestant League
Created by Dabrick
Gives the emperor of the HRE the decision to provoke the league war once the leagues have began to form. All neutral nations within the HRE will join the side of the protestants, and then the protestant league leader will declare the league war. AI emperor...
Formables Extended
https://i.imgur.com/F14PpEA.png Welcome to Formables Extended! This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. Ranging from nations in the relatively recent past (from 1444) to uniting various people ...
Jeee's Better Provinces
Created by Jeee
Current Mod version: 0.1 Current EUIV version supported: 1.37.* Jeee's Better Provinces A map overhaul mod for the true cartographic connoisseur. Tired of border gore ruining your empire's aesthetic? Jeee's Better Provinces redesigns the map to make provin...
Better Egypt
Created by Skeletal_Chap
A mod which improves egypts borders....
Subjects can form Nations - with Options
Created by Nafetz16
https://i.imgur.com/qDbyCTz.png This mod replaces the "Is Independent or a Tributary" check from all decisions with a custom trigger, allowing you to individually allow or forbid certain subject types to form nations. You can find the mod settings under yo...
Chips
Created by Big Baby Chips
Chips Mod Huge Tech Group Rework. Large Army Professionalism Rework. Unit pips for Western, Eastern, Nomad, Anatolian, Aboriginal, Chinese, Muslim, and Indian Tech Groups modified. Regiment Sizes for Cavalry and Artillery Lowered. Cavalry Regiments have 80...
Development Expanded Lite
Created by DudeChris33
Based on Jay DoubleU's "Development Expanded", this mod seeks to simplify the dynamic development and remove some features to make the game run faster and be more compatible with major overhauls. It also fixes the annoying problem of AI nations becoming de...
Dynamic Names Redux
Created by Jey the Count
This mod adds a dynamic names system to EU4. It will change the anme based on the government type, government rank, religion, dynasty, etc. This ISN'T in any way connected to the 'old' Dynamic Names or Dynamic Names 2. This is better - more names, more dyn...
Dynamic Historical Friendships
Created by ReyDeLeon
This simple mod adds options to become historical friends/end historical rivalry in exchange of 100 favors. Two new options: Become historical friends - for countries that aren't historical rivals/friends and have 100 favors to spend End historical rivalry...
Indian and African Deadlock
This mod gives AI in India and non-north Africa modifiers that makes them expand very slowly (one province at a time). It also prevents them from deving into oblivion from thier small size. Naturally you only get this modifier if you have Indian or African...
Slower Colonization
Created by Zachdogg
A companion mod to Expanded Colonial Regions. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3568873098 Ever since Leviathan, EU4 has done a TERRIBLE job representing European colonization of the new world, it is WAY too fast, and this mod aims to ...
Rise of St. Titus
Created by Comrade Krak
ABOUT THIS MOD Rise of St. Titus explores a timeline where the cretan republic of St. Titus doesn't get re-absorbed by Venice and instead lives along into 1444, after which the player can guide this fledgling nation through a modernizing world and lead it ...
Poland: No Local Noble
Created by Clay Davis
Are you tired of AI Poland seemingly always making the questionable choice of a local noble? Is this making your Ottoman/Austrian/Russian runs too easy? If so this mod is for you! This mod simply decreases the chance of the AI chosing a local noble as Pola...
Chips Ships
Created by Big Baby Chips
-One Hundred and Eleven Naval Units Added! -Different Tech Groups Use Different Ships -Ship Costs Modified -More End-Game Ships Added Update Version 1.1 Trade Update -All transport ships now have trade power -Trade power values updated and buffed Version 1...