Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
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Pembaruan: 16 Okt 2019 @ 3:59am

- Stop Wildlife Jaguar .artdef from interfering with S&T:UU/Moar Units Jaguar .artdef scaling.

Pembaruan: 16 Okt 2019 @ 12:10am

- Wildlife units will no longer spawn after the Industrial Era. (This also allows the mod to work properly without the Gathering Storm Expansion again).

Pembaruan: 7 Okt 2019 @ 2:40am

-Add framework for Units spawning in particular eras.

Pembaruan: 23 Agu 2019 @ 11:21am

-added qiuwdatusa's japanese Translation

Pembaruan: 8 Agu 2019 @ 11:08am

Pembaruan: 1 Agu 2019 @ 11:33am

-Completely new Lua Code, with the possibility for everyone to change the spawn rate by themselves
-Chinese Translation added.

Pembaruan: 13 Jul 2019 @ 8:33am

-Language Support added for russian, korean, and polish languages, thanks to 스로이_스

Pembaruan: 11 Jul 2019 @ 12:39pm

- Spawn Rate is decreased, so animals will spawn less common
- Ocean Animals cannot enter coast tiles anymore, thats why they will not pillage Improvements on coastal tiles anymore
- animals are now weaker in combat

Pembaruan: 6 Jul 2019 @ 8:38am