Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Tiered Parts
Показані результати 51–60 із 116
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Оновлено: 27 груд. 2023 о 13:50
автор: Cend

added medium and large hyperdrives as tiered parts

Оновлено: 27 груд. 2023 о 11:19
автор: Cend

Code for Missile Launcher and Hyperdrive got changed

Оновлено: 11 листоп. 2023 о 15:12
автор: Cend

changed Mining Laser to account for recent changes in the base game (reduced damage some to account for the much higher range)

Оновлено: 9 листоп. 2023 о 3:32
автор: Cend

fixed factory roofs

Оновлено: 30 верес. 2023 о 12:53

Added Chaingun

Оновлено: 6 верес. 2023 о 10:22

-fixed structure (name of a value got changed) which also fixed armor
-added "SpawnUnderlying=False" to mining beams (got added with 0.23.0 i think) though i only noticed today

Оновлено: 16 серп. 2023 о 8:16

Fixed reactors

Оновлено: 23 лип. 2023 о 7:41

fixed the ion prisms that were changed in the base game...

Оновлено: 7 лип. 2023 о 0:48

replaced all instances of UnderlyingPartPerTile="" with CreateUnderlyingWhenDestroyed = false
(this fixes reactors and a few others)

Оновлено: 6 лип. 2023 о 14:49

fixed armor wedges being destroyed crashing the game (having an underlying part per tile bigger than one tile was not a good idea...)