Teardown

Teardown

SPzH3000
Viser 1-10 af 13 forekomster
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Opdatering: 2. juni 2022 kl. 21:28

ShakeCamera() effects to recoil.

Opdatering: 14. maj 2022 kl. 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Opdatering: 11. maj 2022 kl. 9:20

Added support for Dima destructible bots, nerfed damage.

Opdatering: 12. feb. 2022 kl. 11:19

Moved tool to explosives indice (4)

Opdatering: 10. feb. 2022 kl. 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Opdatering: 3. nov. 2021 kl. 19:57

Added recoil, bullet impact physics, optimized lua.

Opdatering: 15. maj 2021 kl. 22:20

Forgot to make the projectiles ignore unphysical

Opdatering: 15. maj 2021 kl. 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Opdatering: 29. apr. 2021 kl. 15:48

Added purple light to explosion and rocket projectiles for more flair

Opdatering: 29. apr. 2021 kl. 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.