Teardown
Legs
10 sonuçtan 1 ile 10 arası gösteriliyor
Güncelleme: 18 Eki 2024 @ 9:06

- Fixed T-pose model appearing at the spawn point in legacy mode

Güncelleme: 17 Eki 2024 @ 10:57

Güncelleme: 17 Eki 2024 @ 10:57

- Fixed model position when quickloading from a mission fail screen

Güncelleme: 16 Eki 2024 @ 12:25

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Güncelleme: 13 Eki 2024 @ 2:49

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Güncelleme: 12 Eki 2024 @ 17:34

- Added fallback code for when the selected character model does not exist

Güncelleme: 4 Eki 2024 @ 9:30

- Updated for latest experimental
- Support for modded characters

Güncelleme: 14 Tem 2024 @ 9:08

Adjust model based on FOV

Güncelleme: 14 Tem 2024 @ 8:36

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Güncelleme: 8 Tem 2024 @ 15:12