Teardown
SPzH3000
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Aggiornamento: 2 giu 2022, 21:28

ShakeCamera() effects to recoil.

Aggiornamento: 14 mag 2022, 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Aggiornamento: 11 mag 2022, 9:20

Added support for Dima destructible bots, nerfed damage.

Aggiornamento: 12 feb 2022, 11:19

Moved tool to explosives indice (4)

Aggiornamento: 10 feb 2022, 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Aggiornamento: 3 nov 2021, 19:57

Added recoil, bullet impact physics, optimized lua.

Aggiornamento: 15 mag 2021, 22:20

Forgot to make the projectiles ignore unphysical

Aggiornamento: 15 mag 2021, 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Aggiornamento: 29 apr 2021, 15:48

Added purple light to explosion and rocket projectiles for more flair

Aggiornamento: 29 apr 2021, 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.