Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiered Parts
กำลังแสดง 51-60 จาก 116 รายการ
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อัปเดต: 27 ธ.ค. 2023 @ 1: 50pm
โดย Cend

added medium and large hyperdrives as tiered parts

อัปเดต: 27 ธ.ค. 2023 @ 11: 19am
โดย Cend

Code for Missile Launcher and Hyperdrive got changed

อัปเดต: 11 พ.ย. 2023 @ 3: 12pm
โดย Cend

changed Mining Laser to account for recent changes in the base game (reduced damage some to account for the much higher range)

อัปเดต: 9 พ.ย. 2023 @ 3: 32am
โดย Cend

fixed factory roofs

อัปเดต: 30 ก.ย. 2023 @ 12: 53pm

Added Chaingun

อัปเดต: 6 ก.ย. 2023 @ 10: 22am

-fixed structure (name of a value got changed) which also fixed armor
-added "SpawnUnderlying=False" to mining beams (got added with 0.23.0 i think) though i only noticed today

อัปเดต: 16 ส.ค. 2023 @ 8: 16am

Fixed reactors

อัปเดต: 23 ก.ค. 2023 @ 7: 41am

fixed the ion prisms that were changed in the base game...

อัปเดต: 7 ก.ค. 2023 @ 12: 48am

replaced all instances of UnderlyingPartPerTile="" with CreateUnderlyingWhenDestroyed = false
(this fixes reactors and a few others)

อัปเดต: 6 ก.ค. 2023 @ 2: 49pm

fixed armor wedges being destroyed crashing the game (having an underlying part per tile bigger than one tile was not a good idea...)