Total War: WARHAMMER III

Total War: WARHAMMER III

Hecleas AI Overhaul
กำลังแสดง 11-20 จาก 86 รายการ
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อัปเดต: 2 ก.ย. @ 6: 59pm

อัปเดต: 26 ส.ค. @ 10: 41am

อัปเดต: 25 ส.ค. @ 7: 25am

อัปเดต: 23 ส.ค. @ 8: 01pm

อัปเดต: 23 ส.ค. @ 6: 31am

อัปเดต: 22 ส.ค. @ 8: 30pm

อัปเดต: 22 ส.ค. @ 6: 45am

- Less passive AI
- AI no longer hovers on settlements after 100 turns (if this is still the case for you after the update, let me know, I'll adjust my values ​​accordingly)
- More opportunistic AI
- Much more aggressive AI
- AI defends better
- AI attacks what is closest to it first, not its priority enemy as before, which could create inconsistencies.
- To make the AI ​​even more calculating and analytical, I increased its computational load. It will be smarter than before (logically), but turns may be slightly longer because it calculates all the possibilities even more.
- Some new lines added were poorly configured (while we waited to discover the results it gives).

อัปเดต: 22 ส.ค. @ 6: 20am

อัปเดต: 15 ส.ค. @ 6: 07pm

อัปเดต: 20 มิ.ย. @ 8: 13am