Teardown

Teardown

SPzH3000
Ergebnisse 1–10 von 13
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Update: 2. Jun. 2022 um 21:28

ShakeCamera() effects to recoil.

Update: 14. Mai 2022 um 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Update: 11. Mai 2022 um 9:20

Added support for Dima destructible bots, nerfed damage.

Update: 12. Feb. 2022 um 11:19

Moved tool to explosives indice (4)

Update: 10. Feb. 2022 um 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Update: 3. Nov. 2021 um 19:57

Added recoil, bullet impact physics, optimized lua.

Update: 15. Mai 2021 um 22:20

Forgot to make the projectiles ignore unphysical

Update: 15. Mai 2021 um 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Update: 29. Apr. 2021 um 15:48

Added purple light to explosion and rocket projectiles for more flair

Update: 29. Apr. 2021 um 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.