RimWorld

RimWorld

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BARBOSSA'S CE PTSD RIMWORLD
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Description
Updated on 04.29.2025

There are two problems which seem inherent to CE itself: pawns sometimes getting stuck "running for cover" when getting naded and raiders wasting their ammo trying to breach through walls and mountains. I'm trying to find a fix.

Survive the best management game like its a MilSim in the most complete and streamlined package.

Olá. Using Combat Extended as a base, we are going to turn Rimworld into a super hard, brutally realistic tactical survival/horror game by making everything unpredictable, fatal and anxiety inducing.

Our aim here is enhancing all things Combat/Tactics related to make your game HARDCORE; all while keeping it as vanilla and streamlined as possible, with even better performance. Additional mods are only must-have QoL, Gap-Filling, Ambiance and Re-Texturing mods (from top to bottom).

You can read the full justification for all the mods here:
https://docs.google.com/document/d/1SHEoTpM3vtMntH9osW1l8eshj3ZvDgSOTYlGpBPnseM/edit?usp=sharing

All Alerts and Messages that your colonists wouldn't naturally know or see have been disabled, such as raids, sieges, infestations, etc. The Fog of War will be at its maximum, so be proactive. This has been done through BUM instead of using the mod "Silent Raids," which didn't cover everything, so you will need the modconfig file for everything to work as intended.

Instructions:

For the optimal experience use only the mods in the collection, for I have spent dozens of hours perfecting it.

1.Download and install Fishery and Performance Fish Mods

https://github.com/bbradson/Fishery

https://github.com/bbradson/Performance-Fish

(Drag the folders from Inside the Zip into your Steam/steamapps/common/RimWorld/Mods folder)

2. Click Subscribe to All below and wait for the mods to finish downloading.

3. Download and unzip the .xml files in PTSDRimworldModConfigs.7z into your Users\<yourname>\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config.

https://drive.google.com/drive/folders/1hsQ7uEZF5L0-qVPXXsHpnA0DE7V0If9d?usp=sharing

4. Download and unzip RimPy anywhere. Open the .exe, Sort your mods, Save, and Run!

https://github.com/rimpy-custom/RimPy/releases

5. Once in game, go to Options, Interface, and turn Character Highlighting to "None".

For a challenging game:

Before generating your map, leave only one tribal faction On as they will fill the pool of raids and are generally much easier to deal with then the other factions.

Only play with Ideology On for role-playing purposes as it's completely unbalanced.

Let the Monolith be active from the start so you can suffer more.

For a Non-Schizophrenic Game:

Disable The Silent Raids mods

Good Luck!

