Teardown
Legs
Menampilkan1-10 dari 10 kiriman
Pembaruan: 18 Okt 2024 @ 9:06am

- Fixed T-pose model appearing at the spawn point in legacy mode

Pembaruan: 17 Okt 2024 @ 10:57am

Pembaruan: 17 Okt 2024 @ 10:57am

- Fixed model position when quickloading from a mission fail screen

Pembaruan: 16 Okt 2024 @ 12:25pm

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Pembaruan: 13 Okt 2024 @ 2:49am

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Pembaruan: 12 Okt 2024 @ 5:34pm

- Added fallback code for when the selected character model does not exist

Pembaruan: 4 Okt 2024 @ 9:30am

- Updated for latest experimental
- Support for modded characters

Pembaruan: 14 Jul 2024 @ 9:08am

Adjust model based on FOV

Pembaruan: 14 Jul 2024 @ 8:36am

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Pembaruan: 8 Jul 2024 @ 3:12pm