Battlezone 98 Redux

Battlezone 98 Redux

Battlezone: Omega Squadron
Zobrazuje se 1–10 z 10 položek
Aktualizace: 20. srp. v 20.14

Significant updates to mission 10:
- Fixed dependence on outdated (BZ 1.4 instant action-style) mission type to control victory criteria and objective display.
- Added objective targeting to highlight remaining NSDF units once the majority of the NSDF force has been defeated.
- NSDF rebels (including their production units) now occasionally try to flee from your assault: if any escape, this results in mission failure. Keep an eye out- it may take some time for Skyeye to realize which units are fleeing and highlight them for you.
- Standardized script-based-timers to be framerate independent.
- Updated objective text, mission text, where needed to accommodate new mission functionality.

Aktualizace: 10. led. 2021 v 9.58

Updates to all BZN and LUA files by one Mr. Herp McDerperson to fix save game issues and other things.

Aktualizace: 1. dub. 2019 v 19.29

Updated omegam16.lua to improve performance.

Aktualizace: 10. úno. 2019 v 16.09

Fixed omegam10.lua to properly load debriefing and fix missing check to prevent spamming the log file.

Aktualizace: 4. úno. 2019 v 15.47

Aktualizace: 1. úno. 2019 v 19.42

Fixed erroneous function call ("AllObject()") in omegam06.lua

Aktualizace: 31. led. 2019 v 5.42

Fixed issue with progression after completing omegam01

Aktualizace: 30. led. 2019 v 19.05

Aktualizace: 30. led. 2019 v 17.35

Aktualizace: 30. led. 2019 v 17.18

Initial upload