Items (101)
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
Scattered Flames Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
SimpleCameraSetting
Created by ray12031203
There are many good features in the camera+, but there are performance issues, so I made this mod. There will probably be no performance degradation because it will work in developer mode by modifying the same variables as modifying the camera settings. co...
Cherry Picker
Created by ajperson1927
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Silent Raids
Created by hauvega
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in s...
All Silent Raids Patch
Created by hauvega
A patch to convert standard vanilla enemy raids and manhunter packs to silent enemy raids and manhunter packs. This results in no enemy notification and manhunter pack notification at all. Does not modify modded incidents....
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Uniform Growing Zone Tool
Created by a small rabbit
This mod adds a new growing zone tool that lets you click and drag to select only tiles of the same fertility based on starting tile. Credit goes to Britnoth for original version which i adapted for my own use since it was no longer updated or available. U...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Proper Polearms
Created by turkler
https://i.imgur.com/ySSveRf.png This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc. This allows you to do stuff like form actual phalanx formations, with a backline of spearmen striking from behind you...
Combat Extended
Created by Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
The Generic Ammo Experience for Combat Extended
Created by turkler
https://i.imgur.com/ySSveRf.png This mod aims to deliver a cohesive experience built around generic ammo. I personally love Combat Extended but managing the various calibers that get passed around, especially with a lot of mods adding weapons, is such a po...
Buffs 'n Nerfs for the Generic Ammo Experience
Created by turkler
https://i.imgur.com/ySSveRf.png This mod contains some big balance changes and miscellaneous content additions for the Generic Ammo Experience. I was initially going to merge these into the main mod but I realized not everyone might be a fan of such big ch...
Combat Extended Guns
Created by Combat Extended
This mod is also available on Github. https://i.imgur.com/AkHlJ1K.png CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed ...
Combat Extended Aimbot
Created by Hate me
Ever got sick of microing your 10 pawn aim and fire modes? Want them to be able to make their own decisions and don't rely only on you? Well once again, I got you! With this mod pawns will switch their fire and aim modes themselves. https://steamuserimages...
Combat Extended Armors
Created by Combat Extended
This mod can also be found on GitHub. https://i.imgur.com/AkHlJ1K.png This mod adds several new apparel designed to take advantage of new CE mechanics. The goal is to fill in niches in the vanilla lineup while keeping the overall apparel count as low as po...
Weapon Range Rebalance for Combat Extended
Created by turkler
A problem I've always had with Combat Extended was the absurd ranges that firearms had. The weapons' effective ranges might technically be realistic, yes, but it does not play well when the average Rimworld map is 250x250 and the game actively advises you ...
No Bulk for Combat Extended
Created by turkler
Interested in participating in the development of my mods? Join the Discord server! https://i.imgur.com/ySSveRf.png Bulk is one of Combat Extended's many convoluted mechanics. The assigned bulk values of items can feel quite arbitrary sometimes and many pl...
CE - Move while reloading(Continue)
Created by himawari
English: This MOD is a version compatible with 1.6, based on CE - Move while reloading. This MOD has only undergone simple testing after creation, so there is a possibility that unintended bugs may occur. Please understand this point. Please do not contact...
Ground Targeter 1.6 [temp]
Created by SClarke
This is a temporary 1.6 fix for Ground Targeter. If the original mod creator wants me to remove this from the workshop, just message me and I will. Original mod by AncientGammoner https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2356822769&searchtext...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Part Coverage Fix
Created by Almantuxas
Version 1.2 - Updated to RimWorld 1.6 Fixes the issues that arise (at least with Combat Extended) from a part's total child part coverage being greater or equal to 100% by enforcing a limit of 99.9%. If a human torso were to obtain more parts from some mod...
Bill Doors' Weapon Jams!
Created by 3HST有限公司
Another small step in making weapon quality matters more! CE 1.5 compat now, also fixed gorehulk Weapons now may occasionally jam, depending on their quality, tech level, and hitpoint (configurable in mod setting) Weapons without quality are considered to ...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Better Gene Inheritance
Created by RedMattis
https://i.imgur.com/B4xmwit.png Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their paren...
Sane Skills - Realistic Skill Rarity
Created by Evyatar
https://imgur.com/Y1esBQc.png Sane Skills aims to provide a more challenging and thoughtful gameplay experience, where skill development and expertise truly matter. It's perfect for players who seek a more strategic and immersive RimWorld experience. My ex...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Combat always collides
Created by Mute
Prevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a ...
[RH2] BCD: CASEVAC
