Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled North America [RF+GS+NFP+LP]
11–20/27 bejegyzés mutatása
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Frissítés: 2018. jan. 10. @ 8:50

1. Added a mid-western desert.
2. Added advanced options for World Age and Rainfall.

Frissítés: 2018. jan. 1. @ 23:40

Tweaked terrain & feature gen for a less hilly/flatter (though still densely wooded) N. America.

Frissítés: 2017. nov. 15. @ 23:01

Consolidation of terrain gen. for more jungle in C. America and a touch more marsh. Trivial/no impact.

Frissítés: 2017. okt. 17. @ 17:04

Code tidy up allowing more natural wonders.

Frissítés: 2017. szept. 29. @ 3:23

1. Lakes can be river sources
2. Terrain adjustments: more marsh; Central American rainforest generation

Frissítés: 2017. szept. 27. @ 14:25

Tidy up terrain generation logic.

Frissítés: 2017. júl. 29. @ 6:32

Added marsh. Turned off new Summer '17 patch default that adds large lakes. Already got The Great Lakes.

Frissítés: 2017. júl. 10. @ 18:29

Minor adjustment to map generation to make boundaries between ice/snow/tundra/plains+grass to be more natural

Frissítés: 2017. jún. 21. @ 10:17

Fixed bug where southern ocean tiles were impassable (like ice).

Frissítés: 2017. máj. 25. @ 15:14

Minor reduction in forest cover for balance.