全軍破敵:戰鎚3

全軍破敵:戰鎚3

Hecleas AI Overhaul
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更新:9 月 2 日 @ 下午 6:59

更新:8 月 26 日 @ 上午 10:41

更新:8 月 25 日 @ 上午 7:25

更新:8 月 23 日 @ 下午 8:01

更新:8 月 23 日 @ 上午 6:31

更新:8 月 22 日 @ 下午 8:30

更新:8 月 22 日 @ 上午 6:45

- Less passive AI
- AI no longer hovers on settlements after 100 turns (if this is still the case for you after the update, let me know, I'll adjust my values ​​accordingly)
- More opportunistic AI
- Much more aggressive AI
- AI defends better
- AI attacks what is closest to it first, not its priority enemy as before, which could create inconsistencies.
- To make the AI ​​even more calculating and analytical, I increased its computational load. It will be smarter than before (logically), but turns may be slightly longer because it calculates all the possibilities even more.
- Some new lines added were poorly configured (while we waited to discover the results it gives).

更新:8 月 22 日 @ 上午 6:20

更新:8 月 15 日 @ 下午 6:07

更新:6 月 20 日 @ 上午 8:13