Teardown
SPzH3000
Показване на 1 — 10 от 13 постъпления
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Обновление: 2 юни 2022 в 21:28

ShakeCamera() effects to recoil.

Обновление: 14 май 2022 в 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Обновление: 11 май 2022 в 9:20

Added support for Dima destructible bots, nerfed damage.

Обновление: 12 февр. 2022 в 11:19

Moved tool to explosives indice (4)

Обновление: 10 февр. 2022 в 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Обновление: 3 ноем. 2021 в 19:57

Added recoil, bullet impact physics, optimized lua.

Обновление: 15 май 2021 в 22:20

Forgot to make the projectiles ignore unphysical

Обновление: 15 май 2021 в 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Обновление: 29 апр. 2021 в 15:48

Added purple light to explosion and rocket projectiles for more flair

Обновление: 29 апр. 2021 в 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.