Teardown
SPzH3000
Показані результати 1–10 із 13
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Оновлено: 2 черв. 2022 о 21:28

ShakeCamera() effects to recoil.

Оновлено: 14 трав. 2022 о 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Оновлено: 11 трав. 2022 о 9:20

Added support for Dima destructible bots, nerfed damage.

Оновлено: 12 лют. 2022 о 11:19

Moved tool to explosives indice (4)

Оновлено: 10 лют. 2022 о 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Оновлено: 3 листоп. 2021 о 19:57

Added recoil, bullet impact physics, optimized lua.

Оновлено: 15 трав. 2021 о 22:20

Forgot to make the projectiles ignore unphysical

Оновлено: 15 трав. 2021 о 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Оновлено: 29 квіт. 2021 о 15:48

Added purple light to explosion and rocket projectiles for more flair

Оновлено: 29 квіт. 2021 о 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.