Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
Zobrazuje se 1–9 z 9 položek
Aktualizace: 16. říj. 2019 v 3.59

- Stop Wildlife Jaguar .artdef from interfering with S&T:UU/Moar Units Jaguar .artdef scaling.

Aktualizace: 16. říj. 2019 v 0.10

- Wildlife units will no longer spawn after the Industrial Era. (This also allows the mod to work properly without the Gathering Storm Expansion again).

Aktualizace: 7. říj. 2019 v 2.40

-Add framework for Units spawning in particular eras.

Aktualizace: 23. srp. 2019 v 11.21

-added qiuwdatusa's japanese Translation

Aktualizace: 8. srp. 2019 v 11.08

Aktualizace: 1. srp. 2019 v 11.33

-Completely new Lua Code, with the possibility for everyone to change the spawn rate by themselves
-Chinese Translation added.

Aktualizace: 13. čvc. 2019 v 8.33

-Language Support added for russian, korean, and polish languages, thanks to 스로이_스

Aktualizace: 11. čvc. 2019 v 12.39

- Spawn Rate is decreased, so animals will spawn less common
- Ocean Animals cannot enter coast tiles anymore, thats why they will not pillage Improvements on coastal tiles anymore
- animals are now weaker in combat

Aktualizace: 6. čvc. 2019 v 8.38