Teardown

Teardown

SPzH3000
Visar 1–10 av 13 poster
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Uppdatering: 2 jun, 2022 @ 21:28

ShakeCamera() effects to recoil.

Uppdatering: 14 maj, 2022 @ 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Uppdatering: 11 maj, 2022 @ 9:20

Added support for Dima destructible bots, nerfed damage.

Uppdatering: 12 feb, 2022 @ 11:19

Moved tool to explosives indice (4)

Uppdatering: 10 feb, 2022 @ 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Uppdatering: 3 nov, 2021 @ 19:57

Added recoil, bullet impact physics, optimized lua.

Uppdatering: 15 maj, 2021 @ 22:20

Forgot to make the projectiles ignore unphysical

Uppdatering: 15 maj, 2021 @ 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Uppdatering: 29 apr, 2021 @ 15:48

Added purple light to explosion and rocket projectiles for more flair

Uppdatering: 29 apr, 2021 @ 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.