Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled North America [RF+GS+NFP+LP]
Zobrazuje se 11–20 z 27 položek
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Aktualizace: 10. led. 2018 v 8.50

1. Added a mid-western desert.
2. Added advanced options for World Age and Rainfall.

Aktualizace: 1. led. 2018 v 23.40

Tweaked terrain & feature gen for a less hilly/flatter (though still densely wooded) N. America.

Aktualizace: 15. lis. 2017 v 23.01

Consolidation of terrain gen. for more jungle in C. America and a touch more marsh. Trivial/no impact.

Aktualizace: 17. říj. 2017 v 17.04

Code tidy up allowing more natural wonders.

Aktualizace: 29. zář. 2017 v 3.23

1. Lakes can be river sources
2. Terrain adjustments: more marsh; Central American rainforest generation

Aktualizace: 27. zář. 2017 v 14.25

Tidy up terrain generation logic.

Aktualizace: 29. čvc. 2017 v 6.32

Added marsh. Turned off new Summer '17 patch default that adds large lakes. Already got The Great Lakes.

Aktualizace: 10. čvc. 2017 v 18.29

Minor adjustment to map generation to make boundaries between ice/snow/tundra/plains+grass to be more natural

Aktualizace: 21. čvn. 2017 v 10.17

Fixed bug where southern ocean tiles were impassable (like ice).

Aktualizace: 25. kvě. 2017 v 15.14

Minor reduction in forest cover for balance.