Total War: WARHAMMER III

Total War: WARHAMMER III

Hecleas AI Overhaul
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Uppdatering: 2 sep @ 18:59

Uppdatering: 26 aug @ 10:41

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Uppdatering: 23 aug @ 6:31

Uppdatering: 22 aug @ 20:30

Uppdatering: 22 aug @ 6:45

- Less passive AI
- AI no longer hovers on settlements after 100 turns (if this is still the case for you after the update, let me know, I'll adjust my values ​​accordingly)
- More opportunistic AI
- Much more aggressive AI
- AI defends better
- AI attacks what is closest to it first, not its priority enemy as before, which could create inconsistencies.
- To make the AI ​​even more calculating and analytical, I increased its computational load. It will be smarter than before (logically), but turns may be slightly longer because it calculates all the possibilities even more.
- Some new lines added were poorly configured (while we waited to discover the results it gives).

Uppdatering: 22 aug @ 6:20

Uppdatering: 15 aug @ 18:07

Uppdatering: 20 jun @ 8:13