Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled North America [RF+GS+NFP+LP]
27 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 10 Oca 2018 @ 8:50

1. Added a mid-western desert.
2. Added advanced options for World Age and Rainfall.

Güncelleme: 1 Oca 2018 @ 23:40

Tweaked terrain & feature gen for a less hilly/flatter (though still densely wooded) N. America.

Güncelleme: 15 Kas 2017 @ 23:01

Consolidation of terrain gen. for more jungle in C. America and a touch more marsh. Trivial/no impact.

Güncelleme: 17 Eki 2017 @ 17:04

Code tidy up allowing more natural wonders.

Güncelleme: 29 Eyl 2017 @ 3:23

1. Lakes can be river sources
2. Terrain adjustments: more marsh; Central American rainforest generation

Güncelleme: 27 Eyl 2017 @ 14:25

Tidy up terrain generation logic.

Güncelleme: 29 Tem 2017 @ 6:32

Added marsh. Turned off new Summer '17 patch default that adds large lakes. Already got The Great Lakes.

Güncelleme: 10 Tem 2017 @ 18:29

Minor adjustment to map generation to make boundaries between ice/snow/tundra/plains+grass to be more natural

Güncelleme: 21 Haz 2017 @ 10:17

Fixed bug where southern ocean tiles were impassable (like ice).

Güncelleme: 25 May 2017 @ 15:14

Minor reduction in forest cover for balance.