Teardown

Teardown

SPzH3000
Viser 1–10 av 13 bidrag
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Oppdatering: 2. juni 2022 @ 21.28

ShakeCamera() effects to recoil.

Oppdatering: 14. mai 2022 @ 15.46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Oppdatering: 11. mai 2022 @ 9.20

Added support for Dima destructible bots, nerfed damage.

Oppdatering: 12. feb. 2022 @ 11.19

Moved tool to explosives indice (4)

Oppdatering: 10. feb. 2022 @ 13.26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Oppdatering: 3. nov. 2021 @ 19.57

Added recoil, bullet impact physics, optimized lua.

Oppdatering: 15. mai 2021 @ 22.20

Forgot to make the projectiles ignore unphysical

Oppdatering: 15. mai 2021 @ 22.00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Oppdatering: 29. apr. 2021 @ 15.48

Added purple light to explosion and rocket projectiles for more flair

Oppdatering: 29. apr. 2021 @ 15.37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.