RimWorld

RimWorld

166 ratings
Better Trees
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Mod, 1.6
File Size
Posted
Updated
4.899 MB
1 Aug @ 8:50am
29 Aug @ 6:51am
16 Change Notes ( view )

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Better Trees

Description
A better framework for improving the look of trees with retextures, resizes, and other visual enhancements.


Features:
  • Choose a texture for each tree. (Or use a texture template!)
  • Choose a size for each tree. (Or use a size template!)
  • Includes Djeeshka’s tree textures.
  • Optionally render trees in front of pawns.
  • Transparency toggle to hide trees beneath the cursor.
  • Compatible with all modded trees.
  • User-friendly settings menu with clear previews.
  • Modder-friendly system for adding new textures and templates. (Template mod)

Recommendations:
Because people often ask what graphics mods I use:


Credits:
Programming by @Enrico
Art by @Djeeshka
Original concept by @Bara CoMiGo (Maintained by @Hohen & @Zaljerem) & @Owlchemist
Thumbnail stock image by Lum3n @pexels


Check out my party game Minigame Madness!
Popular Discussions View All (2)
3
31 Aug @ 12:18pm
PINNED: Better Trees Add-Ons
Enrico
0
10 Aug @ 8:42pm
PINNED: Modder’s Guide: Get Your Trees Listed in the Menu
Enrico
175 Comments
Enrico  [author] 3 hours ago 
If you want to do personal modifications to the trees to "fix" this, adding <forceIsTree> won't change a thing. You'll have to remove the altitudelayer tag from the giant medieval trees instead.
Enrico  [author] 3 hours ago 
That's not an issue, that's a feature. Medieval Overhaul works like that by default even without Better Trees, and it's for a good reason, because otherwise they clip like crazy due to Rimworld's weird rendering system.
Fodofox 3 hours ago 
Seems like this mod has issues with Medieval Overhaul's Great Fir and Great Iter, it renders them above all others, ruining the look.
Even after adding <forceIsTree>true</forceIsTree> though, in case that was the reason, it behaved the same
Enrico  [author] 31 Aug @ 11:06am 
Please do!
qux 31 Aug @ 10:47am 
Hi @Maal, do you think it would be possible to do this for Comigo's textures? I could release a continued version of its textures with this mod.
-=GoW=-Dennis 30 Aug @ 8:54pm 
I do have an issue with the hives from Alpha Bees when this mod is active - the hives display really pixelated and low quality. If I turn this mod off, they display in normal quality. (I use DDS files via RimSort)
Enrico  [author] 29 Aug @ 3:25pm 
Vanilla overlays are no longer displayed on Djeeshka trees, but I'm looking forward to your snow overlays nonetheless!
Maal 29 Aug @ 2:28pm 
A bit busy this week end. So the snow overlays will be done in the coming week. You'll all have to tolerate the missmatched vanille overlays for a week. :p
Enrico  [author] 29 Aug @ 6:54am 
Update 29 Aug 2025:
- Added support for snow overlays. (MatureSnowOverlay, ImmatureSnowOverlay, LeaflessSnowOverlay)
- Added support for LeaflessImmature state.
- Changed framework to override original tree's support for certain states and overlays, allowing full creativity for artists.
- Fixed mismatching vanilla snow overlays rendering over retextured trees.
- Fixed snow overlays not hiding when tree is ghosted.
- Fixed Medieval Overhaul error.