Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
1–9/9 bejegyzés mutatása
Frissítés: 2019. okt. 16. @ 3:59

- Stop Wildlife Jaguar .artdef from interfering with S&T:UU/Moar Units Jaguar .artdef scaling.

Frissítés: 2019. okt. 16. @ 0:10

- Wildlife units will no longer spawn after the Industrial Era. (This also allows the mod to work properly without the Gathering Storm Expansion again).

Frissítés: 2019. okt. 7. @ 2:40

-Add framework for Units spawning in particular eras.

Frissítés: 2019. aug. 23. @ 11:21

-added qiuwdatusa's japanese Translation

Frissítés: 2019. aug. 8. @ 11:08

Frissítés: 2019. aug. 1. @ 11:33

-Completely new Lua Code, with the possibility for everyone to change the spawn rate by themselves
-Chinese Translation added.

Frissítés: 2019. júl. 13. @ 8:33

-Language Support added for russian, korean, and polish languages, thanks to 스로이_스

Frissítés: 2019. júl. 11. @ 12:39

- Spawn Rate is decreased, so animals will spawn less common
- Ocean Animals cannot enter coast tiles anymore, thats why they will not pillage Improvements on coastal tiles anymore
- animals are now weaker in combat

Frissítés: 2019. júl. 6. @ 8:38