RimWorld

RimWorld

639 ratings
Vanilla Pawns Retextured
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.720 MB
2 Nov, 2020 @ 6:43am
22 Apr, 2024 @ 6:52am
11 Change Notes ( view )

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Vanilla Pawns Retextured

In 2 collections by Neronix17
Outpost 21 Mods
50 items
Outpost 21 Retextures
8 items
Description


This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway. I initially made these as a base for building my alien species textures (187 aliens needed at least a little bit of a template y'know?) but decided they'd make for a nice re-texture.

As of RW1.4 this also covers retextures for Biotech genes, as I felt they fell under the "pawn textures" category.

The 1.3+ version of the mod no longer includes the Slim Rim option, that is available here as part of Tweaks Galore instead.


  • Why make ANOTHER HD pawn mod?
    Honestly? Cus I felt like it. The rest either changed the visual style too much or had issues in the texture like visible seams down the middle.
  • Why should I use this over someone else's?
    I don't know! Compare them and see for yourself which you prefer, only you will know that!
  • Does this affect FPS?
    Not that I've noticed, and I run my game on a potato with 512x textures for most things.
  • Will you make the Slim Rim component separate?
    Already is as of 1.3, it's been added to Tweaks Galore as a setting and is better coded than it was.
  • What is the icon on the preview image?
    It's a Pawn, a chess piece.


The textures will override any other replacers placed higher than them in the load order, meaning if you want the ones from those, place em after this. Though it kinda defeats the purpose of using this if you do that.


Include a HugsLib log using Ctrl+F12 in-game with any bug report, regardless of if you see an error, whenever someone fails to do so it's pretty much always the one thing that could help figure the problem out. Without a log, it's very rare that I can help at all.


- Neronix17 - Art

(CC BY-NC-ND 4.0)[creativecommons.org]

[www.patreon.com]
85 Comments
FerryTails 24 Nov, 2024 @ 12:07pm 
yeah, that's what i've been reading, just wanted to confirm though as this would be the last mod i use that would require HugsLib. Cheers, thanks for responding
Neronix17  [author] 24 Nov, 2024 @ 11:57am 
No. Rimpy’s shoddily made database is just an extremely outdated pile of crap.
FerryTails 24 Nov, 2024 @ 11:08am 
does this mod require HugsLib? Rimpy lists it as a dependency, but RimSort doesn't.
TheBronzeWarrior 2 Nov, 2024 @ 8:17am 
hello! the shaved hairstyle does not align with sideways pawn textures, pls fix if possible
Narada 8 Sep, 2024 @ 7:43am 
np, yeah they are ugly af, but I don't use large tweaks mods and I don't know of any other simpler mod that removes them sadly
Neronix17  [author] 8 Sep, 2024 @ 7:35am 
Looks like it's on one specific narrow head, no wonder I never see it, I have those disabled with the Tweaks Galore option because they have so many alignment issues in general :laughing_yeti: finally the missing bit of context though, that has actually helped thanks!
Narada 8 Sep, 2024 @ 7:09am 
here's one more example, hopefully no magical knowledge required (same log did not change modlist)

https://ibb.co/tqXQsNq
Narada 8 Sep, 2024 @ 6:43am 
ok no problem, I hope this helps:

Middle pawn with offset eyes

https://ibb.co/64QYSr1

Log:

https://gist.github.com/HugsLibRecordKeeper/5442e7978fe420eb52e5c5e8b3822d94
Narada 8 Sep, 2024 @ 6:36am 
It's vanilla races expanded Genie...
Neronix17  [author] 8 Sep, 2024 @ 6:35am 
To be very clear about this, I have ignored every report of the misaligned eyes because I have not seen that myself and I cannot take any of you at your word when you cannot even remember having a mod that overhauls a specific xenotype and expect me to just magically know that.

HugsLib logs (and screenshots since the issue is visual and none of you give specifics) or I don’t even open the damn game to check anymore.