Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiered Parts
Näytetään 51–60 / 116
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Päivitys: 27.12.2023 klo 13.50
tekijältä Cend

added medium and large hyperdrives as tiered parts

Päivitys: 27.12.2023 klo 11.19
tekijältä Cend

Code for Missile Launcher and Hyperdrive got changed

Päivitys: 11.11.2023 klo 15.12
tekijältä Cend

changed Mining Laser to account for recent changes in the base game (reduced damage some to account for the much higher range)

Päivitys: 9.11.2023 klo 3.32
tekijältä Cend

fixed factory roofs

Päivitys: 30.9.2023 klo 12.53

Added Chaingun

Päivitys: 6.9.2023 klo 10.22

-fixed structure (name of a value got changed) which also fixed armor
-added "SpawnUnderlying=False" to mining beams (got added with 0.23.0 i think) though i only noticed today

Päivitys: 16.8.2023 klo 8.16

Fixed reactors

Päivitys: 23.7.2023 klo 7.41

fixed the ion prisms that were changed in the base game...

Päivitys: 7.7.2023 klo 0.48

replaced all instances of UnderlyingPartPerTile="" with CreateUnderlyingWhenDestroyed = false
(this fixes reactors and a few others)

Päivitys: 6.7.2023 klo 14.49

fixed armor wedges being destroyed crashing the game (having an underlying part per tile bigger than one tile was not a good idea...)