Created by Chicken Plucker
https://i.imgur.com/OqXbnLq.png Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod! https://i.imgur.com/NFYro1K.png CASEVAC allows rescuers to have up to 4 pawns help carry a casualty to the nearest hospital b...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Field Administer
Created by TangoFandango
This is a very simple mod that allows a colonist to administer downed pawns drugs from their inventory so they can carry on fighting or walk themselves to the hospital. Requires a mod that allows items to be picked up to a pawns inventory such as pickup an...
More Injuries (Continued)
Created by Th3_Fr3d
Overhaul RimWorld's medical system with deeper injury simulation, cascading complications, and challenging emergency care that can make or break your colony's survival stories. https://raw.githubusercontent.com/frederik-hoeft/rimworld-more-injuries/refs/he...
ReTend 1.2+
Created by MrKev
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Remedies (Continued)
Created by Zaljerem
Original mod by Freefolk https://gtm.steamproxy.vip/workshop/filedetails/?id=2466826996 MIT License Even so: If the original author requests it, I will remove this update. -- Original mod notes (1.4): This mod adds several drugs mainly focused on industria...
Live With The Pain
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Injuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quan...
[Dizzy] Poor Sight Matters More
Created by Dizzy Ioeuy
This mod changes how much Sight and light levels affect most pawn stats: *Prefer darkness* and *blind* pawns are not affected by light levels like those who are used to being *sighted.* -- I'm not the original modder, but will maintain this and have made a...
Tending Takes Time
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Why should it take the same amount of time for a doctor to fix a surface cut on an arm as it takes to stop the bleeding of a recently shot off leg? With this mod active the time it takes to tend to an injury will...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Recycle This (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of busted_bunnys mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2567877605 - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when re...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
[1.6] No Forced Slowdown
Created by Dingo
Tweaks the forced x1 speed multiplier which triggers on some events. https://i.imgur.com/OG6xUzd.png RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control! - Configurable mod...
Hidden Enemy Bio (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of cjgunnars mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3036781401 - Included some more information in the tooltips for hidden attributes - Added the Chinese translation by BUyue and the Russian...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
ReGrowth 2
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 5.0.8-Mundi-rev3 Note the current mod page does NOT reflect the content of the 1.6 version! I...
Serious Melee Sounds
Created by Conniday
Replaces vanilla's melee and armor sounds with louder, more "killer" sounds, sourced from Madness: Project Nexus and Magmacow. Melee attacks on mechanoids will sound fleshy and wrong, but that's just the way it is for now until a better solution is found. ...
Realistic Human Sounds (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of LimitedS mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543157058 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released ...
Show Me Your Hands
Created by Mlie
https://i.postimg.cc/PJc4kLbg/Self-Info.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will ho...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
Free Draftee Direction
Created by gguake
Make free direction of your draftee on idle, not south only. This mod not affect your save....
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Gore Upon Dismemberment
Created by ThumbStick
About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground. Details Spawns limbs upon pawn dismemberment. Edible, considered as human meat Spawns flying head when someone's head expl...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Binoculars Revamp for Combat Extended
Created by Keshash
Adds a new texture to binoculars, new artillery marker texture and radio chatter sounds when they are used. Features: * Adds unintelligible radio chatter sound when aiming binoculars - 3 lines for requesting fire mission and 2 lines for target confirmation...
VFME - Caravan Packs!
Created by PlayIgel
https://i.imgur.com/kW5yDPX.png Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. https://i.imgur.com/gjlczTl.png E...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Research Tree (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Fluffys mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1266570759 Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl...
Retextured! - Recycle This
Created by Soul
https://i.imgur.com/8II65Mz.png Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. http...
TasteOfVanilla-ish Hotspring Retexture Alt
Created by IcyCheeseCake
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon. Alternative versions. With stake. And woods. Main Version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2798232828...
Tribal Headgear Retexturing
Created by Densevoid
Retexturization of vanilla tribal headgear. Don't forget to rate! License: You can freely use this mod in the modpackage. If you want to use these textures in your mod, please indicate my authorship in the description of your mod....
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Parka Retexture
