Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
Näytetään 1–9 / 9
Päivitys: 16.10.2019 klo 3.59

- Stop Wildlife Jaguar .artdef from interfering with S&T:UU/Moar Units Jaguar .artdef scaling.

Päivitys: 16.10.2019 klo 0.10

- Wildlife units will no longer spawn after the Industrial Era. (This also allows the mod to work properly without the Gathering Storm Expansion again).

Päivitys: 7.10.2019 klo 2.40

-Add framework for Units spawning in particular eras.

Päivitys: 23.8.2019 klo 11.21

-added qiuwdatusa's japanese Translation

Päivitys: 8.8.2019 klo 11.08

Päivitys: 1.8.2019 klo 11.33

-Completely new Lua Code, with the possibility for everyone to change the spawn rate by themselves
-Chinese Translation added.

Päivitys: 13.7.2019 klo 8.33

-Language Support added for russian, korean, and polish languages, thanks to 스로이_스

Päivitys: 11.7.2019 klo 12.39

- Spawn Rate is decreased, so animals will spawn less common
- Ocean Animals cannot enter coast tiles anymore, thats why they will not pillage Improvements on coastal tiles anymore
- animals are now weaker in combat

Päivitys: 6.7.2019 klo 8.38