Teardown
SPzH3000
1-10 van 13 items weergegeven
< 1  2 >
Update: 2 jun 2022 om 21:28

ShakeCamera() effects to recoil.

Update: 14 mei 2022 om 15:46

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Update: 11 mei 2022 om 9:20

Added support for Dima destructible bots, nerfed damage.

Update: 12 feb 2022 om 11:19

Moved tool to explosives indice (4)

Update: 10 feb 2022 om 13:26

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Update: 3 nov 2021 om 19:57

Added recoil, bullet impact physics, optimized lua.

Update: 15 mei 2021 om 22:20

Forgot to make the projectiles ignore unphysical

Update: 15 mei 2021 om 22:00

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Update: 29 apr 2021 om 15:48

Added purple light to explosion and rocket projectiles for more flair

Update: 29 apr 2021 om 15:37

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.