Total War: WARHAMMER III

Total War: WARHAMMER III

Hecleas AI Overhaul
11–20/86 bejegyzés mutatása
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Frissítés: szept. 2. @ 18:59

Frissítés: aug. 26. @ 10:41

Frissítés: aug. 25. @ 7:25

Frissítés: aug. 23. @ 20:01

Frissítés: aug. 23. @ 6:31

Frissítés: aug. 22. @ 20:30

Frissítés: aug. 22. @ 6:45

- Less passive AI
- AI no longer hovers on settlements after 100 turns (if this is still the case for you after the update, let me know, I'll adjust my values ​​accordingly)
- More opportunistic AI
- Much more aggressive AI
- AI defends better
- AI attacks what is closest to it first, not its priority enemy as before, which could create inconsistencies.
- To make the AI ​​even more calculating and analytical, I increased its computational load. It will be smarter than before (logically), but turns may be slightly longer because it calculates all the possibilities even more.
- Some new lines added were poorly configured (while we waited to discover the results it gives).

Frissítés: aug. 22. @ 6:20

Frissítés: aug. 15. @ 18:07

Frissítés: jún. 20. @ 8:13