Created by Tied
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures. Now also applies to the Ideology DLC's Spikecore Parka! Used Retextured Apparel for the screenshots...
ATH's Retexture Apparel
Created by Anthitei
Adds simple jacket retexture. ...
CE_TacRigging
Created by ICEorANGE
CE携行具战术背心贴图高清重绘 CE portable equipment texture high-definition redrawing. 我专门给背部的贴图留有装备腰包的空间,腰包建议搭配我的另一个MOD《无尽星芒》中有专属的腰包 I have reserved space for equipping waist bags specifically for the back texture. Suggest pairing the waist bag with my other MOD.<无尽星芒>...
Authentic Gun Styles
Created by Keshash
Adds ideology style textures for vanilla guns and CE guns, while trying to remain true to original weapons. Note Making styles for the entire arsenal of vanilla and CE will take me a long time, so we're doing this project zomboid early access style, 1 gun ...
RG Bigger Trees
Created by Raygne
I AM GOING TO SAY THIS AGAIN, USE BETTER TREES SINCE IT DOES EVERYTHING AND MORE. I wasn't updating this since I was working on something else. There is a new mod named Better Trees by Enrico that does what I was planning a long time ago. Please use that n...
Clean Textures
Created by Ren7z
The Clean Textures mod replaces standard surface textures as well as textures from several other mods. Over 220 updated, detailed textures will make your colony's landscapes cleaner, brighter, and visually more appealing, while preserving the original game...
Clean Textures - Less Grass
Created by Ren7z
Patch for the Clean Textures mod, reducing the amount of grass. (Regular grass is not affected, only the texture.) Here you can view the current update progress, vote, ask a question, and support the project. ...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization All added sound effects can be turned on / off, and...
Simple FX: Vapor...Revaporized
Created by Atlas
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile. __________________________________________________________ Updated to 1.6 based on unstable branch. So changes to the map occurred, so I had to up...
Simple FX: Splashes Continued
Created by FerrisCG
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Pawns Retextured
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway. I initially made these as a base for building my alien species textures (187 al...
Graphics Settings+
Created by Maxim
Graphics Settings+ (Updated for 1.6) Improves any Mod's texture quality and loading! What it does DDS texture loading - If a mod has .dds files, it will use those instead VRAM usage tracking - See which mods are eating your graphics memory Fixes those anno...
Injury Texture Variety
Created by Keshash
Adds more textures for human injuries. Replaces vanilla's 3 injury visuals with ~93 new ones. Now it will be easier to tell apart injury types at glance. Changes: * Bite * Blast (CE) * Bruise * Burn * Chemical Burn * Electric Burn * Crack * Cut * Fragment ...
No One Left Behind (1.6)
Created by Nina Goblin ♥
This is an update of Captain Muscles' original mod: https://i.imgur.com/a3lXGiH.gif Which was then updated by SaberVS7 (1.2-1.5) here Sillies haven't updated yet, no hurry, but I've been using my own updated version and figured other people might want it t...
Better Trees
Created by Enrico
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements. Features: Choose a texture for each tree. (Or use a texture template!) Choose a size for each tree. (Or use a size template!) Includes Djeeshka’s tr...
Better Mountains
Created by Enrico
A better framework for improving the look of mountains with retextures, recolors, and other visual enhancements. Features: Choose a texture for each rock and ore. (Or use a texture template!) Choose a color for each rock and ore. (Or use a color template!)...
Mountains Retexture Upscaled
Created by Thrillhouse
***** Mod now requires Better Mountains. In the Better Mountains Mod settings choose Thrillhouse Rock Textures Template, and I recommend using the Tanyfilina Color Template for now, im still working on a color template******* Upscaled and cleaned up the Mo...
Mechanoid Cluster Retexture
Created by Happycam
https://i.imgur.com/DaBu6qQ.png I always thought that the mechanoid cluster structures looked weird considering how it doesn't fit the mechanoid style. Turns out that this was done by mistake, as they originally weren't meant for mechanoids but an abandone...
Smooth Terrain
Created by Enrico
Smoothens naturally generated terrain using diagonals. The Better Mountains mod showed me how much better RimWorld can look without its blocky visuals. But it also made the rest of the world, especially terrain and coastlines, look even more blocky by comp...
Tribal Tattoos
Created by Shenanigans
This mod adds tattoos with a tribal theme. Tribal Tattoos Prerequisites and Stuff I recommend using an HD Pawn rendering mod like this or this, along with Camera+. You don't need them, but vanilla can make things look a little blurry or crusty at times. Mo...
[CF] Anomaly Upscaled 4x
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture Here is the 2x version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3538584455 If you like this mod check out my retextured plant mod: https://gtm.steamproxy.vip/sharedfiles/filedeta...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
Face Down
Created by verniy709
Face Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno...
I will be back
Created by 骸鸾
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld. In Vanilla, having a colonist kidnapped is almost as bad as being dead. Now “I will be back” gives your kidnapped colonists the chance to return to the colo...