Teardown
SPzH3000
Se afișează 1-10 din 13 intrări
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Actualizare: 2 iun. 2022 @ 21:28

ShakeCamera() effects to recoil.

Actualizare: 14 mai 2022 @ 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Actualizare: 11 mai 2022 @ 9:20

Added support for Dima destructible bots, nerfed damage.

Actualizare: 12 febr. 2022 @ 11:19

Moved tool to explosives indice (4)

Actualizare: 10 febr. 2022 @ 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Actualizare: 3 nov. 2021 @ 19:57

Added recoil, bullet impact physics, optimized lua.

Actualizare: 15 mai 2021 @ 22:20

Forgot to make the projectiles ignore unphysical

Actualizare: 15 mai 2021 @ 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Actualizare: 29 apr. 2021 @ 15:48

Added purple light to explosion and rocket projectiles for more flair

Actualizare: 29 apr. 2021 @ 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.