Europa Universalis IV

Europa Universalis IV

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Historical Colonies
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2.208 MB
19 Aug, 2020 @ 8:35pm
8 Aug, 2024 @ 12:56am
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Historical Colonies

Description
** Updated for 1.37

This mod aims to add some much needed historical accuracy to an otherwise ahistorical game.

It's largely vanilla and doesn't give the player any undue bonuses, aside from the colony spawn event chains.

It also modifies the AI so that the world history plays out correctly! It's basically an EU4 version of HPM.


Current features include:
-Prevents crazy ahistorical colonisation by the AI

-Early Spanish and Portuguese establishment of new world colonies, including Spanish conquistador invasions of Mexico and Peru

-French, English and Dutch later establishment of new world colonies and asian trade posts

-Portuguese trade empire in Africa and Asia

-Spanish colonisation of the Philippines

-//Mughals and Persia spawn reliably now -- disabled for 1.36 -- needs review

-Minor european colonies appear (courland, denmark, sweden, russia colonising siberia)

-Tweaked institutions so that developing no longer spawns it for the AI and embracing an institution no longer spreads it throughout the whole country

-MUCH STRONGER France, Spain, Austria, Portugal, Netherlands and England. Something to actually challenge the player now!

-France now PU's provence and brittany reliably, Austria reliably PUs Burgundy/Bohemia/Hungary if the player isnt involved

-England should no longer unite the isles before 1600, Austria should no longer suicide itself against France and Poland, Habsburg Spain should appear much more often

-Dozens of tweaks to help the AI play out correctly, without interfering with the player experience!



Hope you have fun playing! Let me know if anything is broken.
Popular Discussions View All (1)
17
2 Jul, 2022 @ 4:19am
Suggestions
Sadaurkar
286 Comments
Sadaurkar  [author] 20 Oct @ 12:45am 
Going off of memory, the nomad tech malus was set that way because they have very little income, and thus cant afford good advisors.
As for Ming, they're supposed to get rolled by the Manchu, who is either formed by or released by Oirat (can't recall). Ming has to be taken over by a steppe tribe in order for Qing to form.
Manchu, like Mughals and Persia, has a slightly reduced tech penalty compared to their neighbours.
javilondo7469 19 Oct @ 11:46am 
Hey, I don't know if you are still updating the mod, but I just noticed that the nomad tech group doesn't seem to have any institution/technology/advisor cost malus so that is a but unbalanced for Moscow to conquer Great Horde/Khazan/etc. effectively before forming Russia; but more importantly, Ming usually gets absolutely destroyed by Oirat becauseof this. If you could add the appropriate malus for the nomad tech group this mod would be absolutely perfect.

If anything else, maybe not making the chinese tech group malus that bad as it currently is (-60% tech malus).

Thanks
Great! I am going to give it a try, but i just have one last question. Does the mod prevent the AI Colonial Subjects from receiving a colonist or stop them from colonizing outside of their colonial regions? I really dislike when my colonial subject nation starts colonizing the neighbouring colonial region, even though I already have a colonial subject in that region.
Sadaurkar  [author] 19 Sep @ 2:15pm 
Sure does
Does this mod still work as it should if I PU Portugal both through a war or through the event chain as Castille/Spain?
OP Cheater 5 Sep @ 11:29am 
how to embrace institutions if the country is not in Europe?
mn6srj 6 Aug @ 3:29am 
just out of interest are there any specific dates for spanish and portugese conquistadors?
Sadaurkar  [author] 2 May @ 9:43pm 
The mod is supported, however development only takes place when I'm actively playing EU4.

In 1637 & 1640, whoever owns Semigallia will receive an event to form the Courland Tobago and Gambia colonies.
Moth 2 May @ 9:07am 
I assume, looking at the last update date of this mod, the mod is no longer supported by the creator. Nevertheless, maybe this person will return to modding or someone else will take over the mod or make a new one based on it.

So I would like to say that the Kingdom of Poland, or rather the Polish–Lithuanian Commonwealth had colonies in Africa, more precisely in Gambia founded by Jacob Kettler, a Courland merchant. Later, others were established. More on this topic can be found on Wikipedia in this link https://en.wikipedia.org/wiki/Colonization_attempts_by_Poland

So it would be nice if this mod gave the Polish crown some chance
Sniffy 7 Mar @ 7:03pm 
Moth it should be compatible with 1356 reborn but I dont think Prussia will colonize