Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiered Parts
116 sonuçtan 51 ile 60 arası gösteriliyor
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Güncelleme: 27 Ara 2023 @ 13:50
Güncelleyen: Cend

added medium and large hyperdrives as tiered parts

Güncelleme: 27 Ara 2023 @ 11:19
Güncelleyen: Cend

Code for Missile Launcher and Hyperdrive got changed

Güncelleme: 11 Kas 2023 @ 15:12
Güncelleyen: Cend

changed Mining Laser to account for recent changes in the base game (reduced damage some to account for the much higher range)

Güncelleme: 9 Kas 2023 @ 3:32
Güncelleyen: Cend

fixed factory roofs

Güncelleme: 30 Eyl 2023 @ 12:53

Added Chaingun

Güncelleme: 6 Eyl 2023 @ 10:22

-fixed structure (name of a value got changed) which also fixed armor
-added "SpawnUnderlying=False" to mining beams (got added with 0.23.0 i think) though i only noticed today

Güncelleme: 16 Ağu 2023 @ 8:16

Fixed reactors

Güncelleme: 23 Tem 2023 @ 7:41

fixed the ion prisms that were changed in the base game...

Güncelleme: 7 Tem 2023 @ 0:48

replaced all instances of UnderlyingPartPerTile="" with CreateUnderlyingWhenDestroyed = false
(this fixes reactors and a few others)

Güncelleme: 6 Tem 2023 @ 14:49

fixed armor wedges being destroyed crashing the game (having an underlying part per tile bigger than one tile was not a good idea...)