Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 16 Οκτ 2019 στις 3:59

- Stop Wildlife Jaguar .artdef from interfering with S&T:UU/Moar Units Jaguar .artdef scaling.

Ενημέρωση: 16 Οκτ 2019 στις 0:10

- Wildlife units will no longer spawn after the Industrial Era. (This also allows the mod to work properly without the Gathering Storm Expansion again).

Ενημέρωση: 7 Οκτ 2019 στις 2:40

-Add framework for Units spawning in particular eras.

Ενημέρωση: 23 Αυγ 2019 στις 11:21

-added qiuwdatusa's japanese Translation

Ενημέρωση: 8 Αυγ 2019 στις 11:08

Ενημέρωση: 1 Αυγ 2019 στις 11:33

-Completely new Lua Code, with the possibility for everyone to change the spawn rate by themselves
-Chinese Translation added.

Ενημέρωση: 13 Ιουλ 2019 στις 8:33

-Language Support added for russian, korean, and polish languages, thanks to 스로이_스

Ενημέρωση: 11 Ιουλ 2019 στις 12:39

- Spawn Rate is decreased, so animals will spawn less common
- Ocean Animals cannot enter coast tiles anymore, thats why they will not pillage Improvements on coastal tiles anymore
- animals are now weaker in combat

Ενημέρωση: 6 Ιουλ 2019 στις 8:38