Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled North America [RF+GS+NFP+LP]
Näytetään 11–20 / 27
< 1  2  3 >
Päivitys: 10.1.2018 klo 8.50

1. Added a mid-western desert.
2. Added advanced options for World Age and Rainfall.

Päivitys: 1.1.2018 klo 23.40

Tweaked terrain & feature gen for a less hilly/flatter (though still densely wooded) N. America.

Päivitys: 15.11.2017 klo 23.01

Consolidation of terrain gen. for more jungle in C. America and a touch more marsh. Trivial/no impact.

Päivitys: 17.10.2017 klo 17.04

Code tidy up allowing more natural wonders.

Päivitys: 29.9.2017 klo 3.23

1. Lakes can be river sources
2. Terrain adjustments: more marsh; Central American rainforest generation

Päivitys: 27.9.2017 klo 14.25

Tidy up terrain generation logic.

Päivitys: 29.7.2017 klo 6.32

Added marsh. Turned off new Summer '17 patch default that adds large lakes. Already got The Great Lakes.

Päivitys: 10.7.2017 klo 18.29

Minor adjustment to map generation to make boundaries between ice/snow/tundra/plains+grass to be more natural

Päivitys: 21.6.2017 klo 10.17

Fixed bug where southern ocean tiles were impassable (like ice).

Päivitys: 25.5.2017 klo 15.14

Minor reduction in forest cover for balance.